equinox

equinox — CS2 Stats

FR76561199105035166[U:1:1144769438]Steam profile ↗✓ No bans

983Tracked matches57%Win rate2022Tracked since
1,261Hours in CS21Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches8187−6
Win rate56%47%+8pp
K/D0.630.67−0.05
Headshot %49%54%−5pp

Measured 22 Sep 2026 → 25 Oct 2026; previous 28 Aug 2026 → 22 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,483), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate53.4%44.8%45.7%above
Shot accuracy5.9%12.4%12.7%6.8% short
Kill/death ratio0.881.031.050.18 short
Match win rate40.2%45.2%45.7%5.4% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGequinoxFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim48
Positioning64
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY51–42–7Last 10051%Win rateWLLLWLWWWW

Last 10 vs previous 10: +20pp win rate · −0.05 avg rating · −2.0pp headshot accuracy · −8ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.05), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 13%
  • Avg reaction 608ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 579ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim4.8
Utility4.2
Positioning6.4
Opening Duels4.1
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 73% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 71% on T to 50% on CT — first contacts on the defending side are being lost.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning6.4
Utility4.2
Mechanics4.7
Opening Duels7.5
Win Impact7.4

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time580ms−40ms
first ⅓ avg 620ms → last ⅓ avg 580ms
Headshot accuracy17.5%−7.3%
first ⅓ avg 24.8% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 9–1 · vertigo, 11 Sept →
75%Best headshot accuracy · 9–3 · inferno, 11 Sept →
445msFastest reaction time · 13–2 · nuke, 2 Oct →
13–1Biggest win · mirage, 17 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
8–2In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 80% over 5nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA2615–1158%-0.03
infernoC167–944%-0.01
dust2C145–936%-0.03
nukeD124–833%0.01
anubisA117–464%-0.01
cacheB63–350%0.01
vertigoB63–350%0.02
ancientS54–180%-0.02
overpass—33–0100%0.05
office—10–10%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,037Lifetime kills
0.88K/D
2,177Matches
40.2%Match win rate
53.4%Headshot % · Top 25% of Level 6 players
5.9%Shot accuracy
3,471MVPs
790Hours (in match)
1,016Bombs planted
377Bombs defused

Most-used weapons

Lifetime map wins

3,491dust2
1,846nuke
1,656inferno
859vertigo
670train
238office
150lake
110cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

108Matches
55%Win rate
0.92Avg K/D
70.5ADR
51%Headshot %

Clutches & streaks

38%1v1 clutch win
23%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3450%0.8514.8
Dust22055%0.9513.4
Inferno2045%0.9012.8
Nuke1060%1.2315.5
Anubis875%0.9315.3
Ancient6100%0.8215.7
Cache540%0.8614.4
Overpass367%1.0115.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
28.7%Accuracy (enemy spotted)
31.3%Spray accuracy
71.1%Counter-strafing
10.1°Preaim
585msReaction time
71.4%T opening success
49.8%CT opening success
0.55Enemies flashed / flash
4.2%Flash assists
6.89HE damage / grenade
6.23Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–8-0.1015%24 Oct →
mirage6–13-0.1310%24 Oct →
mirage4–13-0.0713%24 Oct →
mirage9–130.0113%24 Oct →
mirage16–14-0.0716%24 Oct →
mirage8–13-0.048%24 Oct →
anubis13–8-0.0316%22 Oct →
inferno13–6-0.0218%22 Oct →
ancient19–15-0.0232%21 Oct →
inferno13–50.0220%21 Oct →
cache5–130.0328%21 Oct →
nuke10–13-0.0618%21 Oct →
anubis13–60.048%20 Oct →
anubis8–13-0.0418%20 Oct →
mirage25–23-0.0120%20 Oct →
anubis10–130.0418%20 Oct →
nuke12–120.0212%11 Oct →
mirage13–90.0616%11 Oct →
dust213–50.0426%10 Oct →
nuke9–13-0.0215%10 Oct →
inferno12–120.0223%10 Oct →
dust28–13-0.0413%10 Oct →
mirage13–80.0626%10 Oct →
nuke13–2-0.0122%2 Oct →
mirage11–13-0.0410%1 Oct →
dust213–60.0123%29 Sept →
dust213–110.0118%29 Sept →
vertigo9–13-0.0422%28 Sept →
mirage13–9-0.0718%28 Sept →
ancient13–11-0.0312%27 Sept →
anubis22–19-0.0519%27 Sept →
anubis8–13-0.0717%27 Sept →
vertigo13–10-0.0817%26 Sept →
inferno22–19-0.0716%26 Sept →
ancient16–13-0.0014%26 Sept →
inferno6–13-0.0314%26 Sept →
mirage13–11-0.0521%26 Sept →
dust213–11-0.0121%25 Sept →
mirage12–16-0.0114%25 Sept →
mirage10–13-0.0322%25 Sept →
dust213–4-0.0312%25 Sept →
inferno6–13-0.0215%24 Sept →
mirage8–13-0.109%24 Sept →
inferno13–70.0222%24 Sept →
cache19–150.0218%22 Sept →
inferno13–70.0415%21 Sept →
nuke12–120.0117%21 Sept →
mirage13–70.0215%21 Sept →
nuke13–50.1819%21 Sept →
dust210–13-0.0424%21 Sept →
mirage13–9-0.0415%21 Sept →
mirage13–7-0.0823%21 Sept →
anubis13–80.0333%20 Sept →
mirage1–13-0.0819%20 Sept →
ancient13–5-0.0310%19 Sept →
nuke8–130.0121%18 Sept →
dust210–13-0.0225%18 Sept →
anubis12–12-0.0015%18 Sept →
mirage5–13-0.106%18 Sept →
cache13–5-0.0115%18 Sept →
cache12–12-0.0611%18 Sept →
overpass13–9-0.0225%18 Sept →
inferno10–13-0.126%18 Sept →
dust26–13-0.0226%18 Sept →
mirage13–5-0.0011%18 Sept →
dust212–12-0.0715%18 Sept →
vertigo4–13-0.0325%17 Sept →
mirage13–1-0.0147%17 Sept →
anubis13–60.0624%17 Sept →
cache10–130.0124%14 Sept →
anubis13–100.0029%14 Sept →
inferno4–9-0.1142%11 Sept →
vertigo6–9-0.1022%11 Sept →
inferno3–9-0.0426%11 Sept →
nuke6–9-0.0523%11 Sept →
overpass9–70.0732%11 Sept →
nuke8–8-0.1014%11 Sept →
inferno9–30.1275%11 Sept →
vertigo9–10.3024%11 Sept →
nuke9–30.0810%11 Sept →
nuke12–16-0.0228%8 Sept →
mirage13–30.0222%8 Sept →
dust28–13-0.0550%8 Sept →
mirage16–140.0631%7 Sept →
inferno8–13-0.0925%7 Sept →
office2–13-0.0510%7 Sept →
dust210–13-0.0813%7 Sept →
inferno9–50.1116%5 Sept →
overpass9–50.1019%5 Sept →
nuke9–60.0814%5 Sept →
vertigo9–40.0726%5 Sept →
inferno7–90.0119%5 Sept →
mirage16–13-0.0713%5 Sept →
cache13–90.0520%5 Sept →
mirage13–7-0.0123%5 Sept →
dust29–13-0.0320%5 Sept →
ancient5–130.0122%4 Sept →
dust24–13-0.0720%4 Sept →
mirage13–160.0019%4 Sept →
inferno10–13-0.0316%3 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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