matoteena

matoteena — CS2 Stats

76561199108871526[U:1:1148605798]Steam profile ↗✓ No bans

151Tracked matches55%Win rate2026Tracked since
88Hours in CS
CSDB Rating5.1 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

+9Tracked matches · now 151
+9.0ppWin rate · 46.2% → 55.2%

Rating over time

46Days played since 2026-07-27

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches20——
Win rate45%——
K/D0.70——
Headshot %66%——

Measured 11 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim74
Positioning48
Utility7

0–100 skill scores via Leetify.

Recent form

STEADY52–37–11Last 10052%Win rateWLLWWLLWWW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · −4.1pp headshot accuracy · −41ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 472ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 499ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 519ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim7.4
Utility0.7
Positioning4.8
Opening Duels1.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 78% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 44% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning4.8
Utility0.7
Mechanics6.2
Opening Duels1.8
Win Impact6.7

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time553ms−39ms
first ⅓ avg 592ms → last ⅓ avg 553ms
Headshot accuracy23.8%−3.0%
first ⅓ avg 26.9% → last ⅓ avg 23.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–1 · dust2, 22 Aug →
50%Best headshot accuracy · 11–13 · vertigo, 31 Aug →
375msFastest reaction time · 3–13 · nuke, 14 Sept →
13–0Biggest win · vertigo, 6 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
3–7In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 75% over 12anubisWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoA2012–860%-0.01
dust2A1911–858%-0.01
nukeC176–1135%-0.03
mirageB157–847%-0.03
vertigoS129–375%-0.01
anubisD82–625%-0.03
ancientC73–443%-0.03
cache—22–0100%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

3,406Lifetime kills
0.69K/D
315Matches
41.0%Match win rate
55.5%Headshot % · Top 10% of tracked players
8.6%Shot accuracy
279MVPs
88Hours (in match)
156Bombs planted
46Bombs defused

Most-used weapons

Lifetime map wins

582dust2
368inferno
240nuke
176vertigo
14lake
5safehouse
3ar_shoots
2ar_monastery

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.5%Headshot accuracy
31.7%Accuracy (enemy spotted)
33.1%Spray accuracy
78.1%Counter-strafing
8.8°Preaim
552msReaction time
25.9%T opening success
44.5%CT opening success
0.25Enemies flashed / flash
0.9%Flash assists
2.58HE damage / grenade
0.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2451 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.91% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–90.0827%5 Oct →
inferno11–13-0.0917%4 Oct →
ancient4–13-0.0724%4 Oct →
inferno13–6-0.0314%2 Oct →
inferno13–7-0.0715%29 Sept →
vertigo9–13-0.0429%29 Sept →
inferno5–13-0.0925%27 Sept →
dust213–9-0.0223%26 Sept →
dust213–11-0.0122%25 Sept →
inferno13–10.0320%23 Sept →
nuke6–13-0.1133%19 Sept →
anubis8–130.0019%19 Sept →
inferno7–130.0219%16 Sept →
nuke13–9-0.0229%14 Sept →
nuke3–13-0.0223%14 Sept →
nuke10–13-0.0029%13 Sept →
nuke13–50.0430%11 Sept →
nuke13–6-0.0127%11 Sept →
nuke2–13-0.0325%10 Sept →
dust27–13-0.0423%10 Sept →
nuke13–60.0228%9 Sept →
dust213–100.0126%8 Sept →
anubis3–13-0.0126%8 Sept →
dust213–30.0421%8 Sept →
mirage12–12-0.0412%7 Sept →
mirage13–8-0.0414%7 Sept →
inferno12–10.0121%6 Sept →
inferno13–90.1129%6 Sept →
anubis2–13-0.0736%6 Sept →
vertigo13–00.0126%6 Sept →
inferno10–130.0332%5 Sept →
mirage12–12-0.0610%5 Sept →
inferno12–12-0.0433%4 Sept →
inferno11–13-0.0524%4 Sept →
mirage0–13-0.0524%4 Sept →
mirage12–12-0.0118%3 Sept →
mirage13–50.0727%3 Sept →
ancient6–13-0.0322%3 Sept →
nuke6–13-0.0520%3 Sept →
vertigo13–30.0419%2 Sept →
ancient13–70.0325%1 Sept →
anubis7–13-0.1043%1 Sept →
anubis13–7-0.0013%1 Sept →
nuke13–6-0.0426%1 Sept →
inferno11–13-0.0624%1 Sept →
mirage6–13-0.0324%1 Sept →
mirage13–110.0118%1 Sept →
mirage13–4-0.0528%31 Aug →
vertigo11–13-0.0950%31 Aug →
nuke12–12-0.0524%30 Aug →
ancient13–100.0332%30 Aug →
dust29–13-0.0327%26 Aug →
nuke12–12-0.0615%24 Aug →
dust26–13-0.0644%24 Aug →
dust28–13-0.0128%24 Aug →
nuke13–6-0.0330%23 Aug →
mirage13–3-0.0619%22 Aug →
dust213–10.1324%22 Aug →
nuke5–13-0.0950%21 Aug →
mirage7–130.0422%21 Aug →
dust212–12-0.0125%21 Aug →
dust211–13-0.0830%21 Aug →
vertigo13–10-0.0135%21 Aug →
vertigo13–60.0136%20 Aug →
anubis12–12-0.0320%20 Aug →
dust213–10-0.0233%18 Aug →
cache13–8-0.0326%16 Aug →
dust213–9-0.0133%16 Aug →
dust213–100.0134%15 Aug →
inferno13–3-0.0419%15 Aug →
vertigo13–5-0.0227%15 Aug →
vertigo13–50.0231%15 Aug →
inferno13–30.0928%15 Aug →
inferno13–100.0025%14 Aug →
mirage12–12-0.0529%14 Aug →
anubis13–00.0240%12 Aug →
dust28–13-0.0731%12 Aug →
inferno13–8-0.0646%11 Aug →
nuke6–13-0.1039%10 Aug →
vertigo5–5-0.0210%10 Aug →
dust213–7-0.0327%9 Aug →
mirage13–4-0.0026%8 Aug →
ancient13–00.0314%8 Aug →
vertigo13–40.0022%8 Aug →
cache13–11-0.0218%8 Aug →
dust213–60.0618%8 Aug →
vertigo13–7-0.0124%5 Aug →
mirage13–5-0.1033%5 Aug →
nuke6–130.0146%5 Aug →
mirage5–13-0.0417%4 Aug →
ancient11–13-0.1029%4 Aug →
vertigo13–5-0.0635%3 Aug →
inferno6–13-0.0021%3 Aug →
nuke10–13-0.0221%2 Aug →
anubis10–13-0.0626%2 Aug →
inferno13–50.0232%29 Jul →
inferno13–2-0.0612%29 Jul →
dust212–12-0.0723%27 Jul →
dust213–50.0613%27 Jul →
ancient12–12-0.0834%27 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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