Arum

Arum — CS2 Stats

US76561199090965433[U:1:1130699705]Steam profile ↗✓ No bans

3,588Tracked matches61%Win rate2022Tracked since
3,305Hours in CS29Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating25,000Top 25% of 211,494 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#21765 of 258672 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,000 -1,146 29 Jul – 27 Oct · 30 days played
23,42226,527peak 26,52729 Jul27 Oct
26,832Peak Premier in tracked matches
1,067Highest Faceit ELO seen on CSDB
42Days played since 2026-07-29

Premier CS Rating

  • 1,527 below peak (26,527)
  • -302 over 30 days · steady
  • -1,146 over 90 days
  • Next: Gold band at 30,000 — 5,000 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-29
  • Pink band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate40.3%44.8%45.7%5.4% short
Shot accuracy9.3%12.4%12.7%3.4% short
Kill/death ratio0.941.031.050.11 short
Match win rate48.2%45.2%45.7%above

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGArumFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER25,000 · Red bandPEAK ELO1,067csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning57
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY50–46–4Last 10050%Win rateTLWWWLWWLW

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating · −1.5pp headshot accuracy · −43ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 15%
  • Avg reaction 498ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 12%
  • Avg reaction 523ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.8
Utility5.2
Positioning5.7
Opening Duels1.6
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 51% on T to 35% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.7
Utility5.2
Mechanics5.3
Opening Duels3.3
Win Impact8.6

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time539ms−4ms
first ⅓ avg 544ms → last ⅓ avg 539ms
Headshot accuracy12.1%−1.2%
first ⅓ avg 13.3% → last ⅓ avg 12.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–6 · cache, 27 Oct →
29%Best headshot accuracy · 13–9 · anubis, 29 Jul →
313msFastest reaction time · 9–5 · vertigo, 7 Sept →
13–1Biggest win · ancient, 18 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–10In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 64% over 11mirageWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
ancientA2616–1062%0.01
mirageD155–1033%-0.00
cacheC135–838%0.02
nukeB126–650%0.00
anubisA117–464%0.00
infernoB115–645%-0.00
dust2C83–538%-0.02
vertigo—21–150%0.01
office—11–0100%-0.01
overpass—11–0100%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 15). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

60,245Lifetime kills
0.94K/D
4,176Matches
48.2%Match win rate · Top 25% of Level 6 players
40.3%Headshot %
9.3%Shot accuracy
7,323MVPs
1,467Hours (in match)
3,100Bombs planted
1,098Bombs defused

Most-used weapons

AK-4720,101
AWP4,791
MP92,384
FAMAS1,412
Knife1,121

Lifetime map wins

10,779vertigo
4,397inferno
3,308nuke
1,866dust2
1,017train
308office
14italy
9cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

966Matches
49%Win rate
0.98Avg K/D
73.8ADR
35%Headshot %

Clutches & streaks

35%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis13950%1.0314.6
Ancient12241%0.9013.2
Vertigo11858%1.0114.5
Inferno6546%1.0514.9
Mirage6247%0.9212.2
Nuke5645%0.9713.8
Dust22343%1.1015.2
Overpass1030%0.8012.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.0%Headshot accuracy
37.1%Accuracy (enemy spotted)
39.1%Spray accuracy
73.7%Counter-strafing
9.4°Preaim
541msReaction time
50.6%T opening success
35.4%CT opening success
0.42Enemies flashed / flash
5.1%Flash assists
6.83HE damage / grenade
8.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.966% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4232 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.4296% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache12–120.0811%29 Oct →
anubis8–13-0.0816%27 Oct →
cache13–60.1916%27 Oct →
office13–4-0.0114%24 Oct →
inferno13–60.0316%24 Oct →
mirage10–130.0613%24 Oct →
ancient13–110.0210%23 Oct →
ancient13–100.004%22 Oct →
inferno14–16-0.0210%20 Oct →
ancient13–100.037%20 Oct →
mirage10–13-0.058%20 Oct →
mirage13–30.027%20 Oct →
dust213–90.0111%20 Oct →
cache7–13-0.0115%19 Oct →
nuke9–130.0121%17 Oct →
cache13–10-0.0311%16 Oct →
dust25–13-0.0323%16 Oct →
nuke13–90.0216%16 Oct →
cache8–13-0.0613%13 Oct →
anubis13–40.019%12 Oct →
nuke11–130.0413%11 Oct →
dust213–10-0.0411%11 Oct →
nuke13–70.0016%11 Oct →
mirage13–70.025%11 Oct →
ancient13–60.0110%11 Oct →
cache11–130.025%11 Oct →
ancient12–120.0511%10 Oct →
ancient11–13-0.0213%8 Oct →
mirage13–5-0.0419%8 Oct →
ancient16–13-0.0312%8 Oct →
cache13–60.0421%8 Oct →
cache15–150.007%7 Oct →
mirage9–13-0.019%7 Oct →
anubis13–50.0412%7 Oct →
inferno13–50.0724%7 Oct →
mirage9–130.0313%4 Oct →
ancient10–13-0.0019%4 Oct →
nuke13–7-0.0411%4 Oct →
cache13–110.0510%4 Oct →
mirage9–13-0.0511%3 Oct →
dust211–130.0113%3 Oct →
ancient5–130.0120%3 Oct →
dust23–13-0.0022%3 Oct →
mirage11–13-0.056%2 Oct →
ancient9–13-0.019%2 Oct →
dust27–13-0.0316%27 Sept →
ancient13–50.0820%27 Sept →
overpass13–70.0114%27 Sept →
dust211–13-0.0622%25 Sept →
anubis13–2-0.038%24 Sept →
ancient13–80.0018%24 Sept →
ancient8–13-0.027%20 Sept →
ancient13–90.018%20 Sept →
ancient6–13-0.038%20 Sept →
inferno13–110.0410%20 Sept →
ancient13–1-0.029%18 Sept →
anubis13–80.048%18 Sept →
cache10–130.0110%14 Sept →
cache10–13-0.026%11 Sept →
mirage12–16-0.047%10 Sept →
ancient8–13-0.0216%7 Sept →
anubis10–13-0.0221%7 Sept →
vertigo9–5-0.0115%7 Sept →
inferno9–130.068%30 Aug →
nuke4–13-0.0316%30 Aug →
ancient16–140.033%30 Aug →
inferno8–13-0.038%30 Aug →
ancient13–9-0.0410%30 Aug →
mirage13–11-0.0213%30 Aug →
nuke13–100.0520%30 Aug →
anubis11–130.0015%26 Aug →
nuke8–130.0311%22 Aug →
anubis11–13-0.018%22 Aug →
ancient13–40.0521%22 Aug →
cache8–13-0.060%22 Aug →
inferno9–4-0.090%22 Aug →
inferno11–13-0.0214%19 Aug →
nuke10–13-0.0116%19 Aug →
mirage13–30.0814%18 Aug →
nuke13–6-0.0114%18 Aug →
nuke12–16-0.0112%17 Aug →
inferno13–100.0313%17 Aug →
ancient13–70.0215%17 Aug →
dust213–50.0111%16 Aug →
mirage4–130.0517%16 Aug →
ancient13–100.0619%16 Aug →
nuke13–7-0.018%15 Aug →
inferno4–9-0.0621%15 Aug →
vertigo2–130.0313%13 Aug →
anubis13–30.178%13 Aug →
ancient3–13-0.015%6 Aug →
anubis13–110.0012%4 Aug →
ancient13–110.0716%4 Aug →
mirage8–13-0.0010%3 Aug →
mirage3–13-0.0219%2 Aug →
cache13–100.0514%2 Aug →
ancient13–80.055%2 Aug →
inferno4–13-0.0328%30 Jul →
ancient15–15-0.0111%29 Jul →
anubis13–9-0.0629%29 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.