pezq

pezq — CS2 Stats

76561199089928601[U:1:1129662873]Steam profile ↗✓ No bans

453Tracked matches37%Win rate2023Tracked since
1,033Hours in CS7Hrs last 2 wks
CSDB Rating3.2 LearningAll-Rounder
Premier CS Rating5,411Light Blue band · top ~76.8% of ranked players (population est.)
WingmanSilver I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 8 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 5,411 -3,099 7 Aug15 Sept · 16 days played
5,4119,887peak 9,8877 Aug15 Sept
9,999Peak Premier in tracked matches
27Days played since 2026-07-08

Premier CS Rating

  • 4,476 below peak (9,887)
  • -3,930 over 30 days · declining
  • Next: Blue band at 10,000 4,589 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches30
Win rate0%
K/D0.59
Headshot %59%

Measured 9 Sep 202618 Sep 2026; previous 6 Sep 2026 → 9 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,059), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate35.8%39.9%41.9%6.1% short
Shot accuracy5.4%6.8%9.6%4.1% short
Kill/death ratio0.870.910.980.11 short
Match win rate33.5%42.3%43.8%10.3% short

This profile sits below the typical Blue band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGpezqPREMIER5,411 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim42
Positioning44
Utility32

0–100 skill scores via Leetify.

Recent form

COLD49465Last 10049%Win rateLLLLLLWWLW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +12.3pp headshot accuracy · +28ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 34%
  • Avg reaction 675ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 24%
  • Avg reaction 645ms

Last 20

  • 614 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 631ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim4.2
Utility3.2
Positioning4.4
Opening Duels3.7

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 81% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 638ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.4
Utility3.2
Mechanics4.0
Opening Duels2.9
Win Impact0.6

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time633ms−4ms
first ⅓ avg 637ms → last ⅓ avg 633ms
Headshot accuracy15.2%+1.5%
first ⅓ avg 13.7% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · dust2, 9 Jul
100%Best headshot accuracy · 2–10 · nuke, 3 Sept
461msFastest reaction time · 13–6 · inferno, 18 Aug
13–1Biggest win · anubis, 10 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
L6Current streak
1010In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 68% over 22mirageWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2S2215768%0.02
infernoC1871139%0.01
nukeC1661038%-0.01
anubisB126650%0.01
mirageD103730%0.00
ancientD93633%0.00
cacheS96367%0.03
vertigo21150%0.06
train110100%-0.06
office110100%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

16,482Lifetime kills
0.87K/D
1,204Matches
33.5%Match win rate
35.8%Headshot %
5.4%Shot accuracy
1,765MVPs
373Hours (in match)
675Bombs planted
116Bombs defused

Most-used weapons

Lifetime map wins

1,924dust2
1,466nuke
1,015inferno
267vertigo
125train
103office
25sugarcane
21stmarc

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
35.2%Accuracy (enemy spotted)
39.4%Spray accuracy
67.8%Counter-strafing
13.3°Preaim
638msReaction time
26.5%T opening success
53.0%CT opening success
0.37Enemies flashed / flash
4.8%Flash assists
9.27HE damage / grenade
3.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.3035° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1852% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3728 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis6–13-0.0121%15 Sept
anubis8–13-0.0616%4 Sept
nuke2–10-0.05100%3 Sept
ancient6–13-0.0217%3 Sept
nuke10–13-0.0117%3 Sept
mirage7–130.0412%3 Sept
cache13–11-0.008%3 Sept
train13–11-0.0615%2 Sept
anubis7–13-0.0218%1 Sept
nuke13–6-0.0712%1 Sept
ancient13–8-0.025%1 Sept
dust210–13-0.0318%1 Sept
dust213–16-0.048%27 Aug
mirage10–13-0.0816%25 Aug
inferno13–7-0.016%25 Aug
nuke10–13-0.0320%25 Aug
cache13–100.018%25 Aug
ancient13–16-0.0414%24 Aug
nuke9–130.037%20 Aug
ancient10–130.0611%20 Aug
anubis13–40.048%20 Aug
dust210–13-0.0410%20 Aug
cache13–40.1217%20 Aug
inferno11–13-0.0015%20 Aug
nuke7–13-0.0611%20 Aug
nuke16–14-0.039%20 Aug
cache4–13-0.069%20 Aug
dust216–140.0318%20 Aug
nuke9–13-0.005%19 Aug
dust213–80.0514%19 Aug
inferno9–13-0.0119%19 Aug
nuke5–13-0.028%19 Aug
nuke11–130.0610%19 Aug
dust213–11-0.0018%19 Aug
dust213–30.0514%19 Aug
ancient14–160.016%18 Aug
dust26–130.0316%18 Aug
cache0–13-0.0625%18 Aug
ancient5–13-0.0410%18 Aug
inferno13–60.1312%18 Aug
mirage8–130.0213%17 Aug
inferno13–60.0216%17 Aug
dust211–130.0315%16 Aug
nuke15–150.0121%16 Aug
inferno8–13-0.0310%16 Aug
mirage7–13-0.0118%12 Aug
nuke13–60.0212%12 Aug
dust213–90.029%11 Aug
dust213–90.0519%11 Aug
inferno8–13-0.0413%11 Aug
anubis13–7-0.0124%10 Aug
nuke11–13-0.0412%10 Aug
mirage13–100.0019%8 Aug
inferno13–160.0320%8 Aug
ancient13–11-0.0013%8 Aug
nuke13–50.0115%8 Aug
inferno11–130.0423%7 Aug
mirage13–70.0211%7 Aug
cache13–20.0518%7 Aug
inferno13–80.038%7 Aug
dust28–10.1116%7 Aug
mirage10–13-0.077%1 Aug
cache13–110.049%31 Jul
ancient11–13-0.0112%21 Jul
anubis13–80.016%21 Jul
anubis13–30.0922%21 Jul
dust211–130.0325%14 Jul
dust213–10-0.0019%13 Jul
mirage16–140.0717%11 Jul
dust215–150.0011%11 Jul
cache3–80.1412%11 Jul
cache13–100.0718%11 Jul
anubis13–80.0213%11 Jul
inferno11–13-0.0110%11 Jul
inferno11–13-0.0412%10 Jul
anubis9–13-0.0316%10 Jul
dust213–80.0114%10 Jul
inferno9–13-0.049%10 Jul
nuke13–11-0.017%10 Jul
mirage12–120.059%10 Jul
dust213–90.0113%10 Jul
dust213–90.0211%10 Jul
anubis13–10.1417%10 Jul
inferno9–13-0.0312%9 Jul
ancient13–100.1010%9 Jul
nuke13–11-0.028%9 Jul
anubis2–13-0.0217%9 Jul
inferno12–12-0.0110%9 Jul
dust213–30.1516%9 Jul
dust213–20.0813%9 Jul
office13–30.0113%9 Jul
inferno13–60.0611%9 Jul
inferno13–8-0.0121%9 Jul
vertigo10–130.0513%8 Jul
vertigo13–20.0619%8 Jul
dust213–7-0.0510%8 Jul
mirage12–12-0.0113%8 Jul
dust213–9-0.0125%8 Jul
inferno13–10.0521%8 Jul
anubis7–13-0.0112%8 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →