Øtorn The Goon

Øtorn The Goon — CS2 Stats

76561199127116758[U:1:1166851030]Steam profile ↗✓ No bans

644Tracked matches69%Win rate2023Tracked since
724Hours in CS1Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating8,318Light Blue band · top ~62.9% of ranked players (population est.)
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (28 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 8,318 +982 3 Sept – 8 Oct · 15 days played
7,0598,318peak 8,3183 Sept8 Oct
8,318Peak Premier in tracked matches
24Days played since 2026-09-03

Premier CS Rating

  • At peak — 8,318
  • +516 over 30 days · improving
  • Next: Blue band at 10,000 — 1,682 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate46.8%39.9%42.0%above
Shot accuracy0.4%7.0%9.6%9.3% short
Kill/death ratio1.160.920.98above
Match win rate52.2%42.3%43.8%above

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGØtorn The GoonPREMIER8,318 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim68
Positioning61
Utility45

0–100 skill scores via Leetify.

Recent form

HOT67–31–2Last 10067%Win rateWLWWLWWWWW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +4.4pp headshot accuracy · +79ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 603ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 575ms

Last 20

  • 15–4–1 · 75% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 536ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim6.8
Utility4.5
Positioning6.1
Opening Duels3.7

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.1
Utility4.5
Mechanics6.2
Opening Duels4.1
Win Impact10.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time549ms−53ms
first ⅓ avg 602ms → last ⅓ avg 549ms
Headshot accuracy14.7%−3.1%
first ⅓ avg 17.7% → last ⅓ avg 14.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–7 · cache, 8 Sept →
67%Best headshot accuracy · 0–3 · nuke, 4 Sept →
359msFastest reaction time · 1–13 · vertigo, 28 Sept →
13–1Biggest win · nuke, 20 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
11–3In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 74% over 68ancientWeakest map · 50% over 8
MapGradePlayedRecordWin rateAvg rating
nukeS6850–1874%0.02
cacheA95–456%0.00
ancientB84–450%0.01
inferno—42–250%0.02
vertigo—43–175%0.03
dust2—42–250%0.01
mirage—21–150%-0.02
anubis—10–10%0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (50% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,072Lifetime kills
1.16K/D · Top 10% of Light Blue band
784Matches
52.2%Match win rate · Top 5% of Light Blue band
46.8%Headshot % · Top 25% of Light Blue band
0.4%Shot accuracy
1,853MVPs
291Hours (in match)
1,005Bombs planted
259Bombs defused

Most-used weapons

Lifetime map wins

5,274nuke
432vertigo
353inferno
134dust2
31train
12italy
1office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
37.0%Accuracy (enemy spotted)
41.8%Spray accuracy
78.0%Counter-strafing
12.1°Preaim
544msReaction time
36.3%T opening success
56.9%CT opening success
0.49Enemies flashed / flash
6.5%Flash assists
6.11HE damage / grenade
6.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0848° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.939% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4917 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–50.0920%1 Nov →
nuke7–130.0317%12 Oct →
nuke16–140.0417%8 Oct →
cache13–70.0421%3 Oct →
nuke11–130.0417%3 Oct →
nuke13–110.0113%3 Oct →
nuke13–10-0.0114%30 Sept →
nuke13–7-0.045%30 Sept →
nuke13–80.0125%30 Sept →
nuke13–40.0920%30 Sept →
inferno13–110.028%29 Sept →
nuke11–130.0211%29 Sept →
nuke13–100.0414%28 Sept →
nuke10–9-0.0121%28 Sept →
cache6–0-0.020%28 Sept →
vertigo1–13-0.080%28 Sept →
inferno13–30.0417%28 Sept →
nuke15–150.0713%28 Sept →
nuke13–30.0931%28 Sept →
nuke13–30.109%28 Sept →
nuke13–20.0411%28 Sept →
nuke13–30.109%27 Sept →
cache9–130.0315%27 Sept →
vertigo13–90.0510%27 Sept →
ancient13–90.0725%27 Sept →
anubis11–130.087%26 Sept →
ancient10–130.0510%26 Sept →
dust29–130.0022%20 Sept →
dust20–13-0.0214%20 Sept →
nuke13–30.0626%20 Sept →
nuke13–6-0.0120%20 Sept →
nuke13–10.0813%20 Sept →
ancient13–90.0510%20 Sept →
nuke8–13-0.0311%20 Sept →
mirage13–100.029%18 Sept →
ancient3–13-0.082%18 Sept →
dust213–100.0314%18 Sept →
inferno9–130.0221%16 Sept →
nuke13–4-0.0418%16 Sept →
nuke13–80.0225%16 Sept →
nuke13–11-0.0112%16 Sept →
nuke9–13-0.008%16 Sept →
nuke13–20.0433%15 Sept →
nuke13–80.0610%15 Sept →
nuke13–40.0916%14 Sept →
inferno6–9-0.0216%13 Sept →
vertigo9–50.0925%13 Sept →
nuke2–13-0.0424%13 Sept →
nuke13–7-0.0119%13 Sept →
nuke13–30.1023%13 Sept →
nuke7–13-0.0712%13 Sept →
nuke13–90.0813%12 Sept →
nuke10–2-0.019%12 Sept →
nuke13–11-0.0210%12 Sept →
nuke13–7-0.089%12 Sept →
nuke13–20.034%12 Sept →
mirage6–13-0.0531%12 Sept →
nuke13–7-0.066%11 Sept →
nuke13–80.0617%11 Sept →
nuke13–110.0316%11 Sept →
nuke13–40.0717%11 Sept →
nuke13–3-0.0413%11 Sept →
ancient13–5-0.0522%10 Sept →
ancient9–13-0.0314%10 Sept →
nuke13–4-0.0812%10 Sept →
nuke13–70.0210%10 Sept →
nuke13–110.007%10 Sept →
nuke9–130.0417%10 Sept →
cache13–11-0.0721%9 Sept →
nuke13–5-0.0012%9 Sept →
nuke8–13-0.0415%9 Sept →
nuke13–6-0.084%9 Sept →
nuke13–8-0.068%8 Sept →
nuke13–30.045%8 Sept →
nuke7–13-0.0110%8 Sept →
nuke10–13-0.0117%8 Sept →
nuke13–20.0820%8 Sept →
cache9–130.0410%8 Sept →
nuke13–110.0322%8 Sept →
cache13–70.1232%8 Sept →
nuke3–13-0.0522%8 Sept →
cache13–5-0.0116%8 Sept →
ancient13–60.1020%7 Sept →
nuke12–12-0.0010%7 Sept →
nuke13–110.0117%7 Sept →
nuke13–40.0320%7 Sept →
cache6–13-0.0122%5 Sept →
nuke13–80.0611%5 Sept →
nuke13–10-0.0311%4 Sept →
nuke13–30.0615%4 Sept →
cache7–13-0.0718%4 Sept →
dust213–100.0426%4 Sept →
vertigo13–80.0518%4 Sept →
nuke0–30.0367%4 Sept →
nuke0–13-0.109%4 Sept →
nuke13–60.1214%3 Sept →
nuke10–130.0014%3 Sept →
ancient8–13-0.0116%3 Sept →
nuke13–60.0622%3 Sept →
nuke5–130.0122%3 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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