RÖYH

RÖYH — CS2 Stats

FI76561199112950445[U:1:1152684717]Steam profile ↗✓ No bans

2,021Tracked matches45%Win rate2023Tracked since
1,710Hours in CS16Hrs last 2 wks
CSDB Rating3.6 LearningSupport
Premier CS Rating11,254Blue band · top ~48.3% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,254 -1,939 27 Aug – 4 Oct · 12 days played
11,25413,193peak 13,19327 Aug4 Oct
13,496Peak Premier in tracked matches
26Days played since 2026-08-27

Premier CS Rating

  • 1,939 below peak (13,193)
  • -894 over 30 days · declining
  • Next: Purple band at 15,000 — 3,746 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches69——
Win rate57%——
K/D0.55——
Headshot %45%——

Measured 10 Sep 2026 → 14 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,231), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate43.6%41.8%42.7%above
Shot accuracy0.7%12.2%11.3%10.6% short
Kill/death ratio0.560.980.990.44 short
Match win rate41.7%43.3%43.9%2.2% short

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRÖYHFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER11,254 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim33
Positioning45
Utility51

0–100 skill scores via Leetify.

Recent form

COLD52–41–7Last 10052%Win rateLWLLLWLLWL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +4.7pp headshot accuracy · +35ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 677ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 16%
  • Avg reaction 648ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 630ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.4 against its own average).

Aim3.3
Utility5.1
Positioning4.5
Opening Duels1.1
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 67% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 629ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.3
Positioning4.5
Utility5.1
Mechanics3.6
Opening Duels2.6
Win Impact3.3

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.00
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time635ms−30ms
first ⅓ avg 665ms → last ⅓ avg 635ms
Headshot accuracy13.3%+1.4%
first ⅓ avg 11.9% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–3 · dust2, 31 Aug →
31%Best headshot accuracy · 3–13 · mirage, 4 Oct →
375msFastest reaction time · 13–6 · ancient, 28 Aug →
13–1Biggest win · dust2, 25 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
7–4In matches decided by ≤2 rounds
1Overtime games

Map breakdown

dust2Best map · 60% over 10vertigoWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
cacheA2514–1156%-0.06
mirageB147–750%-0.04
nukeB147–750%-0.04
dust2A106–460%-0.04
infernoC94–544%-0.09
vertigoC83–538%-0.04
anubisB84–450%-0.06
train—43–175%-0.04
ancient—41–325%-0.06
overpass—22–0100%-0.01
office—21–150%-0.04

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

25,834Lifetime kills
0.56K/D
2,672Matches
41.7%Match win rate
43.6%Headshot % · Top 50% of Level 3 players
0.7%Shot accuracy
2,932MVPs
985Hours (in match)
1,966Bombs planted
353Bombs defused

Most-used weapons

Lifetime map wins

4,486nuke
3,278inferno
2,174vertigo
1,424dust2
974office
802train
52italy
21cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

16Matches
56%Win rate
0.48Avg K/D
58.2ADR
42%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage771%0.467.7
Inferno3100%0.7311.7
Nuke250%0.4910.0
Ancient10%0.7213.0
Overpass10%0.245.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
29.5%Accuracy (enemy spotted)
28.7%Spray accuracy
66.2%Counter-strafing
10.2°Preaim
629msReaction time
41.9%T opening success
38.6%CT opening success
0.60Enemies flashed / flash
3.2%Flash assists
6.57HE damage / grenade
5.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4709% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.6366% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
train10–13-0.0212%11 Oct →
train13–10-0.0615%11 Oct →
ancient8–13-0.0812%4 Oct →
cache3–13-0.0514%4 Oct →
mirage11–13-0.0510%4 Oct →
nuke13–7-0.0322%4 Oct →
vertigo8–13-0.0111%4 Oct →
cache11–13-0.0312%4 Oct →
inferno13–9-0.0820%4 Oct →
mirage3–13-0.0631%4 Oct →
cache13–110.0120%4 Oct →
mirage13–11-0.019%3 Oct →
nuke10–13-0.085%3 Oct →
nuke5–13-0.047%2 Oct →
anubis10–13-0.0014%2 Oct →
cache13–5-0.0610%2 Oct →
anubis7–13-0.0413%2 Oct →
inferno9–13-0.087%2 Oct →
inferno13–11-0.0711%1 Oct →
mirage4–13-0.0715%1 Oct →
dust213–90.0117%1 Oct →
cache5–13-0.0610%1 Oct →
cache13–9-0.0411%29 Sept →
cache13–10-0.118%29 Sept →
mirage13–10-0.0225%28 Sept →
inferno13–5-0.0516%28 Sept →
anubis6–13-0.069%25 Sept →
vertigo12–12-0.0214%25 Sept →
dust213–1-0.0424%25 Sept →
anubis10–13-0.158%24 Sept →
cache13–10-0.0719%24 Sept →
nuke4–13-0.130%24 Sept →
nuke13–10-0.067%24 Sept →
mirage13–90.0113%24 Sept →
vertigo12–12-0.0613%24 Sept →
cache6–13-0.1012%24 Sept →
anubis13–4-0.0516%22 Sept →
train13–7-0.075%22 Sept →
dust23–13-0.0926%20 Sept →
cache4–13-0.0214%19 Sept →
nuke13–30.0116%19 Sept →
dust26–13-0.0816%19 Sept →
vertigo7–13-0.0716%19 Sept →
cache13–11-0.0613%19 Sept →
anubis13–5-0.0928%18 Sept →
anubis13–4-0.0817%18 Sept →
anubis13–9-0.0318%17 Sept →
cache13–6-0.0613%17 Sept →
cache13–7-0.0810%14 Sept →
dust213–11-0.0817%14 Sept →
cache13–5-0.079%13 Sept →
overpass13–8-0.0311%13 Sept →
cache10–13-0.1013%13 Sept →
dust29–13-0.0210%13 Sept →
vertigo12–12-0.0717%13 Sept →
nuke13–9-0.0711%13 Sept →
mirage13–60.0015%13 Sept →
cache13–4-0.0316%13 Sept →
nuke13–90.0426%12 Sept →
cache4–13-0.074%12 Sept →
inferno13–7-0.119%12 Sept →
vertigo13–6-0.028%11 Sept →
mirage13–90.0318%11 Sept →
overpass13–100.0122%11 Sept →
vertigo13–11-0.0910%11 Sept →
nuke13–6-0.047%11 Sept →
dust28–13-0.0914%11 Sept →
vertigo13–1-0.0210%9 Sept →
cache13–6-0.0318%9 Sept →
mirage7–13-0.113%9 Sept →
nuke12–120.0115%9 Sept →
train13–11-0.0217%5 Sept →
cache13–8-0.088%5 Sept →
inferno12–12-0.0410%5 Sept →
office10–13-0.0811%4 Sept →
office13–60.0111%4 Sept →
cache7–13-0.0413%31 Aug →
nuke12–12-0.0916%31 Aug →
ancient10–13-0.059%31 Aug →
dust213–30.0717%31 Aug →
cache9–13-0.1113%30 Aug →
ancient4–13-0.0711%30 Aug →
inferno12–16-0.088%30 Aug →
mirage7–13-0.0510%30 Aug →
nuke13–8-0.0113%30 Aug →
cache3–13-0.1114%30 Aug →
mirage13–8-0.069%30 Aug →
inferno5–6-0.0927%30 Aug →
cache13–7-0.029%29 Aug →
dust213–5-0.0912%29 Aug →
cache13–2-0.0615%29 Aug →
dust213–100.0114%29 Aug →
nuke6–13-0.079%28 Aug →
ancient13–6-0.047%28 Aug →
mirage5–13-0.0819%28 Aug →
mirage13–90.0310%27 Aug →
cache3–13-0.0414%27 Aug →
mirage11–13-0.097%27 Aug →
nuke12–12-0.0113%27 Aug →
inferno2–5-0.190%27 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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