Tää on tää simppeli.

Tää on tää simppeli. — CS2 Stats

FI76561199078998131[U:1:1118732403]Steam profile ↗✓ No bans

126Tracked matches50%Win rate2025Tracked since
CSDB Rating7.4 StrongPositional Player
Premier CS Rating15,135Purple band · top ~27.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,135 +10,731 18 Dec – 1 Nov · 14 days played
4,40415,240peak 15,24018 Dec1 Nov
15,603Peak Premier in tracked matches
36Days played since 2025-12-01

Premier CS Rating

  • 105 below peak (15,240)
  • Next: Pink band at 20,000 — 4,865 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGTää on tää simppeli.PREMIER15,135 · Purple bandcsdb.gg/stats

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Performance scores

Aim84
Positioning82
Utility47

0–100 skill scores via Leetify.

Recent form

COLD51–48–1Last 10051%Win rateLLLLWLWLLW

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +4.8pp headshot accuracy · +43ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 19%
  • Avg reaction 575ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 563ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 17%
  • Avg reaction 541ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.4
Utility4.7
Positioning8.2
Opening Duels6.8

Excellent counter-strafingStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 85% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning8.2
Utility4.7
Mechanics8.5
Opening Duels7.5
Win Impact5.0

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.07+0.00
first ⅓ avg 0.07 → last ⅓ avg 0.07
Reaction time546ms−36ms
first ⅓ avg 582ms → last ⅓ avg 546ms
Headshot accuracy17.1%−1.5%
first ⅓ avg 18.6% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–3 · mirage, 17 Jun →
57%Best headshot accuracy · 10–0 · mirage, 12 Dec →
359msFastest reaction time · 1–13 · inferno, 27 Sept →
13–0Biggest win · mirage, 4 Dec →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
5–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 60% over 15mirageWeakest map · 46% over 37
MapGradePlayedRecordWin rateAvg rating
mirageB3717–2046%0.07
infernoA159–660%0.07
dust2B126–650%0.05
ancientA116–555%0.09
nukeA116–555%0.07
anubisB63–350%0.06
overpass—43–175%0.08
cache—31–233%0.03
train—10–10%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (46% over 37). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
38.3%Accuracy (enemy spotted)
38.5%Spray accuracy
88.3%Counter-strafing
8.8°Preaim
555msReaction time
56.3%T opening success
63.4%CT opening success
0.49Enemies flashed / flash
4.9%Flash assists
11.27HE damage / grenade
6.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.495 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 37 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0014%1 Nov →
dust29–130.1033%16 Oct →
cache5–130.018%16 Oct →
mirage11–130.0416%16 Oct →
mirage13–70.1724%16 Oct →
cache2–13-0.0325%11 Oct →
mirage13–30.1129%11 Oct →
ancient2–130.0511%11 Oct →
mirage5–13-0.0416%11 Oct →
anubis13–50.1217%11 Oct →
anubis13–40.1122%11 Oct →
ancient13–70.0615%10 Oct →
nuke13–80.1617%10 Oct →
dust24–130.0220%10 Oct →
mirage13–110.0715%10 Oct →
inferno5–3-0.077%10 Oct →
dust213–30.1712%10 Oct →
inferno1–13-0.028%27 Sept →
mirage9–130.099%27 Sept →
inferno3–130.0521%18 Jul →
mirage4–130.109%18 Jul →
cache8–00.107%18 Jul →
anubis13–60.0619%5 Jul →
mirage13–30.0917%5 Jul →
ancient13–100.1318%1 Jul →
mirage13–60.1328%1 Jul →
mirage11–130.0114%30 Jun →
mirage13–160.0920%29 Jun →
anubis13–160.027%17 Jun →
dust213–60.0517%17 Jun →
mirage13–30.2227%17 Jun →
mirage13–40.0426%17 Jun →
inferno5–00.0718%17 Jun →
mirage6–13-0.0017%16 Jun →
mirage13–80.0221%15 Jun →
inferno13–20.1819%15 Jun →
mirage13–100.0719%15 Jun →
anubis12–16-0.0122%14 Jun →
mirage10–130.0615%14 Jun →
mirage4–130.0816%6 Apr →
ancient13–20.1319%6 Apr →
ancient13–100.1713%5 Apr →
nuke13–50.0819%5 Apr →
anubis10–130.0413%12 Feb →
inferno16–120.0917%18 Jan →
mirage13–100.0623%28 Dec →
inferno1–13-0.0135%28 Dec →
overpass4–130.0516%28 Dec →
mirage9–130.0319%28 Dec →
inferno10–130.1014%22 Dec →
dust27–130.0421%22 Dec →
mirage5–130.0120%22 Dec →
overpass13–10.0430%22 Dec →
mirage2–13-0.0315%22 Dec →
ancient4–13-0.017%22 Dec →
nuke5–13-0.0212%22 Dec →
dust213–9-0.0120%21 Dec →
ancient13–110.1214%20 Dec →
mirage2–13-0.0124%19 Dec →
dust213–10.1917%19 Dec →
overpass13–50.1216%19 Dec →
ancient10–130.0910%18 Dec →
inferno13–50.159%18 Dec →
mirage12–160.0619%18 Dec →
mirage13–80.0023%18 Dec →
inferno13–30.1428%17 Dec →
nuke13–60.1034%17 Dec →
nuke5–13-0.0219%17 Dec →
nuke8–130.0429%16 Dec →
mirage10–13-0.0410%16 Dec →
mirage5–130.0414%16 Dec →
inferno13–90.1030%16 Dec →
nuke13–11-0.0219%15 Dec →
nuke13–80.0814%15 Dec →
overpass13–90.1012%15 Dec →
dust28–13-0.0210%15 Dec →
mirage13–50.137%15 Dec →
ancient7–130.1118%12 Dec →
ancient11–130.0720%12 Dec →
inferno4–130.0422%12 Dec →
mirage10–00.0757%12 Dec →
train1–130.0214%10 Dec →
dust29–13-0.0315%10 Dec →
nuke12–120.1216%10 Dec →
mirage13–10.1116%10 Dec →
inferno3–13-0.0116%10 Dec →
inferno13–110.0921%7 Dec →
dust213–30.0822%6 Dec →
mirage9–130.0715%6 Dec →
mirage10–13-0.0314%5 Dec →
nuke9–130.1531%4 Dec →
mirage13–00.2018%4 Dec →
dust213–50.0729%3 Dec →
mirage13–70.1624%2 Dec →
ancient13–50.0521%2 Dec →
nuke13–20.073%2 Dec →
mirage13–40.1023%2 Dec →
mirage11–130.1715%1 Dec →
inferno13–30.1514%1 Dec →
dust26–13-0.058%1 Dec →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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