zaether

zaether — CS2 Stats

US76561199095009826[U:1:1134744098]Steam profile ↗✓ No bans

1,958Tracked matches39%Win rate2021Tracked since
7,667Hours in CS
CSDB Rating6.6 SolidPositional Player
Premier CS Rating29,255Top 1% of 213,399 CSDB-tracked playersRed band · top ~1% of ranked players (population est.)
CSDB Leaderboard#1239 of 260011 tracked
FaceitLevel 10 · 1,626 ELOTop 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 29,255 +3,654 31 Aug – 4 Nov · 11 days played
25,60130,798peak 30,79831 Aug4 Nov
Faceit ELO: 1,626 +0 31 Aug – 5 Sept · 2 observations
1,6261,626peak 1,62631 Aug5 Sept
30,899Peak Premier in tracked matches
1,626Highest Faceit ELO seen on CSDB
29Days played since 2026-08-31

Faceit ELO

  • At peak — 1,626
  • Next: Level 9 at 1,751 — 125 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-31
  • Level 7 first seen 2026-08-31

Premier CS Rating

  • 1,543 below peak (30,798)
  • -1,132 over 30 days · declining
  • Next: Gold band at 30,000 — 745 to go
  • Reached: Gold band · Red band · Pink band · Purple band
  • Red band first seen 2026-08-31
  • Pink band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate69.2%50.9%
Shot accuracy5.1%13.7%
Kill/death ratio1.451.09
Match win rate40.6%48.4%

Share this profile

CSDB.GGzaetherFACEITLevel 10 · 1,626 ELOSTANDINGTop 12.4% of rankedPREMIER29,255 · Red bandPEAK ELO1,626csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim94
Positioning64
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY49–44–7Last 10049%Win rateLLLWTWLLWW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +2.6pp headshot accuracy · +24ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 516ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 517ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 506ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim9.4
Utility3.2
Positioning6.4
Opening Duels5.2
Clutch3.4

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 86% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning6.4
Utility3.2
Mechanics6.9
Opening Duels5.3
Win Impact1.4

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time521ms−44ms
first ⅓ avg 566ms → last ⅓ avg 521ms
Headshot accuracy17.7%−1.8%
first ⅓ avg 19.6% → last ⅓ avg 17.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 9–2 · poseidon, 5 Oct →
44%Best headshot accuracy · 6–13 · ancient, 12 Oct →
391msFastest reaction time · 13–3 · ancient, 6 Oct →
13–1Biggest win · ancient, 17 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
8–7In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 75% over 8infernoWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
ancientC166–1038%0.03
mirageA159–660%0.02
dust2A148–657%0.04
infernoD144–1029%0.01
nukeA95–456%0.04
cacheS86–275%0.02
vertigoB84–450%0.04
trainD72–529%0.04
anubisB63–350%0.03
poseidon—22–0100%0.18
rush_001—10–10%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

219,197Lifetime kills
1.45K/D · Top 10% of Level 10 players
4,830Matches
40.6%Match win rate
69.2%Headshot % · Top 5% of Level 10 players
5.1%Shot accuracy
10,764MVPs
7,667Hours (in match)
2,835Bombs planted
1,208Bombs defused

Most-used weapons

AK-47118,702
AWP18,758
Knife1,986
SSG 081,601
MP91,580

Lifetime map wins

5,760dust2
3,612inferno
3,334nuke
1,124train
1,116vertigo
310office
213lake
149cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

