RÖYH

RÖYH — CS2 Stats

FI76561199112950445[U:1:1152684717]Steam profile ↗✓ No bans

1,983Tracked matches72%Win rate2023Tracked since
1,685Hours in CS20Hrs last 2 wks
CSDB Rating4.1 DevelopingPositional Player
Premier CS Rating12,148Blue band · top ~43.5% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 12,148 → 12,148
+6Tracked matches · now 1,983
−9.1ppWin rate · 81.5% → 72.4%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 20 days played since 22 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 12,148 -885 25 Aug18 Sept · 8 days played
12,14813,311peak 13,31125 Aug18 Sept
13,496Peak Premier in tracked matches
20Days played since 2026-08-22

Premier CS Rating

  • 1,163 below peak (13,311)
  • -885 over 30 days · declining
  • Next: Purple band at 15,000 2,852 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=9,169), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate43.6%41.9%42.7%above
Shot accuracy0.7%12.2%11.3%10.6% short
Kill/death ratio0.560.980.990.44 short
Match win rate41.6%43.3%43.9%2.3% short

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRÖYHFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER12,148 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim38
Positioning43
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY50419Last 10050%Win rateLLWLLWWWWW

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +4.7pp headshot accuracy · +78ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 17%
  • Avg reaction 731ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 18%
  • Avg reaction 698ms

Last 20

  • 1361 · 65% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 15%
  • Avg reaction 659ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.2 against its own average).

Aim3.8
Utility4.0
Positioning4.3
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 69% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 42% on T to 26% on CT — first contacts on the defending side are being lost.

Reaction time. 656ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning4.3
Utility4.0
Mechanics3.7
Opening Duels1.5
Win Impact10.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.00
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time657ms+0ms
first ⅓ avg 657ms → last ⅓ avg 657ms
Headshot accuracy14.2%−0.4%
first ⅓ avg 14.6% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–3 · dust2, 31 Aug
28%Best headshot accuracy · 13–5 · anubis, 18 Sept
375msFastest reaction time · 13–6 · ancient, 28 Aug
13–1Biggest win · vertigo, 9 Sept

Across the last 100 tracked matches.

Highlights

9Longest win streak
L2Current streak
62In matches decided by ≤2 rounds
1Overtime games

Map breakdown

anubisBest map · 100% over 5infernoWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
cacheB26121446%-0.06
nukeA1610663%-0.03
mirageC146843%-0.04
dust2B105550%-0.05
vertigoC83538%-0.04
infernoD82625%-0.08
ancientB63350%-0.05
anubisS550100%-0.07
overpass220100%-0.01
train21150%-0.02
office21150%-0.04
shelter1010%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,456Lifetime kills
0.56K/D
2,632Matches
41.6%Match win rate
43.6%Headshot % · Top 50% of Level 3 players
0.7%Shot accuracy
2,890MVPs
969Hours (in match)
1,932Bombs planted
346Bombs defused

Most-used weapons

Lifetime map wins

4,428nuke
3,231inferno
2,142vertigo
1,398dust2
974office
766train
52italy
21cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

16Matches
56%Win rate
0.48Avg K/D
58.2ADR
42%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage771%0.467.7
Inferno3100%0.7311.7
Nuke250%0.4910.0
Overpass10%0.245.0
Ancient10%0.7213.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
31.2%Accuracy (enemy spotted)
31.6%Spray accuracy
66.6%Counter-strafing
9.9°Preaim
656msReaction time
42.0%T opening success
26.4%CT opening success
0.43Enemies flashed / flash
3.2%Flash assists
8.43HE damage / grenade
5.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4271% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4322 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 26.3658% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust23–13-0.0926%20 Sept
cache4–13-0.0214%19 Sept
nuke13–30.0116%19 Sept
dust26–13-0.0816%19 Sept
vertigo7–13-0.0716%19 Sept
cache13–11-0.0613%19 Sept
anubis13–5-0.0928%18 Sept
anubis13–4-0.0817%18 Sept
anubis13–9-0.0318%17 Sept
cache13–6-0.0613%17 Sept
cache13–7-0.0810%14 Sept
dust213–11-0.0817%14 Sept
cache13–5-0.079%13 Sept
overpass13–8-0.0311%13 Sept
cache10–13-0.1013%13 Sept
dust29–13-0.0210%13 Sept
vertigo12–12-0.0717%13 Sept
nuke13–9-0.0711%13 Sept
mirage13–60.0015%13 Sept
cache13–4-0.0316%13 Sept
nuke13–90.0426%12 Sept
cache4–13-0.074%12 Sept
inferno13–7-0.119%12 Sept
vertigo13–6-0.028%11 Sept
mirage13–90.0318%11 Sept
overpass13–100.0122%11 Sept
vertigo13–11-0.0910%11 Sept
nuke13–6-0.047%11 Sept
dust28–13-0.0914%11 Sept
vertigo13–1-0.0210%9 Sept
cache13–6-0.0318%9 Sept
mirage7–13-0.113%9 Sept
nuke12–120.0115%9 Sept
train13–11-0.0217%5 Sept
cache13–8-0.088%5 Sept
inferno12–12-0.0410%5 Sept
office10–13-0.0811%4 Sept
office13–60.0111%4 Sept
cache7–13-0.0413%31 Aug
nuke12–12-0.0916%31 Aug
ancient10–13-0.059%31 Aug
dust213–30.0717%31 Aug
cache9–13-0.1113%30 Aug
ancient4–13-0.0711%30 Aug
inferno12–16-0.088%30 Aug
mirage7–13-0.0510%30 Aug
nuke13–8-0.0113%30 Aug
cache3–13-0.1114%30 Aug
mirage13–8-0.069%30 Aug
inferno5–6-0.0927%30 Aug
cache13–7-0.029%29 Aug
dust213–5-0.0912%29 Aug
cache13–2-0.0615%29 Aug
dust213–100.0114%29 Aug
nuke6–13-0.079%28 Aug
ancient13–6-0.047%28 Aug
mirage5–13-0.0819%28 Aug
mirage13–90.0310%27 Aug
cache3–13-0.0414%27 Aug
mirage11–13-0.097%27 Aug
nuke12–12-0.0113%27 Aug
inferno2–5-0.190%27 Aug
mirage5–13-0.0718%27 Aug
vertigo12–12-0.0112%27 Aug
cache7–13-0.0218%27 Aug
nuke3–13-0.0722%27 Aug
nuke13–90.0026%26 Aug
cache10–10.0222%26 Aug
cache13–4-0.1212%26 Aug
cache8–13-0.019%26 Aug
cache13–7-0.0411%26 Aug
mirage13–7-0.0416%26 Aug
train1–13-0.0211%26 Aug
mirage6–13-0.065%26 Aug
mirage13–9-0.0221%26 Aug
nuke13–60.0514%26 Aug
inferno2–13-0.0517%26 Aug
ancient13–30.0023%26 Aug
mirage12–12-0.0415%25 Aug
cache10–13-0.099%25 Aug
anubis13–6-0.0518%25 Aug
vertigo5–130.008%25 Aug
inferno13–3-0.0415%25 Aug
nuke13–100.0114%25 Aug
cache4–130.0010%25 Aug
cache2–12-0.0711%25 Aug
nuke13–11-0.0810%24 Aug
dust213–10-0.0721%24 Aug
cache3–13-0.138%24 Aug
ancient10–13-0.0416%24 Aug
shelter4–7-0.0417%22 Aug
dust20–13-0.0422%22 Aug
ancient13–11-0.120%22 Aug
anubis13–7-0.0820%22 Aug
nuke13–9-0.1217%22 Aug
nuke0–13-0.0617%22 Aug
cache0–7-0.0225%22 Aug
mirage12–12-0.0423%22 Aug
inferno12–12-0.0414%22 Aug
vertigo2–13-0.0713%22 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →