assist

assist — CS2 Stats

AD76561199060989218[U:1:1100723490]Steam profile ↗✓ No bans

1,056Tracked matches50%Win rate2025Tracked since
940Hours in CS4Hrs last 2 wks
CSDB Rating3.5 LearningPositional Player
Premier CS Rating14,139Blue band · top ~33% of ranked players (population est.)
FaceitLevel 3 · 751 ELOTop 90.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,139 +2,160 2 Aug – 14 Nov · 24 days played
11,74916,572peak 16,5722 Aug14 Nov
Faceit ELO: 751 +0 1 Sept – 3 Nov · 4 observations
751751peak 7511 Sept3 Nov
16,751Peak Premier in tracked matches
751Highest Faceit ELO seen on CSDB
27Days played since 2026-08-02

Faceit ELO

  • At peak — 751
  • 0 over 30 days · steady
  • Next: Level 4 at 901 — 150 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-09-01
  • Level 2 first seen 2026-09-01

Premier CS Rating

  • 2,433 below peak (16,572)
  • -861 over 30 days · declining
  • -1,507 over 90 days
  • Next: Purple band at 15,000 — 861 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,677), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate36.9%41.8%42.7%5.8% short
Shot accuracy2.2%12.2%11.2%9.0% short
Kill/death ratio0.700.980.990.29 short
Match win rate49.8%43.3%43.9%above

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGassistFACEITLevel 3 · 751 ELOSTANDINGTop 90.6% of rankedPREMIER14,139 · Blue band30 DAYS0 ELOPEAK ELO751csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim29
Positioning54
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY46–48–6Last 10046%Win rateWWLWLLLLWL

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · +3.3pp headshot accuracy · −69ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 517ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 536ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 10%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim2.9
Utility3.7
Positioning5.4
Opening Duels2.6
Clutch4.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 69% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning5.4
Utility3.7
Mechanics1.5
Opening Duels4.4
Win Impact5.0

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.05
first ⅓ avg 0.02 → last ⅓ avg -0.02
Reaction time580ms+29ms
first ⅓ avg 551ms → last ⅓ avg 580ms
Headshot accuracy12.4%−4.2%
first ⅓ avg 16.5% → last ⅓ avg 12.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–7 · vertigo, 4 Aug →
33%Best headshot accuracy · 3–2 · vertigo, 13 Aug →
367msFastest reaction time · 3–2 · vertigo, 13 Aug →
13–2Biggest win · vertigo, 4 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W2Current streak
8–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

mirageBest map · 61% over 23infernoWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
vertigoB2513–1252%-0.01
mirageA2314–961%0.01
dust2B147–750%-0.00
infernoD113–827%-0.01
anubisD103–730%-0.01
ancientC52–340%-0.01
cache—42–250%-0.03
nuke—31–233%-0.04
office—21–150%-0.04
overpass—20–20%-0.01
shelter—10–10%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

17,650Lifetime kills
0.70K/D
1,933Matches
49.8%Match win rate · Top 10% of Level 3 players
36.9%Headshot %
2.2%Shot accuracy
3,596MVPs
465Hours (in match)
1,041Bombs planted
363Bombs defused

Most-used weapons

Lifetime map wins

3,782vertigo
2,685inferno
2,202dust2
349nuke
274office
257train
216lake
55italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

