J

J — CS2 Stats

GB76561199111092182[U:1:1150826454]Steam profile ↗✓ No bans

2,109Tracked matches37%Win rate2023Tracked since
853Hours in CS
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating19,722Top 50% of 210,832 CSDB-tracked playersPurple band · top ~9.6% of ranked players (population est.)
CSDB Leaderboard#89189 of 257797 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (34 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,109 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,722 -8,830 6 Sept – 23 Sept · 14 days played
19,67029,253peak 29,2536 Sept23 Sept
29,253Peak Premier in tracked matches
41Days played since 2025-09-06

Premier CS Rating

  • 9,531 below peak (29,253)
  • 0 over 30 days · steady
  • -5,399 over 90 days
  • Next: Pink band at 20,000 — 278 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Purple band first seen 2026-09-21
  • Blue band first seen 2026-09-21

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 23 Sep 2026 and 27 Oct 2026.

Measured 23 Sep 2026 → 27 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate67.2%46.8%48.2%above
Shot accuracy9.0%13.0%13.2%4.2% short
Kill/death ratio1.611.061.07above
Match win rate51.8%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER19,722 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning59
Utility47

0–100 skill scores via Leetify.

Recent form

COLD52–45–3Last 10052%Win rateLLLLLLLWWW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −2.4pp headshot accuracy · −110ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 551ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 526ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim7.2
Utility4.7
Positioning5.9
Opening Duels4.3
Clutch4.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 94% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.9
Utility4.7
Mechanics6.3
Opening Duels3.0
Win Impact0.6

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time592ms+22ms
first ⅓ avg 571ms → last ⅓ avg 592ms
Headshot accuracy24.4%+1.7%
first ⅓ avg 22.7% → last ⅓ avg 24.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–3 · ancient, 24 Jul →
57%Best headshot accuracy · 13–7 · dust2, 5 Jul →
367msFastest reaction time · 13–9 · inferno, 5 Jul →
13–0Biggest win · mirage, 27 Jul →

Across the last 100 tracked matches.

Highlights

13Longest win streak
L7Current streak
6–11In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 67% over 15infernoWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
infernoC176–1135%0.01
mirageA169–756%-0.01
ancientS1510–567%0.06
cacheA148–657%0.02
anubisC145–936%0.02
nukeB105–550%0.03
dust2S64–267%0.07
vertigo—42–250%0.01
train—32–167%0.06
overpass—11–0100%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

61,325Lifetime kills
1.61K/D · Top 5% of Level 8 players
1,926Matches
51.8%Match win rate · Top 25% of Level 8 players
67.2%Headshot % · Top 5% of Level 8 players
9.0%Shot accuracy
4,579MVPs
853Hours (in match)
2,952Bombs planted
607Bombs defused

Most-used weapons

AK-4735,407
AWP3,963
MAC-101,293
FAMAS1,044
MP91,035

Lifetime map wins

2,898inferno
2,398nuke
1,836dust2
737vertigo
401train
212office
12ar_shoots
1italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

560Matches
52%Win rate
1.18Avg K/D
81.4ADR
48%Headshot %

Clutches & streaks

44%1v1 clutch win
26%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8142%1.0215.3
Anubis6250%1.3816.9
Ancient4858%1.1115.3
Dust24549%1.1716.6
Inferno4240%1.1616.6
Nuke3468%1.1715.9
Vertigo2361%1.3320.0
Cache2060%1.2318.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.0%Headshot accuracy
33.3%Accuracy (enemy spotted)
35.0%Spray accuracy
78.5%Counter-strafing
10.1°Preaim
585msReaction time
34.9%T opening success
48.9%CT opening success
0.53Enemies flashed / flash
4.2%Flash assists
10.01HE damage / grenade
5.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.9357% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache6–130.0429%25 Aug →
inferno9–130.0124%21 Aug →
ancient11–130.0527%20 Aug →
inferno17–190.0026%19 Aug →
mirage8–13-0.1010%18 Aug →
mirage3–13-0.0419%18 Aug →
nuke13–160.0119%16 Aug →
inferno13–90.0521%16 Aug →
nuke13–110.0728%15 Aug →
cache13–50.0320%14 Aug →
cache13–40.0118%14 Aug →
train9–130.0629%14 Aug →
train13–60.0831%14 Aug →
ancient7–130.0430%14 Aug →
inferno4–13-0.0423%13 Aug →
mirage10–13-0.0433%12 Aug →
vertigo14–160.0926%11 Aug →
nuke13–50.1014%10 Aug →
cache2–13-0.0521%10 Aug →
nuke13–90.0522%10 Aug →
anubis13–50.0527%10 Aug →
inferno9–13-0.0518%8 Aug →
anubis14–160.0232%8 Aug →
inferno7–130.0421%7 Aug →
anubis4–13-0.0913%4 Aug →
mirage13–20.0220%4 Aug →
mirage9–13-0.0333%4 Aug →
cache13–60.0332%3 Aug →
vertigo13–60.0019%3 Aug →
vertigo3–13-0.0118%2 Aug →
vertigo13–3-0.0225%2 Aug →
cache13–60.1239%30 Jul →
mirage6–13-0.0736%30 Jul →
mirage6–13-0.0121%29 Jul →
anubis15–150.0337%29 Jul →
inferno13–10.1117%29 Jul →
mirage16–120.0731%28 Jul →
mirage13–0-0.007%27 Jul →
mirage13–4-0.0525%27 Jul →
cache13–80.0623%26 Jul →
cache0–11-0.0736%26 Jul →
anubis13–90.1022%26 Jul →
mirage13–100.0419%26 Jul →
ancient9–13-0.0424%26 Jul →
inferno8–130.0228%26 Jul →
dust211–130.0732%26 Jul →
dust216–19-0.0014%24 Jul →
ancient13–30.2324%24 Jul →
anubis6–13-0.0215%23 Jul →
nuke6–13-0.1019%22 Jul →
anubis7–130.0013%20 Jul →
nuke11–13-0.0410%20 Jul →
mirage14–16-0.0216%19 Jul →
nuke11–130.1419%18 Jul →
ancient16–140.1324%18 Jul →
ancient13–70.0226%17 Jul →
inferno9–130.0618%17 Jul →
ancient13–110.0623%17 Jul →
cache13–60.0318%17 Jul →
cache11–130.0431%17 Jul →
ancient9–130.0730%17 Jul →
inferno6–130.0017%16 Jul →
cache4–13-0.0615%16 Jul →
anubis10–130.0421%15 Jul →
dust213–100.1435%14 Jul →
cache13–80.0719%14 Jul →
anubis13–100.0628%14 Jul →
ancient6–13-0.0022%14 Jul →
cache15–150.0227%13 Jul →
cache19–170.0016%13 Jul →
anubis10–13-0.0810%12 Jul →
ancient13–30.0317%12 Jul →
nuke13–100.0317%12 Jul →
mirage13–80.0123%12 Jul →
nuke13–40.0226%6 Jul →
mirage13–100.0119%6 Jul →
inferno13–90.0120%6 Jul →
inferno13–30.1421%6 Jul →
dust213–40.0623%6 Jul →
dust213–80.0830%6 Jul →
inferno13–90.0822%5 Jul →
anubis13–70.1019%5 Jul →
dust213–70.0857%5 Jul →
inferno13–1-0.098%5 Jul →
inferno11–13-0.0827%5 Jul →
mirage13–10.0014%5 Jul →
ancient13–50.0531%5 Jul →
anubis9–130.0120%4 Jul →
inferno10–13-0.0313%4 Jul →
anubis3–13-0.0131%30 Jun →
anubis13–10-0.0217%30 Jun →
ancient13–60.0030%29 Jun →
inferno11–13-0.0233%29 Jun →
nuke15–150.0216%29 Jun →
mirage13–90.0624%29 Jun →
train13–110.0422%7 Sept →
ancient13–80.0914%7 Sept →
ancient13–100.0519%7 Sept →
overpass13–90.0529%6 Sept →
ancient13–110.0434%6 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.