cr4x2y

cr4x2y — CS2 Stats

DK76561199095319879[U:1:1135054151]Steam profile ↗✓ No bans

933Tracked matches41%Win rate2022Tracked since
2,814Hours in CS20Hrs last 2 wks
CSDB Rating4.9 DevelopingPositional Player
FaceitLevel 9 · 1,811 ELOTop 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 61 days played since 2 Aug 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 19,611 +85 11 Nov25 Jun · 7 days played
18,65720,536peak 20,53611 Nov25 Jun
20,565Peak Premier in tracked matches
1,811Highest Faceit ELO seen on CSDB
61Days played since 2025-08-02

Faceit ELO

  • At peak — 1,811
  • Next: Level 10 at 2,001 190 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-18
  • Level 8 first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches15
Win rate40%
K/D0.68
Headshot %57%

Measured 10 Sep 202618 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,915), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate64.8%48.3%51.0%above
Shot accuracy7.0%13.2%13.7%6.7% short
Kill/death ratio1.831.071.09above
Match win rate46.9%46.9%48.4%1.5% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcr4x2yFACEITLevel 9 · 1,811 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,811csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning59
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY48475Last 10048%Win rateLWWLTLWWLW

Last 10 vs previous 10: +40pp win rate · +0.07 avg rating · +7.2pp headshot accuracy · −1ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 589ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 587ms

Last 20

  • 6113 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 587ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim6.9
Utility4.6
Positioning5.9
Opening Duels4.5
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.9
Utility4.6
Mechanics4.1
Opening Duels3.5
Win Impact2.1

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time582ms−16ms
first ⅓ avg 599ms → last ⅓ avg 582ms
Headshot accuracy19.4%+2.1%
first ⅓ avg 17.3% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 9–2 · nuke, 20 Apr
45%Best headshot accuracy · 8–13 · nuke, 12 Dec
305msFastest reaction time · 0–9 · sanctum, 24 May
13–1Biggest win · ancient, 15 Oct

Across the last 100 tracked matches.

Highlights

7Longest win streak
910In matches decided by ≤2 rounds
8Overtime games

Map breakdown

trainBest map · 75% over 8vertigoWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB21101148%0.00
ancientB168850%-0.00
overpassS128467%0.01
anubisS96367%0.01
infernoB84450%-0.00
trainS86275%0.01
mirageD72529%-0.01
vertigoD5050%-0.05
dust2330100%0.02
poseidon3030%-0.05
palacio2020%0.02
boulder1010%0.01
office1010%-0.01
sanctum1010%-0.22
stronghold1010%0.10
golden1010%0.06
agency110100%0.07

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

116,975Lifetime kills
1.83K/D · Top 5% of Level 9 players
2,446Matches
46.9%Match win rate · Top 50% of Level 9 players
64.8%Headshot % · Top 5% of Level 9 players
7.0%Shot accuracy
6,980MVPs
1,164Hours (in match)
1,740Bombs planted
1,386Bombs defused

Most-used weapons

AK-4770,399
AWP6,644
MP91,677
MAC-101,324
Knife887

Lifetime map wins

3,345nuke
3,137inferno
2,900vertigo
1,101dust2
995train
225office
154cbble
70lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

576Matches
52%Win rate
0.97Avg K/D
73.7ADR
42%Headshot %

Clutches & streaks

32%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient12556%0.9714.3
Anubis10752%0.9214.2
Nuke8645%1.0313.9
Vertigo7159%1.0114.3
Inferno4854%1.0014.2
Mirage4542%0.8813.3
Train4068%1.1715.3
Overpass2335%0.8913.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
37.9%Accuracy (enemy spotted)
42.4%Spray accuracy
68.3%Counter-strafing
10.7°Preaim
582msReaction time
40.6%T opening success
47.1%CT opening success
0.46Enemies flashed / flash
11.9%Flash assists
6.49HE damage / grenade
7.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4603 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis12–160.0019%13 Sept
nuke13–100.0518%11 Sept
dust213–110.0622%11 Sept
boulder9–130.0122%11 Sept
office12–12-0.0139%11 Sept
ancient10–130.0122%9 Sept
nuke13–8-0.0521%6 Sept
dust213–10-0.0130%6 Sept
ancient11–130.0121%21 Aug
dust213–110.0122%25 Jun
nuke3–9-0.1815%22 Jun
inferno5–13-0.0413%13 Jun
inferno11–130.019%25 May
inferno13–100.0120%25 May
poseidon3–9-0.0932%24 May
sanctum0–9-0.2214%24 May
poseidon8–8-0.0124%24 May
poseidon3–9-0.0314%24 May
ancient4–13-0.0017%16 May
vertigo8–8-0.105%16 May
nuke9–50.0715%15 May
overpass10–130.0218%3 May
vertigo8–8-0.0617%2 May
vertigo1–9-0.1421%2 May
anubis9–13-0.0133%2 May
mirage8–13-0.0528%1 May
anubis2–13-0.029%1 May
overpass13–100.0314%26 Apr
mirage8–13-0.007%26 Apr
overpass14–16-0.0216%26 Apr
nuke9–20.1624%20 Apr
anubis16–130.0325%1 Apr
nuke9–7-0.0214%11 Mar
mirage13–90.0216%13 Feb
mirage13–90.0828%6 Feb
nuke14–16-0.0515%26 Jan
ancient11–13-0.0313%25 Jan
inferno13–10-0.069%24 Jan
nuke9–130.0411%24 Jan
inferno4–13-0.0113%24 Jan
anubis13–8-0.0514%24 Jan
ancient13–10-0.0110%24 Jan
anubis13–50.0513%24 Jan
stronghold8–130.1016%23 Jan
nuke9–130.0126%15 Jan
ancient13–8-0.0318%11 Jan
overpass15–150.0420%8 Jan
ancient7–130.0123%8 Jan
nuke13–60.0217%25 Dec
overpass8–13-0.0017%25 Dec
nuke8–13-0.0815%25 Dec
inferno8–130.0532%25 Dec
overpass13–110.0226%25 Dec
palacio7–130.0616%17 Dec
nuke8–13-0.0345%12 Dec
nuke13–70.0731%11 Dec
anubis13–30.0324%11 Dec
nuke7–130.0124%10 Dec
ancient14–16-0.0818%1 Dec
vertigo0–100.0123%16 Nov
nuke3–9-0.0533%15 Nov
train13–110.0324%11 Nov
mirage11–130.0620%8 Nov
ancient3–13-0.0318%8 Nov
golden8–130.0620%7 Nov
nuke10–130.0138%7 Nov
nuke10–130.0618%25 Oct
overpass13–110.0713%25 Oct
palacio9–13-0.0217%15 Oct
anubis13–110.0527%15 Oct
ancient13–1-0.0220%15 Oct
ancient13–9-0.0218%8 Oct
mirage4–13-0.0816%6 Oct
train13–110.0419%1 Oct
overpass13–30.0315%29 Sept
train9–13-0.0225%27 Sept
ancient13–110.0416%27 Sept
nuke13–100.0314%27 Sept
overpass13–6-0.0120%27 Sept
overpass13–10-0.0319%26 Sept
nuke13–60.0426%26 Sept
ancient13–40.0316%26 Sept
train13–60.1024%26 Sept
train11–13-0.056%23 Sept
ancient13–80.1118%22 Sept
ancient16–13-0.009%21 Sept
inferno13–40.0224%19 Sept
nuke10–3-0.0225%18 Sept
nuke10–13-0.0314%17 Sept
agency13–50.0724%6 Sept
train13–8-0.0715%6 Sept
overpass13–30.0010%3 Sept
overpass13–2-0.038%1 Sept
train13–30.1317%30 Aug
anubis13–80.0130%29 Aug
vertigo11–130.0418%29 Aug
mirage8–13-0.0916%7 Aug
inferno13–6-0.0015%3 Aug
train13–9-0.069%3 Aug
ancient14–16-0.0211%2 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →