SynthwaveVibez

SynthwaveVibez — CS2 Stats

JP76561199121804365[U:1:1161538637]Steam profile ↗✓ No bans

967Tracked matches43%Win rate2023Tracked since
877Hours in CS5Hrs last 2 wks
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating18,238Purple band · top ~15.5% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,238 +1,687 21 Sept – 15 Oct · 14 days played
16,55118,827peak 18,82721 Sept15 Oct
18,827Peak Premier in tracked matches
19Days played since 2026-09-20

Premier CS Rating

  • 589 below peak (18,827)
  • +1,687 over 30 days · improving
  • Next: Pink band at 20,000 — 1,762 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches189——
Win rate53%——
K/D0.96——
Headshot %54%——

Measured 22 Sep 2026 → 23 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate46.4%44.3%46.9%meets
Shot accuracy0.0%11.9%13.0%13.0% short
Kill/death ratio1.101.031.08above
Match win rate49.7%45.2%46.7%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSynthwaveVibezPREMIER18,238 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim53
Positioning59
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY50–45–5Last 10050%Win rateLWLLWLLWWW

Last 10 vs previous 10: −10pp win rate · +0.05 avg rating · −2.9pp headshot accuracy · −22ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 18%
  • Avg reaction 552ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 22%
  • Avg reaction 586ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim5.3
Utility4.2
Positioning5.9
Opening Duels2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.9
Utility4.2
Mechanics5.4
Opening Duels4.9
Win Impact2.6

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time589ms−17ms
first ⅓ avg 607ms → last ⅓ avg 589ms
Headshot accuracy22.4%+4.4%
first ⅓ avg 18.0% → last ⅓ avg 22.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–1 · cache, 8 Oct →
64%Best headshot accuracy · 9–1 · inferno, 3 Oct →
375msFastest reaction time · 2–13 · nuke, 3 Oct →
13–1Biggest win · anubis, 27 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
12–8In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 67% over 9nukeWeakest map · 37% over 19
MapGradePlayedRecordWin rateAvg rating
infernoB2612–1446%-0.02
nukeC197–1237%-0.02
dust2A117–464%0.02
mirageS96–367%-0.01
ancientC94–544%-0.00
anubisC83–538%-0.02
cache—42–250%0.04
vertigo—43–175%0.01
rush_001—31–233%-0.01
debris—33–0100%0.00
poseidon—22–0100%0.07
train—10–10%0.03
office—10–10%-0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (37% over 19). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,603Lifetime kills
1.10K/D · Top 50% of Purple band
1,756Matches
49.7%Match win rate · Top 25% of Purple band
46.4%Headshot % · Top 50% of Purple band
0.0%Shot accuracy
5,132MVPs
477Hours (in match)
1,778Bombs planted
343Bombs defused

