Ballie

Ballie — CS2 Stats

SZ76561199509006881[U:1:1548741153]Steam profile ↗✓ No bans

1,450Tracked matches62%Win rate2023Tracked since
CSDB Rating4.1 DevelopingAll-Rounder
Premier CS Rating3,932Grey band · top ~83.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 2 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 3,932 -119 2 Aug16 Sept · 35 days played
3,0594,716peak 4,7162 Aug16 Sept
4,716Peak Premier in tracked matches
34Days played since 2026-08-02

Premier CS Rating

  • 784 below peak (4,716)
  • +4 over 30 days · steady
  • Next: Light Blue band at 5,000 1,068 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGBalliePREMIER3,932 · Grey bandcsdb.gg/stats

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Performance scores

Aim32
Positioning50
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY49492Last 10049%Win rateWLLWLWWLWW

Last 10 vs previous 10: +10pp win rate · +0.05 avg rating · +1.4pp headshot accuracy · +3ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 589ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 636ms

Last 20

  • 1181 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 11%
  • Avg reaction 634ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim3.2
Utility5.1
Positioning5.0
Opening Duels2.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 65% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning5.0
Utility5.1
Mechanics4.2
Opening Duels2.7
Win Impact9.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time614ms−28ms
first ⅓ avg 642ms → last ⅓ avg 614ms
Headshot accuracy10.8%+1.4%
first ⅓ avg 9.5% → last ⅓ avg 10.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–0 · dust2, 23 Aug
20%Best headshot accuracy · 7–13 · dust2, 17 Aug
453msFastest reaction time · 8–13 · inferno, 5 Sept
13–0Biggest win · dust2, 23 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
76In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 56% over 9mirageWeakest map · 39% over 28
MapGradePlayedRecordWin rateAvg rating
dust2B39211854%-0.01
mirageC28111739%-0.04
nukeB179853%-0.03
anubisA95456%-0.00
cache42250%0.04
inferno2020%-0.08
ancient110100%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (39% over 28). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.8%Headshot accuracy
29.7%Accuracy (enemy spotted)
32.9%Spray accuracy
69.0%Counter-strafing
11.4°Preaim
622msReaction time
36.8%T opening success
44.8%CT opening success
0.50Enemies flashed / flash
1.6%Flash assists
7.23HE damage / grenade
5.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.7947% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4983 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.8407% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 28 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0311%16 Sept
dust25–13-0.0310%16 Sept
dust25–130.0218%16 Sept
mirage13–50.0713%16 Sept
cache9–130.088%15 Sept
dust213–110.0213%15 Sept
anubis13–20.0712%15 Sept
dust24–130.0112%15 Sept
dust213–60.0114%14 Sept
nuke16–140.027%14 Sept
dust213–16-0.0615%14 Sept
mirage1–13-0.096%14 Sept
dust213–10-0.0411%13 Sept
mirage15–15-0.0513%13 Sept
mirage13–80.0110%8 Sept
nuke5–13-0.096%8 Sept
cache13–70.065%6 Sept
anubis13–50.0110%6 Sept
dust213–70.0718%5 Sept
inferno8–13-0.089%5 Sept
mirage13–6-0.0012%5 Sept
anubis13–11-0.014%5 Sept
dust213–60.0112%4 Sept
nuke6–13-0.057%4 Sept
mirage13–60.0010%4 Sept
anubis11–13-0.0115%2 Sept
nuke13–11-0.0610%2 Sept
dust210–13-0.0414%2 Sept
dust213–8-0.047%1 Sept
dust213–8-0.0411%1 Sept
mirage14–160.049%1 Sept
dust213–11-0.1010%31 Aug
nuke13–90.0715%31 Aug
mirage4–13-0.107%31 Aug
dust213–16-0.064%30 Aug
nuke16–12-0.018%30 Aug
mirage6–130.022%28 Aug
mirage8–13-0.057%28 Aug
dust27–130.055%28 Aug
anubis9–130.016%27 Aug
dust215–150.119%26 Aug
anubis10–13-0.019%25 Aug
dust27–13-0.055%25 Aug
dust27–13-0.029%25 Aug
mirage13–10-0.0410%24 Aug
dust211–13-0.057%24 Aug
dust213–3-0.030%23 Aug
mirage13–7-0.007%23 Aug
nuke13–70.038%23 Aug
dust213–00.1212%23 Aug
mirage4–13-0.072%23 Aug
nuke13–9-0.0514%22 Aug
dust23–13-0.0314%22 Aug
dust213–11-0.0211%22 Aug
dust213–7-0.047%21 Aug
mirage5–13-0.066%21 Aug
dust213–20.0516%21 Aug
mirage13–80.024%21 Aug
mirage7–13-0.045%20 Aug
dust213–10-0.0211%20 Aug
inferno6–13-0.079%20 Aug
cache11–13-0.029%18 Aug
dust211–130.027%18 Aug
dust27–130.0120%17 Aug
mirage5–13-0.069%17 Aug
mirage2–13-0.117%17 Aug
mirage13–4-0.0013%13 Aug
nuke7–13-0.0411%13 Aug
dust213–7-0.073%13 Aug
nuke8–13-0.033%12 Aug
mirage3–13-0.116%12 Aug
dust213–90.0615%12 Aug
nuke4–13-0.1010%12 Aug
mirage1–13-0.103%12 Aug
dust213–90.0219%10 Aug
dust25–13-0.0210%10 Aug
dust216–13-0.057%9 Aug
dust213–4-0.086%9 Aug
nuke13–1-0.0017%8 Aug
mirage13–10-0.066%8 Aug
mirage0–13-0.108%8 Aug
mirage13–9-0.0313%8 Aug
dust213–8-0.0212%8 Aug
anubis7–13-0.023%7 Aug
nuke14–16-0.0414%7 Aug
cache13–50.0416%7 Aug
mirage5–13-0.0610%7 Aug
anubis13–9-0.034%6 Aug
nuke13–16-0.0210%6 Aug
dust28–130.0215%6 Aug
dust213–80.029%5 Aug
anubis13–3-0.026%5 Aug
mirage9–13-0.039%5 Aug
dust27–13-0.0520%5 Aug
ancient13–10-0.025%4 Aug
dust29–130.0111%4 Aug
nuke13–6-0.043%4 Aug
nuke13–100.009%3 Aug
mirage12–160.018%3 Aug
nuke10–13-0.0413%2 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →