presidential

presidential — CS2 Stats

76561199076218079[U:1:1115952351]Steam profile ↗✓ No bans

1,717Tracked matches62%Win rate2021Tracked since
1,096Hours in CS
CSDB Rating6.7 SolidPositional Player
Premier CS Rating25,491Top 10% of 212,910 CSDB-tracked playersRed band · top ~2.8% of ranked players (population est.)
CSDB Leaderboard#17649 of 259832 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,491 +660 29 Aug – 3 Nov · 16 days played
24,83127,484peak 27,48429 Aug3 Nov
27,484Peak Premier in tracked matches
18Days played since 2026-08-29

Premier CS Rating

  • 1,993 below peak (27,484)
  • -1,314 over 30 days · declining
  • Next: Gold band at 30,000 — 4,509 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-01
  • Pink band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate52.2%49.3%50.9%above
Shot accuracy11.4%13.4%11.8%0.4% short
Kill/death ratio1.331.121.18above
Match win rate55.5%48.5%51.9%above

This profile matches the typical Gold band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGpresidentialPREMIER25,491 · Red bandcsdb.gg/stats

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Performance scores

Aim86
Positioning55
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY56–35–9Last 10056%Win rateWLLLWLWTTW

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · +3.4pp headshot accuracy · −24ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 505ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 23%
  • Avg reaction 519ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 531ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.6
Utility3.3
Positioning5.5
Opening Duels2.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 86% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.5
Utility3.3
Mechanics6.4
Opening Duels3.8
Win Impact8.8

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time536ms+73ms
first ⅓ avg 463ms → last ⅓ avg 536ms
Headshot accuracy25.5%−2.3%
first ⅓ avg 27.8% → last ⅓ avg 25.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 13–2 · ancient, 7 Sept →
63%Best headshot accuracy · 8–1 · mirage, 31 Aug →
234msFastest reaction time · 0–13 · inferno, 1 Sept →
13–1Biggest win · mirage, 11 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–3In matches decided by ≤2 rounds
2Overtime games

Map breakdown

ancientBest map · 100% over 6infernoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A3321–1264%0.05
mirageB2111–1052%0.03
nukeC125–742%0.06
cacheD93–633%0.01
vertigoS75–271%0.11
ancientS66–0100%0.11
infernoD51–420%0.00
boulder—32–167%0.12
anubis—10–10%0.02
fachwerk—10–10%-0.01
train—11–0100%0.18
overpass—11–0100%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

54,783Lifetime kills
1.33K/D · Top 25% of Red band
2,359Matches
55.5%Match win rate · Top 25% of Red band
52.2%Headshot % · Top 50% of Red band
11.4%Shot accuracy
8,704MVPs
1,096Hours (in match)
2,566Bombs planted
641Bombs defused

Most-used weapons

Lifetime map wins

4,195dust2
3,714inferno
2,238vertigo
1,586nuke
384train
176office
85italy
79lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
40.3%Accuracy (enemy spotted)
39.4%Spray accuracy
78.9%Counter-strafing
10.3°Preaim
535msReaction time
49.1%T opening success
41.7%CT opening success
0.34Enemies flashed / flash
6.7%Flash assists
9.83HE damage / grenade
3.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3367 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–20.1128%3 Nov →
boulder7–130.0213%3 Nov →
mirage10–13-0.0513%3 Nov →
nuke9–13-0.0324%3 Nov →
nuke13–70.0115%3 Nov →
mirage5–13-0.0326%2 Nov →
nuke13–30.1533%2 Nov →
cache12–12-0.0132%2 Nov →
vertigo12–120.0916%2 Nov →
boulder13–50.2332%2 Nov →
boulder13–70.1017%1 Nov →
vertigo13–10-0.0012%1 Nov →
vertigo13–50.059%1 Nov →
anubis6–130.0236%31 Oct →
vertigo13–30.1124%31 Oct →
cache12–12-0.0311%30 Oct →
cache13–70.0527%8 Oct →
cache2–13-0.0318%8 Oct →
nuke9–13-0.0618%12 Sept →
dust213–60.0624%12 Sept →
nuke1–130.0229%12 Sept →
dust20–13-0.1133%11 Sept →
nuke7–130.0136%11 Sept →
dust213–7-0.0938%11 Sept →
mirage13–10.0529%11 Sept →
nuke13–110.1220%7 Sept →
vertigo13–20.2133%7 Sept →
ancient13–20.2631%7 Sept →
nuke12–120.0833%7 Sept →
ancient13–30.0635%6 Sept →
dust27–90.0145%6 Sept →
fachwerk11–13-0.0128%6 Sept →
nuke8–130.1123%6 Sept →
mirage6–130.0623%6 Sept →
dust213–90.1028%6 Sept →
train13–70.1832%6 Sept →
cache13–100.1032%6 Sept →
overpass13–20.0539%6 Sept →
dust29–130.0122%5 Sept →
mirage13–90.0139%5 Sept →
dust25–13-0.0423%5 Sept →
dust212–120.1125%5 Sept →
dust213–110.1825%5 Sept →
mirage9–40.1035%5 Sept →
mirage13–10.1619%5 Sept →
vertigo13–50.2420%5 Sept →
dust28–130.1026%5 Sept →
inferno13–110.1024%4 Sept →
dust27–130.0626%4 Sept →
mirage13–70.0521%4 Sept →
ancient13–80.1412%4 Sept →
dust213–80.0924%4 Sept →
dust213–70.0623%4 Sept →
cache2–13-0.0442%4 Sept →
dust23–130.1337%4 Sept →
mirage0–13-0.0133%3 Sept →
inferno2–90.0122%3 Sept →
dust22–13-0.0825%3 Sept →
mirage3–6-0.0533%3 Sept →
mirage13–30.0446%2 Sept →
vertigo8–80.0821%2 Sept →
nuke9–10.2617%2 Sept →
dust215–150.0321%2 Sept →
dust213–20.0928%2 Sept →
mirage13–60.0315%2 Sept →
dust213–60.0732%2 Sept →
inferno1–13-0.1215%2 Sept →
inferno0–13-0.0117%1 Sept →
dust213–20.0731%1 Sept →
dust213–5-0.0327%1 Sept →
mirage13–10-0.0227%1 Sept →
mirage3–130.0254%1 Sept →
mirage5–13-0.0115%1 Sept →
mirage7–13-0.0031%1 Sept →
mirage13–60.0218%1 Sept →
dust213–60.0913%1 Sept →
dust213–40.1015%1 Sept →
dust213–60.0128%1 Sept →
dust20–13-0.0522%1 Sept →
ancient13–70.0029%31 Aug →
dust213–1-0.0343%31 Aug →
inferno12–120.0430%31 Aug →
cache15–15-0.0222%31 Aug →
ancient13–7-0.0133%31 Aug →
mirage8–10.1463%31 Aug →
dust213–110.1022%31 Aug →
mirage13–90.0223%31 Aug →
dust213–50.0622%31 Aug →
dust24–130.0433%31 Aug →
mirage11–130.1022%31 Aug →
dust213–30.0624%31 Aug →
nuke10–130.0528%30 Aug →
dust213–50.1723%30 Aug →
mirage4–13-0.0338%30 Aug →
nuke12–60.0331%30 Aug →
cache6–130.0041%29 Aug →
dust213–90.1021%29 Aug →
dust213–40.1529%29 Aug →
ancient13–40.2023%29 Aug →
dust213–110.0520%29 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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