S0ul Eat3r

S0ul Eat3r — CS2 Stats

ES76561199057526444[U:1:1097260716]Steam profile ↗✓ No bans

1,151Tracked matches50%Win rate2021Tracked since
2,355Hours in CS92Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating14,055Blue band · top ~33.4% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanSilver IV
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 28 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,055 +1,725 28 Jul17 Sept · 29 days played
12,33014,999peak 14,99928 Jul17 Sept
Faceit ELO: 608 +0 2 Sept3 Sept · 2 observations
608608peak 6082 Sept3 Sept
14,999Peak Premier in tracked matches
608Highest Faceit ELO seen on CSDB
30Days played since 2026-07-28

Premier CS Rating

  • 944 below peak (14,999)
  • -513 over 30 days · declining
  • Next: Purple band at 15,000 945 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-02
  • Light Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=12,302), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate52.4%45.7%46.8%above
Shot accuracy6.3%12.7%13.0%6.7% short
Kill/death ratio0.741.051.060.32 short
Match win rate42.5%45.7%46.3%3.8% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGS0ul Eat3rFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER14,055 · Blue bandPEAK ELO608csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning61
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY48493Last 10048%Win rateLWWLLLWLLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −0.6pp headshot accuracy · −36ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 29%
  • Avg reaction 608ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 577ms

Last 20

  • 9101 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim5.7
Utility5.4
Positioning6.1
Opening Duels5.2
Clutch3.0

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 57% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning6.1
Utility5.4
Mechanics5.4
Opening Duels4.8
Win Impact5.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time598ms−15ms
first ⅓ avg 613ms → last ⅓ avg 598ms
Headshot accuracy23.4%+2.1%
first ⅓ avg 21.3% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.32Best match rating · 9–0 · inferno, 11 Sept
39%Best headshot accuracy · 13–9 · inferno, 8 Sept
250msFastest reaction time · 0–2 · ancient, 3 Aug
13–1Biggest win · dust2, 3 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
1013In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 64% over 11anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoA27161159%-0.00
ancientC1871139%-0.01
mirageC167944%-0.01
dust2C114736%0.01
nukeA117464%-0.00
cacheA106460%-0.01
anubisD61517%-0.01
eldorado1010%0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

31,180Lifetime kills
0.74K/D
2,248Matches
42.5%Match win rate
52.4%Headshot % · Top 25% of Level 7 players
6.3%Shot accuracy
4,389MVPs
855Hours (in match)
1,423Bombs planted
419Bombs defused

Most-used weapons

Lifetime map wins

3,841inferno
3,424dust2
1,679nuke
771train
720vertigo
519cbble
47office
32lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

272Matches
53%Win rate
0.93Avg K/D
75.5ADR
55%Headshot %

Clutches & streaks

35%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage5850%1.0114.7
Ancient4264%0.8513.8
Dust24240%0.9416.0
Inferno3768%0.9714.2
Anubis3152%0.9414.8
Nuke2948%0.8713.9
Cache2348%0.9115.4
Overpass475%0.7314.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
29.7%Accuracy (enemy spotted)
33.4%Spray accuracy
74.1%Counter-strafing
11.3°Preaim
587msReaction time
41.4%T opening success
56.9%CT opening success
0.76Enemies flashed / flash
8.3%Flash assists
7.62HE damage / grenade
3.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4022 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage5–130.0027%17 Sept
inferno13–5-0.0636%17 Sept
inferno13–11-0.0527%16 Sept
cache11–13-0.0416%15 Sept
dust26–13-0.0336%15 Sept
nuke9–13-0.0716%13 Sept
inferno13–80.0119%13 Sept
dust211–130.1029%13 Sept
ancient14–16-0.0118%11 Sept
inferno9–00.3226%11 Sept
ancient15–150.0216%10 Sept
dust213–70.0227%10 Sept
mirage13–40.0729%10 Sept
eldorado7–90.0620%10 Sept
dust25–13-0.0431%8 Sept
inferno13–90.0639%8 Sept
dust213–70.0829%8 Sept
cache13–9-0.0119%2 Sept
inferno9–130.0124%31 Aug
dust29–13-0.0123%31 Aug
ancient13–60.1319%31 Aug
mirage13–50.0315%31 Aug
nuke13–60.0121%29 Aug
inferno11–13-0.0324%24 Aug
dust26–13-0.0619%24 Aug
nuke13–40.0528%19 Aug
mirage13–8-0.0326%19 Aug
nuke13–5-0.0316%19 Aug
mirage0–13-0.0618%19 Aug
cache15–15-0.0511%16 Aug
ancient8–13-0.0526%16 Aug
nuke4–13-0.0419%16 Aug
mirage13–100.0224%16 Aug
mirage13–110.0224%14 Aug
nuke13–20.0417%14 Aug
inferno11–130.0120%14 Aug
cache9–13-0.0117%13 Aug
inferno16–12-0.0019%13 Aug
ancient13–80.0226%13 Aug
mirage15–15-0.0314%13 Aug
anubis6–130.0120%12 Aug
mirage9–13-0.0314%11 Aug
inferno11–13-0.0218%11 Aug
inferno13–11-0.0533%11 Aug
mirage9–13-0.099%11 Aug
anubis10–130.0129%10 Aug
inferno8–130.0624%10 Aug
mirage10–13-0.0129%10 Aug
inferno13–11-0.0313%10 Aug
mirage6–130.0023%8 Aug
mirage4–13-0.0322%8 Aug
nuke13–90.0622%8 Aug
ancient11–13-0.0217%8 Aug
cache13–9-0.0218%8 Aug
ancient11–13-0.0021%7 Aug
anubis8–13-0.0227%6 Aug
inferno13–110.0028%6 Aug
inferno13–9-0.0329%6 Aug
cache10–13-0.0513%6 Aug
anubis11–13-0.0628%6 Aug
inferno8–13-0.0213%5 Aug
nuke14–16-0.0117%5 Aug
inferno13–5-0.0226%5 Aug
nuke10–13-0.0115%5 Aug
ancient13–10-0.0019%4 Aug
mirage8–13-0.0414%4 Aug
ancient11–130.0414%4 Aug
inferno12–16-0.0519%4 Aug
cache13–90.0333%3 Aug
dust213–10.0422%3 Aug
ancient0–2-0.120%3 Aug
ancient2–13-0.0725%3 Aug
inferno13–80.0021%3 Aug
inferno13–100.0235%3 Aug
nuke13–100.0330%2 Aug
nuke13–5-0.0219%2 Aug
mirage13–10.0119%2 Aug
inferno13–16-0.0427%2 Aug
ancient13–110.0323%2 Aug
dust28–13-0.0529%1 Aug
inferno6–13-0.0929%1 Aug
ancient16–14-0.0022%1 Aug
inferno13–9-0.0516%31 Jul
mirage13–110.0014%31 Jul
dust29–130.0221%31 Jul
inferno13–8-0.0113%31 Jul
ancient13–6-0.0115%30 Jul
inferno9–13-0.0222%30 Jul
ancient13–11-0.0123%29 Jul
ancient9–13-0.0211%29 Jul
cache16–140.0422%29 Jul
inferno4–13-0.0330%29 Jul
cache13–50.0419%29 Jul
anubis13–30.0318%29 Jul
anubis4–13-0.0322%28 Jul
inferno13–80.0312%28 Jul
ancient9–13-0.0028%28 Jul
cache13–4-0.0218%28 Jul
ancient9–13-0.0327%28 Jul
dust213–60.0323%28 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →