NOOBIE WID A DOOBIE

NOOBIE WID A DOOBIE — CS2 Stats

76561199092018548[U:1:1131752820]Steam profile ↗✓ No bans

293Tracked matches58%Win rate2023Tracked since
131Hours in CS
CSDB Rating5.8 SolidPositional Player
WingmanSilver III
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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Performance scores

Aim72
Positioning57
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY424810Last 10042%Win rateWLWTLLWWWL

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −2.7pp headshot accuracy · −5ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 719ms

Last 10

  • 541 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 667ms

Last 20

  • 1073 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 670ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+3.2 against its own average).

Aim7.2
Utility1.9
Positioning5.7
Opening Duels2.3
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 76% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 45% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 694ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.7
Utility1.9
Mechanics8.1
Opening Duels1.9
Win Impact7.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time701ms−16ms
first ⅓ avg 717ms → last ⅓ avg 701ms
Headshot accuracy23.6%+4.1%
first ⅓ avg 19.5% → last ⅓ avg 23.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 5–13 · mirage, 10 Jan
50%Best headshot accuracy · 9–4 · vertigo, 11 Feb
383msFastest reaction time · 3–13 · inferno, 26 Oct
13–2Biggest win · mirage, 14 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
52In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 60% over 5trainWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC56243243%0.01
infernoA148657%0.02
nukeD82625%-0.03
trainD51420%0.01
vertigoA53260%0.01
cacheC52340%-0.04
dust231233%0.01
ancient1010%-0.05
office1010%-0.09
overpass1010%0.02
anubis110100%-0.06

Across the last 100 tracked matches.

Lifetime stats

5,308Lifetime kills
0.90K/D
390Matches
36.4%Match win rate
48.2%Headshot % · Top 50% of tracked players
5.1%Shot accuracy
776MVPs
131Hours (in match)
364Bombs planted
60Bombs defused

Most-used weapons

Lifetime map wins

511nuke
334inferno
247train
195dust2
74vertigo
9office
9lake
8cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
0%Win rate
0.50Avg K/D
40.5ADR
25%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.1%Headshot accuracy
34.4%Accuracy (enemy spotted)
30.7%Spray accuracy
86.5%Counter-strafing
8.4°Preaim
694msReaction time
28.9%T opening success
45.2%CT opening success
0.47Enemies flashed / flash
4.5%Flash assists
3.49HE damage / grenade
2.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4693 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.9323% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage13–5-0.0222%26 Jun
train2–13-0.027%24 Jun
train13–60.0014%19 Jun
train12–120.0435%19 Jun
train6–130.0726%19 Jun
mirage6–13-0.0711%19 Jun
mirage13–110.0111%5 Jun
vertigo13–40.0721%3 Jun
vertigo13–60.0823%3 Jun
vertigo0–13-0.0816%3 Jun
mirage13–90.0019%31 May
inferno12–12-0.0333%31 May
mirage5–13-0.045%29 May
mirage13–9-0.029%29 May
mirage12–120.0823%29 May
nuke5–13-0.0540%27 May
mirage13–100.0638%27 May
inferno13–60.0726%20 May
nuke13–60.0310%20 May
ancient8–13-0.058%20 May
dust24–13-0.0234%20 May
mirage3–13-0.0936%14 May
mirage13–70.0823%14 May
mirage13–20.0823%14 May
office9–13-0.0925%13 May
inferno13–5-0.0424%13 May
nuke13–80.0641%13 May
mirage12–120.0540%9 May
dust213–60.0439%9 May
cache5–13-0.0533%9 May
mirage3–13-0.069%8 May
mirage10–130.0433%8 May
mirage13–110.0625%8 May
mirage4–13-0.0226%5 May
cache9–13-0.0326%5 May
cache13–7-0.0912%29 Apr
cache3–13-0.0423%29 Apr
cache13–11-0.0124%29 Apr
inferno13–7-0.030%25 Mar
mirage12–12-0.0639%25 Mar
inferno12–120.0220%21 Mar
mirage13–10-0.0224%21 Mar
mirage11–130.0018%21 Mar
mirage6–13-0.0329%21 Mar
mirage13–7-0.0414%21 Mar
mirage10–130.0119%20 Mar
mirage12–12-0.020%20 Mar
mirage2–13-0.1011%20 Mar
mirage6–13-0.0620%17 Mar
vertigo9–4-0.0250%11 Feb
mirage2–13-0.0517%4 Feb
mirage5–13-0.0338%4 Feb
nuke12–120.0126%3 Feb
overpass12–120.0217%3 Feb
dust29–130.0130%3 Feb
nuke0–13-0.1118%22 Jan
inferno8–13-0.0712%22 Jan
mirage6–13-0.0527%22 Jan
mirage7–13-0.0224%22 Jan
inferno10–130.0518%13 Jan
mirage13–70.0621%10 Jan
mirage5–130.1815%10 Jan
mirage10–130.0125%12 Nov
mirage13–30.0519%12 Nov
vertigo7–13-0.0225%7 Nov
mirage13–80.1318%7 Nov
mirage13–4-0.0243%7 Nov
mirage13–50.0621%7 Nov
inferno9–60.1721%6 Nov
mirage4–130.0821%6 Nov
mirage13–80.0433%5 Nov
mirage13–80.059%5 Nov
mirage7–130.0310%5 Nov
inferno9–70.0940%5 Nov
mirage13–70.018%4 Nov
mirage8–30.0125%4 Nov
mirage13–20.1726%3 Nov
mirage13–90.0528%3 Nov
mirage8–130.0213%3 Nov
mirage4–13-0.000%3 Nov
mirage3–13-0.018%3 Nov
inferno9–50.0520%3 Nov
nuke5–13-0.0410%1 Nov
inferno6–9-0.0621%1 Nov
train0–13-0.0424%26 Oct
inferno3–13-0.0720%26 Oct
mirage6–13-0.0436%26 Oct
inferno13–70.039%25 Oct
mirage8–130.0326%25 Oct
mirage12–12-0.0423%25 Oct
inferno13–70.0613%23 Oct
mirage13–11-0.0720%23 Oct
nuke3–13-0.0611%23 Oct
mirage5–13-0.0114%23 Oct
mirage6–130.1329%23 Oct
mirage8–10.0339%23 Oct
nuke11–13-0.0523%20 Oct
mirage4–13-0.087%20 Oct
mirage9–6-0.0429%20 Oct
anubis13–9-0.067%17 Oct

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →