RustyV1king

RustyV1king — CS2 Stats

DK76561199056264060[U:1:1095998332]Steam profile ↗✓ No bans

2,057Tracked matches47%Win rate2020Tracked since
1,305Hours in CS
CSDB Rating3.8 LearningSupport
Premier CS Rating9,238Light Blue band · top ~58.5% of ranked players (population est.)
FaceitLevel 4 · 903 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Jun 2026 (120 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,238 -2,398 11 Jan – 29 Jun · 5 days played
9,23811,849peak 11,84911 Jan29 Jun
12,595Peak Premier in tracked matches
903Highest Faceit ELO seen on CSDB
36Days played since 2025-08-07

Faceit ELO

  • At peak — 903
  • Next: Level 5 at 1,051 — 148 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 2,611 below peak (11,849)
  • -2,611 over 90 days
  • Next: Blue band at 10,000 — 762 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches6——
Win rate0%——
K/D0.77——
Headshot %33%——

Measured 23 Sep 2026 → 27 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate47.2%42.7%43.8%above
Shot accuracy11.3%11.2%12.0%0.7% short
Kill/death ratio1.050.991.02above
Match win rate37.7%43.9%44.7%7.0% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRustyV1kingFACEITLevel 4 · 903 ELOSTANDINGTop 81.0% of rankedPREMIER9,238 · Light Blue bandPEAK ELO903csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim42
Positioning35
Utility66

0–100 skill scores via Leetify.

Recent form

STEADY46–51–3Last 10046%Win rateWLWWLLLLWL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +0.5pp headshot accuracy · +15ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 666ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 642ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 634ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.3 against its own average).

Aim4.2
Utility6.6
Positioning3.5
Opening Duels0.2
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 63% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning3.5
Utility6.6
Mechanics5.6
Opening Duels0.2
Win Impact3.9

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time644ms+12ms
first ⅓ avg 632ms → last ⅓ avg 644ms
Headshot accuracy15.2%−0.9%
first ⅓ avg 16.1% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–4 · nuke, 3 Apr →
29%Best headshot accuracy · 13–11 · inferno, 22 Mar →
375msFastest reaction time · 8–13 · inferno, 10 Aug →
13–0Biggest win · overpass, 18 Jan →

Across the last 100 tracked matches.

Highlights

4Longest win streak
9–11In matches decided by ≤2 rounds
16Overtime games

Map breakdown

anubisBest map · 67% over 9ancientWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
infernoB2713–1448%-0.04
nukeA2516–964%-0.02
overpassC176–1135%-0.03
ancientD133–1023%-0.04
anubisS96–367%-0.01
mirage—40–40%-0.06
vertigo—21–150%-0.05
train—21–150%-0.03
dust2—10–10%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,784Lifetime kills
1.05K/D · Top 50% of Level 4 players
3,957Matches
37.7%Match win rate
47.2%Headshot % · Top 50% of Level 4 players
11.3%Shot accuracy · Top 50% of Level 4 players
6,425MVPs
1,305Hours (in match)
2,965Bombs planted
604Bombs defused

Most-used weapons

AK-4720,719
AWP3,331
MP92,603
MAC-102,449
FAMAS2,441
MP72,167

Lifetime map wins

8,254inferno
6,475vertigo
4,945nuke
978train
713dust2
97ar_shoots
77lake
55ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

