spiked_boots

spiked_boots — CS2 Stats

76561199115702864[U:1:1155437136]Steam profile ↗1 game ban

1,985Tracked matches43%Win rate2021Tracked since
3,225Hours in CS
CSDB Rating7.5 StrongPositional Player
Premier CS Rating27,386Top 5% of 201,122 CSDB-tracked playersRed band · top ~1.9% of ranked players (population est.)
CSDB Leaderboard#4235 of 247978 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 27,386 → 27,386
+91Tracked matches · now 1,985
−9.0ppWin rate · 51.8% → 42.9%

Rating over time

Premier CS Rating: 27,386 +372 29 Aug – 2 Sept · 3 days played
27,01427,386peak 27,38629 Aug2 Sept
27,386Peak Premier in tracked matches
17Days played since 2026-08-29

Premier CS Rating

  • At peak — 27,386
  • Next: Gold band at 30,000 — 2,614 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-29
  • Pink band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches95——
Win rate48%——
K/D1.25——
Headshot %60%——

Measured 2 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate64.6%49.2%50.7%above
Shot accuracy5.9%13.4%11.8%6.0% short
Kill/death ratio1.351.121.18above
Match win rate59.0%48.5%51.9%above

This profile matches the typical Gold band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGspiked_bootsPREMIER27,386 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim97
Positioning72
Utility41

0–100 skill scores via Leetify.

Recent form

COLD47–44–9Last 10047%Win rateLLLLWLLWWT

Last 10 vs previous 10: −30pp win rate · +0.02 avg rating · +0.9pp headshot accuracy · −19ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 33%
  • Avg reaction 494ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 32%
  • Avg reaction 494ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 31%
  • Avg reaction 504ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim9.7
Utility4.1
Positioning7.2
Opening Duels6.2
Clutch3.2

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 91% playstyle similarity

Most alike: aim profile, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 97 — the mechanical foundation is a clear strength.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.7
Positioning7.2
Utility4.1
Mechanics8.0
Opening Duels6.8
Win Impact2.6

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06−0.01
first ⅓ avg 0.07 → last ⅓ avg 0.06
Reaction time508ms−1ms
first ⅓ avg 509ms → last ⅓ avg 508ms
Headshot accuracy31.1%−1.5%
first ⅓ avg 32.6% → last ⅓ avg 31.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 12–12 · dust2, 5 Sept →
54%Best headshot accuracy · 3–13 · ancient, 8 Sept →
344msFastest reaction time · 5–13 · mirage, 14 Sept →
13–0Biggest win · cache, 7 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L4Current streak
5–5In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 57% over 14ancientWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C2310–1343%0.07
infernoB158–753%0.07
mirageA148–657%0.08
nukeB105–550%0.04
cacheA95–456%0.07
anubisB84–450%0.03
ancientC83–538%0.04
trainC52–340%0.07
overpass—30–30%0.06
office—32–167%0.06
vertigo—20–20%0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

88,076Lifetime kills
1.35K/D · Top 25% of Red band
2,296Matches
59.0%Match win rate · Top 10% of Red band
64.6%Headshot % · Top 10% of Red band
5.9%Shot accuracy
10,420MVPs
3,225Hours (in match)
2,845Bombs planted
984Bombs defused

Most-used weapons

AK-4739,193
AWP8,129
P2501,582
MP91,453
SSG 081,298

Lifetime map wins

5,117dust2
4,681inferno
3,542nuke
1,565train
889vertigo
168office
65italy
17aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

462Matches
63%Win rate
1.44Avg K/D
101.5ADR
57%Headshot %

Clutches & streaks

36%1v1 clutch win
30%1v2 clutch win
20Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4667%1.6623.2
Dust22564%1.8323.6
Ancient1747%1.3819.8
Anubis1675%1.7622.7
Inferno1457%1.3419.8
Nuke1457%1.7925.1
Train771%1.3718.9
Cache580%2.0721.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.7%Headshot accuracy
42.4%Accuracy (enemy spotted)
40.2%Spray accuracy
86.1%Counter-strafing
7.7°Preaim
500msReaction time
51.3%T opening success
63.1%CT opening success
0.45Enemies flashed / flash
5.6%Flash assists
3.76HE damage / grenade
7.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4518 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
train10–130.1641%22 Sept →
anubis9–130.0229%22 Sept →
dust27–130.0829%20 Sept →
mirage3–130.0435%19 Sept →
dust213–20.0529%19 Sept →
cache3–13-0.0017%17 Sept →
ancient3–130.0726%17 Sept →
inferno13–70.1629%17 Sept →
anubis13–40.1050%17 Sept →
dust212–120.1231%17 Sept →
dust212–120.0427%16 Sept →
train9–13-0.0437%16 Sept →
inferno13–10.068%16 Sept →
ancient13–90.0428%16 Sept →
overpass11–130.0135%16 Sept →
nuke13–90.0733%16 Sept →
office10–130.0743%16 Sept →
mirage13–110.1429%16 Sept →
dust213–30.0946%16 Sept →
mirage13–90.1022%15 Sept →
dust213–100.1438%15 Sept →
anubis0–8-0.0836%15 Sept →
nuke2–13-0.0537%15 Sept →
inferno1–13-0.0622%15 Sept →
train10–130.0341%15 Sept →
mirage6–130.1331%14 Sept →
mirage5–13-0.0433%14 Sept →
inferno13–10.1318%14 Sept →
mirage13–30.1831%14 Sept →
ancient2–9-0.0326%14 Sept →
overpass7–130.0936%14 Sept →
dust212–120.0821%14 Sept →
mirage5–130.0235%9 Sept →
inferno8–130.0732%8 Sept →
ancient3–13-0.0554%8 Sept →
cache13–100.0932%8 Sept →
nuke14–160.0628%8 Sept →
dust213–50.0350%7 Sept →
cache13–00.1226%7 Sept →
mirage13–30.1119%7 Sept →
inferno2–13-0.0150%7 Sept →
anubis13–80.0831%7 Sept →
mirage11–20.0745%7 Sept →
nuke12–12-0.0244%6 Sept →
ancient9–130.0038%6 Sept →
mirage13–50.0537%6 Sept →
dust213–80.0635%6 Sept →
dust211–130.0850%5 Sept →
cache6–50.0344%5 Sept →
mirage5–130.0731%5 Sept →
nuke13–90.1638%5 Sept →
anubis13–90.1322%5 Sept →
inferno8–130.0752%5 Sept →
dust29–130.0435%5 Sept →
cache7–130.1328%5 Sept →
ancient13–40.0634%5 Sept →
cache7–130.0346%5 Sept →
mirage13–110.0530%5 Sept →
dust212–120.2223%5 Sept →
dust21–10-0.0726%4 Sept →
dust213–50.1128%4 Sept →
inferno11–13-0.0141%4 Sept →
train13–90.0421%4 Sept →
anubis13–30.0322%4 Sept →
inferno3–130.0624%4 Sept →
office13–70.0031%4 Sept →
vertigo12–120.1337%4 Sept →
nuke4–13-0.0124%4 Sept →
dust213–60.0930%4 Sept →
dust213–70.0023%3 Sept →
dust212–120.1342%3 Sept →
inferno13–20.1226%3 Sept →
cache13–90.0227%3 Sept →
dust28–130.0537%3 Sept →
anubis6–13-0.0224%3 Sept →
overpass10–130.0928%3 Sept →
ancient13–80.1036%3 Sept →
train13–50.1731%3 Sept →
inferno10–130.0727%3 Sept →
mirage12–120.1132%3 Sept →
cache13–100.1331%3 Sept →
dust211–20.1532%3 Sept →
nuke13–5-0.0231%3 Sept →
inferno13–70.0724%2 Sept →
dust213–100.0329%2 Sept →
inferno13–20.1345%2 Sept →
office13–110.0948%2 Sept →
cache8–130.1039%2 Sept →
dust22–13-0.0933%2 Sept →
inferno13–70.1331%2 Sept →
anubis2–13-0.0544%2 Sept →
mirage13–100.1025%2 Sept →
nuke10–130.0649%2 Sept →
dust28–130.1431%2 Sept →
nuke13–50.1522%1 Sept →
nuke13–11-0.0038%1 Sept →
vertigo11–130.1043%1 Sept →
ancient12–120.1232%31 Aug →
inferno13–80.0332%31 Aug →
dust25–13-0.0131%31 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.