Uh, summa-lumma, dooma-lumma you

Uh, summa-lumma, dooma-lumma you — CS2 Stats

76561199083106232[U:1:1122840504]Steam profile ↗✓ No bans

1,688Tracked matches63%Win rate2023Tracked since
4,505Hours in CS46Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
Premier CS Rating25,000Top 25% of 215,386 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#22435 of 261517 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate33.9%44.8%45.7%11.8% short
Shot accuracy8.8%12.4%12.7%3.9% short
Kill/death ratio1.171.031.05above
Match win rate54.2%45.2%45.7%above

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGUh, summa-lumma, dooma-lu…FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER25,000 · Red bandcsdb.gg/stats

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Performance scores

Aim70
Positioning63
Utility41

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.0
Utility4.1
Positioning6.3
Opening Duels5.6
Clutch3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning6.3
Utility4.1
Mechanics6.3
Opening Duels6.7
Win Impact9.3

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

139,286Lifetime kills
1.17K/D · Top 25% of Level 6 players
9,176Matches
54.2%Match win rate · Top 10% of Level 6 players
33.9%Headshot %
8.8%Shot accuracy
13,120MVPs
2,719Hours (in match)
4,391Bombs planted
1,030Bombs defused

Most-used weapons

AK-4745,949
AWP25,966
MP74,350
P901,704
SCAR-201,568

Lifetime map wins

11,487inferno
11,243nuke
7,872dust2
3,585vertigo
923train
371office
130lake
98italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

75Matches
56%Win rate
1.15Avg K/D
76.7ADR
44%Headshot %

Clutches & streaks

39%1v1 clutch win
11%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2665%1.3017.2
Dust21833%0.9613.5
Nuke1354%0.9816.4
Anubis650%0.9013.3
Ancient475%1.5723.0
Inferno4100%1.7415.0
Cache367%0.7915.3
Vertigo10%1.3523.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
34.4%Accuracy (enemy spotted)
37.2%Spray accuracy
78.2%Counter-strafing
10.3°Preaim
554msReaction time
51.0%T opening success
62.5%CT opening success
0.43Enemies flashed / flash
9.3%Flash assists
5.05HE damage / grenade
6.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.426 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.