578Matches
49%Win rate
0.82Avg K/D
69.4ADR
42%Headshot %

Clutches & streaks

35%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno10151%0.9213.3
Nuke8957%0.9313.0
Ancient6133%0.7511.1
Anubis5246%0.7610.8
Vertigo4862%0.8512.8
Train2756%0.8212.7
Overpass2030%0.9414.2
Mirage1947%0.7711.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
31.8%Accuracy (enemy spotted)
33.4%Spray accuracy
75.1%Counter-strafing
12.4°Preaim
635msReaction time
19.1%T opening success
31.8%CT opening success
0.64Enemies flashed / flash
5.6%Flash assists
12.67HE damage / grenade
7.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.4423° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9408% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–110.0117%24 Aug →
ancient7–13-0.0321%31 Jul →
anubis13–50.0223%31 Jul →
anubis13–20.0110%31 Jul →
overpass10–13-0.027%29 Jun →
inferno7–13-0.0515%29 Jun →
nuke10–13-0.0613%29 Jun →
ancient3–13-0.088%29 Jun →
inferno13–40.0220%17 Jun →
anubis5–13-0.0317%17 Jun →
nuke13–10-0.0218%17 Jun →
overpass8–13-0.0321%17 Jun →
inferno19–17-0.0016%25 May →
nuke13–40.0915%3 Apr →
nuke13–4-0.0312%3 Apr →
dust26–13-0.0420%3 Apr →
anubis3–13-0.063%3 Apr →
ancient14–16-0.0613%3 Apr →
inferno11–13-0.0414%3 Apr →
nuke14–160.0113%3 Apr →
mirage6–13-0.0812%3 Apr →
inferno13–10-0.0620%3 Apr →
overpass2–13-0.0414%3 Apr →
nuke13–110.0417%3 Apr →
anubis16–14-0.0714%3 Apr →
ancient3–13-0.1012%3 Apr →
inferno16–14-0.0616%3 Apr →
nuke6–130.039%30 Mar →
overpass13–70.0814%30 Mar →
inferno13–70.0220%30 Mar →
nuke13–7-0.0310%22 Mar →
inferno13–11-0.0629%22 Mar →
overpass10–13-0.0520%22 Mar →
ancient6–13-0.045%22 Mar →
overpass13–10-0.088%26 Feb →
ancient16–13-0.0211%26 Feb →
nuke16–12-0.0721%26 Feb →
inferno15–15-0.0915%23 Feb →
ancient5–13-0.1114%23 Feb →
anubis13–70.0318%22 Feb →
overpass13–10-0.0413%22 Feb →
inferno13–8-0.0210%22 Feb →
ancient10–13-0.0015%13 Feb →
inferno13–10-0.0914%13 Feb →
nuke11–13-0.0716%13 Feb →
vertigo13–9-0.068%30 Jan →
nuke7–13-0.0514%30 Jan →
anubis13–9-0.0119%29 Jan →
nuke13–30.005%29 Jan →
inferno5–13-0.0813%29 Jan →
mirage5–13-0.0417%29 Jan →
anubis17–19-0.0110%29 Jan →
nuke13–10-0.019%29 Jan →
overpass11–13-0.085%28 Jan →
anubis13–100.0417%28 Jan →
inferno3–13-0.0518%24 Jan →
ancient16–140.0212%24 Jan →
inferno9–130.0320%23 Jan →
nuke5–13-0.0123%23 Jan →
overpass13–0-0.0413%18 Jan →
inferno10–13-0.079%18 Jan →
ancient5–13-0.0615%18 Jan →
ancient13–60.0113%11 Jan →
inferno6–13-0.048%7 Jan →
inferno11–13-0.0114%3 Jan →
vertigo6–13-0.0318%19 Dec →
inferno2–9-0.1820%16 Dec →
mirage4–13-0.0622%3 Dec →
nuke13–11-0.0421%3 Dec →
nuke16–13-0.049%7 Nov →
mirage15–15-0.0619%7 Nov →
overpass13–6-0.0414%7 Nov →
inferno13–60.0320%7 Nov →
overpass10–13-0.078%7 Nov →
overpass3–13-0.039%4 Oct →
ancient15–15-0.049%4 Oct →
nuke18–22-0.0613%3 Oct →
train13–10-0.0420%3 Oct →
inferno9–13-0.0117%3 Oct →
nuke10–13-0.088%3 Oct →
train8–13-0.0316%20 Sept →
ancient9–13-0.0823%20 Sept →
inferno13–5-0.0510%20 Sept →
nuke13–80.0317%20 Sept →
overpass7–13-0.0416%13 Sept →
inferno11–13-0.0126%13 Sept →
nuke13–30.0125%9 Sept →
overpass5–13-0.0513%7 Sept →
inferno13–11-0.0119%19 Aug →
inferno4–13-0.0827%19 Aug →
nuke13–10-0.0723%19 Aug →
overpass17–19-0.0412%19 Aug →
nuke13–70.0215%19 Aug →
nuke14–160.0716%17 Aug →
overpass11–130.028%16 Aug →
nuke13–9-0.0421%16 Aug →
inferno13–7-0.0416%10 Aug →
inferno8–13-0.129%10 Aug →
overpass13–100.0521%10 Aug →
nuke13–3-0.0411%7 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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