Sicko

Sicko — CS2 Stats

ZA76561199069651195[U:1:1109385467]Steam profile ↗✓ No bans

1,214Tracked matches68%Win rate2023Tracked since
838Hours in CS
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating7,974Light Blue band · top ~64.6% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 2 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 7,974 +2,065 2 Aug15 Sept · 39 days played
4,8827,974peak 7,9742 Aug15 Sept
7,974Peak Premier in tracked matches
38Days played since 2026-08-02

Premier CS Rating

  • At peak — 7,974
  • +2,252 over 30 days · improving
  • Next: Blue band at 10,000 2,026 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=7,736), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate32.5%39.9%41.9%9.4% short
Shot accuracy10.6%6.8%9.6%above
Kill/death ratio1.540.920.98above
Match win rate46.7%42.2%43.8%above

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGSickoPREMIER7,974 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim59
Positioning64
Utility8

0–100 skill scores via Leetify.

Recent form

HOT53434Last 10053%Win rateWWWWWWTLWL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −1.9pp headshot accuracy · −32ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 50 · 100% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 569ms

Last 10

  • 721 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 585ms

Last 20

  • 1451 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim5.9
Utility0.8
Positioning6.4
Opening Duels6.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 63% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 70% on T to 52% on CT — first contacts on the defending side are being lost.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning6.4
Utility0.8
Mechanics1.6
Opening Duels7.7
Win Impact10.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time602ms−54ms
first ⅓ avg 656ms → last ⅓ avg 602ms
Headshot accuracy19.5%−1.2%
first ⅓ avg 20.7% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–6 · nuke, 4 Aug
50%Best headshot accuracy · 10–13 · dust2, 11 Sept
406msFastest reaction time · 6–13 · mirage, 6 Sept
13–0Biggest win · dust2, 23 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
W6Current streak
106In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 60% over 5anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2A45261958%0.01
mirageB26131350%0.01
nukeB158753%0.02
anubisD61517%-0.01
cacheA53260%0.05
ancient220100%0.03
inferno1010%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,248Lifetime kills
1.54K/D · Top 5% of Light Blue band
2,885Matches
46.7%Match win rate · Top 25% of Light Blue band
32.5%Headshot %
10.6%Shot accuracy · Top 50% of Light Blue band
7,463MVPs
838Hours (in match)
2,114Bombs planted
576Bombs defused

Most-used weapons

Lifetime map wins

5,055dust2
2,074nuke
1,311inferno
585vertigo
343train
280office
253safehouse
227lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
37.0%Accuracy (enemy spotted)
28.2%Spray accuracy
57.1%Counter-strafing
7.1°Preaim
593msReaction time
70.3%T opening success
51.6%CT opening success
0.17Enemies flashed / flash
1.6%Flash assists
1.40HE damage / grenade
1.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.175 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–11-0.0620%15 Sept
ancient13–110.1113%15 Sept
nuke13–7-0.0431%15 Sept
dust213–60.1217%14 Sept
nuke16–14-0.058%14 Sept
dust213–100.0133%13 Sept
mirage15–150.0514%13 Sept
anubis4–13-0.0627%12 Sept
nuke13–60.128%12 Sept
dust24–13-0.0229%12 Sept
dust213–40.0525%12 Sept
mirage13–11-0.0317%12 Sept
dust210–130.0550%11 Sept
mirage13–80.0319%11 Sept
nuke10–13-0.0131%11 Sept
mirage13–3-0.0010%10 Sept
dust213–90.0421%10 Sept
dust24–13-0.0315%9 Sept
nuke13–110.0415%9 Sept
mirage13–80.0718%8 Sept
nuke5–130.0226%8 Sept
mirage13–110.0724%7 Sept
dust215–150.0322%7 Sept
cache13–70.1021%6 Sept
mirage6–130.046%6 Sept
dust213–80.0321%6 Sept
mirage13–60.027%4 Sept
nuke10–130.014%4 Sept
dust213–70.036%3 Sept
mirage7–13-0.0018%3 Sept
anubis11–130.0124%2 Sept
nuke13–110.0225%2 Sept
dust210–13-0.0219%2 Sept
dust213–80.1319%1 Sept
dust213–110.0817%31 Aug
dust213–160.0720%30 Aug
nuke16–120.0712%30 Aug
mirage8–13-0.0527%26 Aug
dust25–130.048%26 Aug
anubis10–13-0.0420%25 Aug
dust27–13-0.069%25 Aug
dust27–13-0.0218%25 Aug
mirage13–100.0413%24 Aug
dust211–130.059%24 Aug
dust213–3-0.050%23 Aug
nuke13–70.0124%23 Aug
dust213–00.1810%23 Aug
mirage4–13-0.005%23 Aug
mirage13–110.0411%22 Aug
anubis4–13-0.0210%22 Aug
dust213–110.008%22 Aug
dust215–15-0.0315%22 Aug
dust213–50.0429%22 Aug
dust213–7-0.0519%21 Aug
mirage5–13-0.0513%21 Aug
dust213–2-0.0312%21 Aug
dust213–10-0.0218%20 Aug
inferno6–13-0.0217%20 Aug
dust213–60.130%19 Aug
mirage13–30.0730%19 Aug
cache11–13-0.0210%18 Aug
dust211–13-0.0019%18 Aug
dust27–13-0.058%17 Aug
mirage5–130.0410%17 Aug
mirage2–13-0.1225%17 Aug
mirage13–70.0313%16 Aug
dust213–10-0.0410%16 Aug
dust216–130.0317%14 Aug
mirage15–150.0520%14 Aug
mirage7–13-0.047%13 Aug
mirage13–4-0.0423%13 Aug
nuke7–13-0.0338%13 Aug
nuke8–13-0.090%12 Aug
mirage3–130.0419%12 Aug
dust213–90.0128%10 Aug
dust25–13-0.0821%10 Aug
dust216–130.0319%9 Aug
dust213–40.0411%9 Aug
dust211–13-0.0520%9 Aug
mirage13–90.048%8 Aug
dust213–80.1219%8 Aug
anubis7–13-0.0113%7 Aug
nuke14–16-0.0225%7 Aug
cache13–50.088%7 Aug
dust213–8-0.0143%5 Aug
anubis13–30.0329%5 Aug
mirage9–13-0.0121%5 Aug
dust27–13-0.027%5 Aug
mirage16–13-0.0422%5 Aug
dust213–100.0020%5 Aug
ancient13–10-0.0650%4 Aug
dust29–13-0.0133%4 Aug
nuke13–60.2018%4 Aug
cache6–130.0831%4 Aug
dust213–60.0111%4 Aug
mirage8–130.0420%4 Aug
dust28–13-0.0115%3 Aug
dust28–13-0.0223%3 Aug
nuke10–130.0638%2 Aug
cache13–70.035%2 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →