Villu

Villu — CS2 Stats

EE76561199073428239[U:1:1113162511]Steam profile ↗✓ No bans

1,905Tracked matches52%Win rate2022Tracked since
1,859Hours in CS29Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
Premier CS Rating22,689Top 25% of 211,827 CSDB-tracked playersPink band · top ~5.5% of ranked players (population est.)
CSDB Leaderboard#47045 of 258704 tracked
FaceitLevel 9 · 1,761 ELOTop 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,689 +56 16 Aug – 29 Oct · 30 days played
20,41023,905peak 23,90516 Aug29 Oct
Faceit ELO: 1,761 +0 1 Sept – 10 Sept · 3 observations
1,7611,761peak 1,7611 Sept10 Sept
23,905Peak Premier in tracked matches
1,761Highest Faceit ELO seen on CSDB
28Days played since 2026-08-16

Faceit ELO

  • At peak — 1,761
  • Next: Level 10 at 2,001 — 240 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-01
  • Level 8 first seen 2026-09-01

Premier CS Rating

  • 1,216 below peak (23,905)
  • +2,046 over 30 days · improving
  • Next: Red band at 25,000 — 2,311 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate44.0%48.2%50.9%7.0% short
Shot accuracy4.8%13.2%13.7%8.9% short
Kill/death ratio1.221.071.09above
Match win rate50.9%46.9%48.4%above

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGVilluFACEITLevel 9 · 1,761 ELOSTANDINGTop 20.7% of rankedPREMIER22,689 · Pink bandPEAK ELO1,761csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim58
Positioning66
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY51–44–5Last 10051%Win rateLWWLWLLWLW

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating · +3.3pp headshot accuracy · −33ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 491ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 537ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 553ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim5.8
Utility5.6
Positioning6.6
Opening Duels3.9
Clutch4.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 61% on T to 45% on CT — first contacts on the defending side are being lost.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning6.6
Utility5.6
Mechanics4.2
Opening Duels5.8
Win Impact5.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time545ms−43ms
first ⅓ avg 588ms → last ⅓ avg 545ms
Headshot accuracy13.5%−2.6%
first ⅓ avg 16.1% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · inferno, 17 Oct →
40%Best headshot accuracy · 0–13 · cache, 3 Oct →
188msFastest reaction time · 5–9 · vertigo, 24 Oct →
13–0Biggest win · dust2, 17 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–4In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 65% over 17cacheWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA2011–955%0.01
nukeS1711–665%0.01
dust2B178–947%-0.00
infernoB147–750%0.01
anubisA116–555%0.02
cacheC114–736%-0.00
ancientC73–443%0.03
vertigo—20–20%0.02
office—11–0100%-0.08

Across the last 100 tracked matches.

Lifetime stats

49,570Lifetime kills
1.22K/D · Top 25% of Level 9 players
2,633Matches
50.9%Match win rate · Top 25% of Level 9 players
44.0%Headshot %
4.8%Shot accuracy
7,007MVPs
1,055Hours (in match)
3,618Bombs planted
819Bombs defused

Most-used weapons

Lifetime map wins

5,978inferno
5,222nuke
2,598vertigo
1,304dust2
313train
149cbble
80office
52lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