Most-used weapons

AK-476,501
MP91,878
AWP1,754
P901,166
MP71,105
AUG816

Lifetime map wins

3,055inferno
2,711nuke
1,731dust2
924vertigo
468train
105office
20italy
2ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
31.8%Accuracy (enemy spotted)
35.5%Spray accuracy
74.2%Counter-strafing
12.1°Preaim
600msReaction time
54.5%T opening success
44.4%CT opening success
0.50Enemies flashed / flash
7.0%Flash assists
8.52HE damage / grenade
5.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.137° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache8–130.0016%15 Oct →
inferno13–50.0424%14 Oct →
inferno7–130.0116%11 Oct →
mirage9–13-0.0219%10 Oct →
cache9–10.2015%8 Oct →
mirage6–13-0.0131%8 Oct →
rush_0016–8-0.0536%6 Oct →
rush_0016–20.1031%6 Oct →
inferno9–70.1313%4 Oct →
nuke13–70.0319%4 Oct →
inferno13–11-0.0911%4 Oct →
dust213–40.0818%4 Oct →
ancient13–40.0540%4 Oct →
inferno4–9-0.0921%3 Oct →
inferno9–10.0764%3 Oct →
inferno9–40.0624%3 Oct →
nuke2–13-0.0840%3 Oct →
ancient0–13-0.0813%3 Oct →
nuke7–90.037%3 Oct →
mirage13–90.0114%3 Oct →
nuke5–130.0524%3 Oct →
nuke1–13-0.0811%3 Oct →
anubis13–3-0.0510%3 Oct →
nuke10–13-0.0624%3 Oct →
debris9–5-0.0519%3 Oct →
poseidon9–60.0927%3 Oct →
ancient6–130.0915%3 Oct →
inferno1–9-0.0750%3 Oct →
anubis15–15-0.0014%2 Oct →
dust213–50.0024%2 Oct →
train7–130.0327%2 Oct →
inferno2–9-0.1123%2 Oct →
rush_0017–8-0.090%2 Oct →
debris9–5-0.0314%1 Oct →
vertigo9–7-0.0426%1 Oct →
vertigo9–20.1116%1 Oct →
inferno8–80.0817%1 Oct →
inferno7–90.0357%1 Oct →
nuke6–13-0.0620%30 Sept →
nuke13–9-0.0213%30 Sept →
mirage13–9-0.019%30 Sept →
vertigo4–20.1324%30 Sept →
office9–13-0.0719%30 Sept →
inferno9–7-0.1514%30 Sept →
dust26–13-0.018%30 Sept →
anubis1–13-0.0845%30 Sept →
ancient4–13-0.0617%30 Sept →
dust215–15-0.0513%30 Sept →
inferno6–9-0.089%29 Sept →
inferno9–7-0.0432%29 Sept →
nuke6–13-0.0610%29 Sept →
mirage8–13-0.0916%29 Sept →
nuke3–13-0.0512%29 Sept →
ancient4–13-0.0718%29 Sept →
nuke13–4-0.0312%29 Sept →
inferno13–11-0.0511%29 Sept →
cache2–13-0.018%29 Sept →
ancient16–140.1119%29 Sept →
nuke13–4-0.0315%29 Sept →
cache13–7-0.0327%29 Sept →
dust213–9-0.0028%29 Sept →
dust213–30.0225%29 Sept →
inferno4–9-0.0412%29 Sept →
inferno11–13-0.0513%28 Sept →
nuke11–13-0.0332%28 Sept →
anubis7–130.0021%28 Sept →
dust210–130.0417%28 Sept →
debris9–70.1023%28 Sept →
mirage13–8-0.0016%28 Sept →
ancient11–13-0.0422%28 Sept →
inferno0–9-0.2525%28 Sept →
vertigo3–9-0.1716%28 Sept →
nuke13–10-0.0613%27 Sept →
dust213–60.0620%27 Sept →
anubis13–1-0.0021%27 Sept →
inferno5–13-0.0027%27 Sept →
dust27–13-0.0020%27 Sept →
ancient13–6-0.0923%27 Sept →
inferno9–40.1118%27 Sept →
inferno9–60.0425%27 Sept →
poseidon9–70.0418%27 Sept →
inferno9–13-0.0227%27 Sept →
nuke13–60.0114%27 Sept →
dust213–100.0422%27 Sept →
mirage13–9-0.0214%25 Sept →
nuke13–50.0426%25 Sept →
nuke14–160.0317%25 Sept →
mirage13–90.0213%25 Sept →
ancient13–100.0818%25 Sept →
inferno8–80.0216%25 Sept →
inferno9–70.059%25 Sept →
inferno3–9-0.133%23 Sept →
mirage13–90.0528%22 Sept →
inferno13–60.0513%22 Sept →
anubis6–130.0110%22 Sept →
anubis15–150.0113%21 Sept →
anubis13–11-0.019%21 Sept →
nuke8–130.0114%20 Sept →
dust213–80.0625%20 Sept →
nuke5–13-0.0518%20 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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