526Matches
54%Win rate
1.19Avg K/D
78.2ADR
47%Headshot %

Clutches & streaks

37%1v1 clutch win
23%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage14851%1.1415.2
Dust212353%1.2916.2
Ancient7555%1.1316.2
Nuke5657%1.3319.5
Inferno4455%1.1916.9
Anubis4356%0.9914.9
Overpass1385%1.4719.9
Cache1258%1.1014.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
46.8%Accuracy (enemy spotted)
55.0%Spray accuracy
80.9%Counter-strafing
9.1°Preaim
530msReaction time
48.9%T opening success
53.2%CT opening success
0.30Enemies flashed / flash
9.1%Flash assists
8.19HE damage / grenade
4.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2955 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
rush_0014–80.0222%5 Nov →
mirage8–13-0.108%4 Nov →
dust211–130.0421%4 Nov →
cache13–60.0820%4 Nov →
inferno8–8-0.0325%2 Nov →
inferno9–30.1428%2 Nov →
cache9–13-0.0111%2 Nov →
mirage3–13-0.0615%2 Nov →
vertigo13–100.0520%2 Nov →
mirage13–50.0526%1 Nov →
cache5–130.0527%31 Oct →
inferno3–13-0.0319%30 Oct →
cache13–9-0.037%30 Oct →
mirage16–120.0412%29 Oct →
inferno4–9-0.1112%29 Oct →
vertigo5–130.1024%27 Oct →
dust212–120.0625%27 Oct →
dust27–130.0221%27 Oct →
anubis7–13-0.0111%25 Oct →
train10–130.0111%23 Oct →
cache13–40.0220%23 Oct →
ancient3–13-0.0812%22 Oct →
mirage13–90.0126%22 Oct →
mirage10–13-0.0322%22 Oct →
inferno9–70.0912%21 Oct →
ancient11–130.0214%21 Oct →
cache13–70.0224%20 Oct →
mirage3–130.0313%19 Oct →
ancient5–130.0211%19 Oct →
dust213–30.1316%19 Oct →
nuke13–9-0.0413%19 Oct →
dust211–130.0618%18 Oct →
train12–120.0318%18 Oct →
ancient13–4-0.0027%18 Oct →
ancient11–13-0.0018%18 Oct →
ancient13–20.1212%18 Oct →
mirage7–130.0215%17 Oct →
ancient13–10.0324%17 Oct →
nuke13–8-0.0118%17 Oct →
inferno9–40.0834%17 Oct →
mirage13–60.0821%17 Oct →
inferno3–12-0.0226%17 Oct →
mirage8–10.0722%17 Oct →
vertigo13–60.0819%16 Oct →
dust25–13-0.0326%16 Oct →
dust210–20.1321%16 Oct →
train13–70.1220%16 Oct →
train6–130.0223%16 Oct →
nuke5–13-0.0218%15 Oct →
ancient13–70.0620%15 Oct →
inferno6–90.0424%14 Oct →
vertigo4–90.0112%14 Oct →
inferno9–10.1133%14 Oct →
vertigo9–50.0314%14 Oct →
mirage13–50.018%14 Oct →
nuke12–120.1227%14 Oct →
dust213–110.0131%13 Oct →
vertigo13–110.018%13 Oct →
ancient9–130.0519%13 Oct →
mirage12–10.0313%13 Oct →
nuke13–110.0614%13 Oct →
cache13–80.0126%12 Oct →
nuke13–110.0516%12 Oct →
vertigo10–130.0518%12 Oct →
ancient6–130.1344%12 Oct →
train4–40.0310%12 Oct →
mirage13–60.029%11 Oct →
nuke13–40.1126%11 Oct →
dust213–110.0515%11 Oct →
anubis13–11-0.0131%11 Oct →
dust213–8-0.0619%11 Oct →
dust27–13-0.0018%10 Oct →
nuke8–130.1016%9 Oct →
vertigo8–13-0.0131%9 Oct →
ancient10–130.0612%8 Oct →
poseidon9–60.1518%8 Oct →
inferno5–9-0.158%8 Oct →
anubis13–60.0319%8 Oct →
anubis13–60.067%7 Oct →
train8–130.0225%7 Oct →
mirage13–100.1318%7 Oct →
dust213–90.0714%6 Oct →
ancient13–40.1121%6 Oct →
dust23–10.0322%6 Oct →
mirage12–120.0517%6 Oct →
ancient13–30.0012%6 Oct →
nuke8–13-0.0218%6 Oct →
ancient11–13-0.0320%6 Oct →
anubis10–130.0628%6 Oct →
train13–70.0228%5 Oct →
inferno1–9-0.0910%5 Oct →
ancient3–13-0.0220%5 Oct →
cache13–50.0118%5 Oct →
inferno8–80.0823%5 Oct →
poseidon9–20.2129%5 Oct →
inferno5–9-0.0018%5 Oct →
dust213–70.0415%5 Oct →
ancient12–120.0414%5 Oct →
anubis11–130.0821%4 Oct →
inferno6–130.0633%4 Oct →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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