24Matches
33%Win rate
0.89Avg K/D
66.5ADR
41%Headshot %

Clutches & streaks

42%1v1 clutch win
33%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1030%0.7810.6
Dust2540%0.5810.0
Anubis475%2.0921.3
Ancient30%0.5911.0
Nuke10%0.142.0
Overpass10%0.357.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
29.5%Accuracy (enemy spotted)
36.2%Spray accuracy
56.9%Counter-strafing
11.8°Preaim
585msReaction time
44.3%T opening success
50.9%CT opening success
0.44Enemies flashed / flash
5.2%Flash assists
11.81HE damage / grenade
5.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.475% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4383 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–70.0411%14 Nov →
vertigo9–7-0.016%14 Nov →
vertigo3–9-0.0913%14 Nov →
mirage13–110.0520%11 Nov →
anubis6–130.0312%11 Nov →
dust29–13-0.014%11 Nov →
ancient2–80.015%11 Nov →
cache6–13-0.097%26 Oct →
mirage13–7-0.0713%26 Oct →
inferno7–13-0.0723%26 Oct →
anubis7–13-0.0815%10 Oct →
inferno7–13-0.0212%10 Oct →
dust213–30.029%10 Oct →
mirage13–6-0.054%10 Oct →
nuke7–13-0.0610%6 Oct →
vertigo13–10-0.035%27 Sept →
vertigo9–50.048%27 Sept →
mirage13–30.0314%14 Sept →
nuke13–60.000%14 Sept →
inferno8–13-0.043%14 Sept →
mirage13–3-0.0316%11 Sept →
ancient13–6-0.046%11 Sept →
dust25–13-0.0222%11 Sept →
dust211–13-0.0613%11 Sept →
vertigo8–80.0032%4 Sept →
vertigo3–9-0.0728%4 Sept →
vertigo13–2-0.0222%4 Sept →
office13–4-0.0611%4 Sept →
mirage10–13-0.057%28 Aug →
dust20–13-0.067%28 Aug →
vertigo11–13-0.0226%23 Aug →
mirage13–10-0.0217%18 Aug →
anubis13–60.0511%16 Aug →
ancient11–13-0.029%16 Aug →
anubis5–130.0115%16 Aug →
vertigo10–13-0.0114%16 Aug →
vertigo11–13-0.0017%16 Aug →
vertigo13–90.0216%15 Aug →
vertigo4–13-0.0617%15 Aug →
vertigo13–3-0.037%15 Aug →
anubis13–16-0.0315%14 Aug →
inferno5–13-0.085%14 Aug →
mirage7–13-0.0413%14 Aug →
mirage13–8-0.0017%14 Aug →
dust24–13-0.0821%14 Aug →
inferno13–110.0217%14 Aug →
vertigo9–13-0.0711%13 Aug →
vertigo3–20.1033%13 Aug →
vertigo13–9-0.0217%13 Aug →
mirage5–13-0.097%13 Aug →
inferno10–13-0.0710%13 Aug →
vertigo13–8-0.0010%12 Aug →
shelter11–13-0.079%12 Aug →
overpass3–13-0.0410%12 Aug →
vertigo10–130.0217%11 Aug →
mirage12–12-0.009%11 Aug →
mirage10–13-0.0417%11 Aug →
anubis13–90.0716%10 Aug →
anubis7–13-0.0611%10 Aug →
cache9–13-0.0815%10 Aug →
mirage13–40.0517%10 Aug →
dust213–90.0215%10 Aug →
inferno6–13-0.0612%10 Aug →
mirage13–50.0912%9 Aug →
dust213–11-0.0114%9 Aug →
mirage10–130.068%9 Aug →
nuke5–13-0.0617%9 Aug →
mirage13–70.069%9 Aug →
inferno9–130.0613%9 Aug →
dust210–130.0331%9 Aug →
dust213–110.0120%9 Aug →
mirage13–90.0520%9 Aug →
mirage13–16-0.0216%8 Aug →
dust213–110.0117%8 Aug →
anubis13–100.0415%7 Aug →
inferno13–30.0821%7 Aug →
mirage13–100.0618%7 Aug →
inferno13–90.076%7 Aug →
ancient16–13-0.0516%6 Aug →
cache13–50.0632%6 Aug →
mirage13–8-0.0113%6 Aug →
mirage10–130.038%5 Aug →
dust216–14-0.0129%5 Aug →
overpass9–130.0111%4 Aug →
ancient5–130.0417%4 Aug →
cache13–20.0013%4 Aug →
dust213–70.0613%4 Aug →
vertigo13–70.1526%4 Aug →
vertigo13–40.0011%4 Aug →
vertigo13–3-0.016%4 Aug →
inferno0–13-0.036%3 Aug →
vertigo13–30.1217%3 Aug →
office12–12-0.0212%3 Aug →
vertigo11–130.0026%3 Aug →
vertigo3–13-0.0615%3 Aug →
vertigo12–12-0.0910%3 Aug →
mirage4–130.0219%3 Aug →
anubis6–13-0.0425%2 Aug →
dust215–150.0714%2 Aug →
anubis15–15-0.0423%2 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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