Bag n Hoes call me biflexual

Bag n Hoes call me biflexual — CS2 Stats

GR76561199067773301[U:1:1107507573]Steam profile ↗✓ No bans

178Tracked matches44%Win rate2021Tracked since
945Hours in CS18Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,128), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate46.3%41.3%41.8%above
Shot accuracy15.5%12.7%12.2%above
Kill/death ratio1.070.950.98above
Match win rate51.0%42.6%43.3%above

Across every metric we can compare, this profile already matches the typical Level 3 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGBag n Hoes call me biflex…FACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim66
Positioning51
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY39–46–15Last 10039%Win rateLLLWWWWLLL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +0.2pp headshot accuracy · −47ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 666ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 642ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 665ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.6
Utility2.7
Positioning5.1
Opening Duels2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 58% on T to 42% on CT — first contacts on the defending side are being lost.

Reaction time. 649ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.1
Utility2.7
Mechanics7.4
Opening Duels5.0
Win Impact3.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time650ms−7ms
first ⅓ avg 657ms → last ⅓ avg 650ms
Headshot accuracy17.0%−1.5%
first ⅓ avg 18.6% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–5 · nuke, 5 Oct →
42%Best headshot accuracy · 13–7 · nuke, 27 Oct →
469msFastest reaction time · 1–13 · cache, 21 Oct →
13–1Biggest win · nuke, 5 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
6–6In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 47% over 62cacheWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB6229–3347%-0.03
officeD82–625%-0.08
anubisC52–340%-0.00
cacheD50–50%-0.01
mirage—41–325%-0.02
inferno—41–325%0.01
vertigo—30–30%0.01
overpass—21–150%0.02
dust2—21–150%-0.02
italy—21–150%-0.06
shelter—10–10%0.01
train—10–10%-0.03
fachwerk—11–0100%0.04

Across the last 100 tracked matches.

Lifetime stats

30,631Lifetime kills
1.07K/D · Top 50% of Level 2 players
2,017Matches
51.0%Match win rate · Top 10% of Level 2 players
46.3%Headshot % · Top 50% of Level 2 players
15.5%Shot accuracy · Top 50% of Level 2 players
4,270MVPs
517Hours (in match)
947Bombs planted
777Bombs defused

Most-used weapons

AK-478,472
AWP4,048
SSG 081,541
Knife509

Lifetime map wins

5,314nuke
2,295dust2
1,095inferno
646vertigo
400train
198office
92cbble
83lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
30.9%Accuracy (enemy spotted)
42.8%Spray accuracy
83.4%Counter-strafing
9.2°Preaim
649msReaction time
58.4%T opening success
41.5%CT opening success
0.40Enemies flashed / flash
2.9%Flash assists
8.04HE damage / grenade
3.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4012 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke7–130.0217%13 Nov →
nuke11–130.0129%13 Nov →
nuke4–13-0.028%13 Nov →
nuke13–30.0412%12 Nov →
nuke13–40.0326%12 Nov →
office13–5-0.060%5 Nov →
nuke13–4-0.0240%5 Nov →
anubis8–13-0.0314%4 Nov →
nuke6–130.0210%4 Nov →
nuke5–13-0.0811%4 Nov →
nuke13–11-0.0514%4 Nov →
anubis7–13-0.0216%3 Nov →
nuke11–13-0.0414%3 Nov →
nuke12–12-0.0315%3 Nov →
nuke13–80.0222%2 Nov →
nuke12–12-0.0520%2 Nov →
nuke10–13-0.0720%2 Nov →
nuke13–50.0119%1 Nov →
cache10–13-0.0113%30 Oct →
nuke12–12-0.0413%30 Oct →
nuke6–11-0.0315%30 Oct →
nuke8–13-0.0724%30 Oct →
nuke13–5-0.0511%29 Oct →
mirage9–13-0.068%29 Oct →
nuke12–12-0.0817%29 Oct →
shelter12–120.0137%28 Oct →
office6–13-0.0617%28 Oct →
nuke7–13-0.0813%28 Oct →
nuke13–11-0.0811%28 Oct →
anubis13–20.0431%28 Oct →
office7–13-0.1110%28 Oct →
office11–13-0.0616%28 Oct →
nuke13–6-0.0822%27 Oct →
nuke13–7-0.0642%27 Oct →
nuke13–5-0.0118%27 Oct →
nuke13–8-0.0323%26 Oct →
overpass3–130.0512%26 Oct →
train12–12-0.0316%26 Oct →
dust27–13-0.0211%26 Oct →
nuke2–13-0.0910%26 Oct →
mirage11–130.0320%26 Oct →
anubis13–8-0.0111%26 Oct →
office5–13-0.0714%25 Oct →
anubis12–120.006%25 Oct →
nuke6–13-0.0225%25 Oct →
nuke13–9-0.0523%25 Oct →
dust213–11-0.0320%23 Oct →
nuke13–6-0.0520%23 Oct →
nuke13–11-0.0521%22 Oct →
cache9–13-0.058%21 Oct →
cache9–130.0110%21 Oct →
cache1–13-0.0423%21 Oct →
italy7–13-0.047%20 Oct →
office13–10-0.1218%20 Oct →
nuke4–13-0.1025%19 Oct →
cache10–130.0221%19 Oct →
nuke11–13-0.0318%19 Oct →
nuke9–130.0424%18 Oct →
nuke13–20.0626%18 Oct →
nuke12–12-0.0133%18 Oct →
inferno12–120.0226%17 Oct →
nuke9–1-0.120%17 Oct →
nuke1–13-0.0717%17 Oct →
nuke4–13-0.0314%16 Oct →
nuke13–7-0.0527%16 Oct →
nuke13–7-0.039%16 Oct →
italy13–3-0.080%15 Oct →
inferno9–130.0517%15 Oct →
nuke5–13-0.0410%15 Oct →
fachwerk13–20.0417%14 Oct →
nuke13–110.0214%14 Oct →
nuke13–11-0.0513%14 Oct →
inferno12–12-0.0618%13 Oct →
nuke13–4-0.0138%13 Oct →
nuke6–13-0.0415%13 Oct →
vertigo7–13-0.0418%12 Oct →
inferno13–40.017%12 Oct →
overpass9–0-0.000%11 Oct →
vertigo11–130.0215%11 Oct →
office12–12-0.1117%11 Oct →
nuke5–13-0.0525%9 Oct →
office12–12-0.069%9 Oct →
mirage13–80.028%8 Oct →
mirage7–13-0.0519%8 Oct →
nuke5–13-0.0717%8 Oct →
nuke12–12-0.0530%8 Oct →
nuke8–13-0.0715%7 Oct →
vertigo6–130.0533%7 Oct →
nuke13–9-0.0119%7 Oct →
nuke12–12-0.0017%6 Oct →
nuke13–50.0819%5 Oct →
nuke11–6-0.0427%5 Oct →
nuke13–10.0028%5 Oct →
nuke5–13-0.0716%4 Oct →
nuke13–8-0.0420%3 Oct →
nuke3–13-0.1116%3 Oct →
nuke5–130.0028%3 Oct →
nuke8–13-0.0122%2 Oct →
nuke13–30.0137%2 Oct →
nuke12–12-0.039%1 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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