153Matches
61%Win rate
1.20Avg K/D
81.4ADR
43%Headshot %

Clutches & streaks

42%1v1 clutch win
20%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage4459%1.1715.5
Nuke2658%1.2716.8
Inferno2361%1.2919.4
Anubis2060%1.1315.4
Vertigo1070%1.4318.2
Ancient1070%1.0416.1
Dust2729%0.9312.0
Overpass367%1.1015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
31.6%Accuracy (enemy spotted)
37.5%Spray accuracy
68.7%Counter-strafing
9.4°Preaim
540msReaction time
61.1%T opening success
44.9%CT opening success
0.73Enemies flashed / flash
3.0%Flash assists
6.95HE damage / grenade
8.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1383% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage10–130.0413%29 Oct →
anubis13–80.0816%28 Oct →
nuke13–30.0622%28 Oct →
inferno6–13-0.0410%28 Oct →
inferno13–5-0.0017%27 Oct →
anubis10–130.0012%25 Oct →
dust24–13-0.096%25 Oct →
dust213–7-0.0314%25 Oct →
inferno11–130.0113%25 Oct →
nuke13–80.0217%25 Oct →
vertigo5–90.0411%24 Oct →
nuke2–9-0.049%24 Oct →
vertigo5–90.006%24 Oct →
nuke9–70.1313%24 Oct →
inferno4–9-0.068%24 Oct →
mirage1–13-0.048%24 Oct →
dust210–13-0.0414%24 Oct →
ancient11–13-0.0413%24 Oct →
inferno13–90.0712%24 Oct →
mirage8–130.0113%24 Oct →
dust216–140.0118%22 Oct →
cache11–13-0.0020%22 Oct →
nuke2–13-0.0113%21 Oct →
mirage13–110.058%20 Oct →
ancient13–30.0412%20 Oct →
anubis13–8-0.0010%20 Oct →
dust28–13-0.0317%20 Oct →
mirage9–13-0.0211%20 Oct →
mirage15–150.0519%18 Oct →
ancient13–50.1314%18 Oct →
mirage0–13-0.0425%18 Oct →
cache13–8-0.0514%18 Oct →
nuke13–70.0217%18 Oct →
nuke13–110.0522%17 Oct →
cache13–10-0.014%17 Oct →
inferno13–40.1614%17 Oct →
anubis13–80.0628%17 Oct →
dust24–13-0.0216%17 Oct →
dust213–00.0114%17 Oct →
nuke13–80.0418%16 Oct →
inferno5–13-0.048%16 Oct →
mirage13–110.0114%16 Oct →
cache4–13-0.0719%16 Oct →
nuke10–13-0.047%16 Oct →
office13–11-0.0811%14 Oct →
inferno13–160.0115%14 Oct →
mirage8–13-0.0211%14 Oct →
dust213–10-0.017%14 Oct →
nuke13–9-0.0013%13 Oct →
ancient6–13-0.0511%13 Oct →
mirage13–110.075%11 Oct →
anubis13–50.0219%11 Oct →
mirage13–90.0723%10 Oct →
anubis13–60.0419%10 Oct →
nuke16–14-0.0023%9 Oct →
anubis13–20.0916%9 Oct →
cache10–130.0315%9 Oct →
anubis15–150.0919%8 Oct →
mirage13–30.0710%8 Oct →
dust22–130.0239%7 Oct →
nuke4–13-0.0310%7 Oct →
nuke13–8-0.0120%7 Oct →
nuke13–5-0.0115%7 Oct →
inferno4–12-0.0115%7 Oct →
ancient13–30.119%6 Oct →
cache8–13-0.019%6 Oct →
dust23–13-0.0616%6 Oct →
inferno13–30.0120%6 Oct →
inferno15–150.0211%6 Oct →
mirage13–10-0.0211%5 Oct →
mirage13–9-0.0121%5 Oct →
mirage13–110.0924%5 Oct →
anubis2–13-0.0322%5 Oct →
dust213–40.1218%5 Oct →
inferno10–80.008%5 Oct →
dust23–13-0.0325%5 Oct →
dust22–13-0.0312%4 Oct →
dust213–70.086%4 Oct →
ancient11–130.016%4 Oct →
inferno13–100.0124%4 Oct →
dust213–9-0.008%4 Oct →
anubis7–12-0.0223%4 Oct →
mirage13–4-0.0535%3 Oct →
cache13–80.0422%3 Oct →
cache0–130.0140%3 Oct →
ancient1–13-0.0021%3 Oct →
cache7–130.047%3 Oct →
dust215–15-0.028%3 Oct →
mirage16–13-0.028%2 Oct →
dust213–100.0412%2 Oct →
nuke6–13-0.0314%1 Oct →
cache10–13-0.0222%1 Oct →
mirage13–70.0123%30 Sept →
nuke13–6-0.022%30 Sept →
cache13–100.0323%30 Sept →
inferno13–4-0.018%30 Sept →
nuke3–130.0021%29 Sept →
mirage0–13-0.0313%29 Sept →
anubis3–13-0.076%18 Aug →
mirage15–150.058%16 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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