KVX

KVX — CS2 Stats

CW76561198999860426[U:1:1039594698]Steam profile ↗✓ No bans

1,651Tracked matches20%Win rate2020Tracked since
1,425Hours in CS
CSDB Rating5.0 DevelopingPositional Player
Premier CS Rating18,436Purple band · top ~14.7% of ranked players (population est.)
FaceitLevel 8 · 1,366 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,436 -2,118 17 Jun – 24 Oct · 22 days played
18,43621,427peak 21,42717 Jun24 Oct
Faceit ELO: 1,366 +0 28 Aug – 26 Sept · 7 observations
1,3661,366peak 1,36628 Aug26 Sept
21,826Peak Premier in tracked matches
1,366Highest Faceit ELO seen on CSDB
22Days played since 2026-06-17

Faceit ELO

  • At peak — 1,366
  • 0 over 30 days · steady
  • Next: Level 8 at 1,531 — 165 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-28
  • Level 6 first seen 2026-08-28

Premier CS Rating

  • 2,991 below peak (21,427)
  • -1,183 over 30 days · declining
  • Next: Pink band at 20,000 — 1,564 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-28
  • Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate50.2%46.8%48.2%above
Shot accuracy14.8%13.0%13.2%above
Kill/death ratio1.351.061.07above
Match win rate43.1%46.3%46.9%3.8% short

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKVXFACEITLevel 8 · 1,366 ELOSTANDINGTop 31.2% of rankedPREMIER18,436 · Purple band30 DAYS0 ELOPEAK ELO1,366csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning60
Utility56

0–100 skill scores via Leetify.

Recent form

COLD38–62Last 10038%Win rateLLWLWLLLLL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +0.7pp headshot accuracy · +33ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 605ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 588ms

Last 20

  • 4–16 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim6.4
Utility5.6
Positioning6.0
Opening Duels3.8
Clutch4.0

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 85% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 56% on T to 36% on CT — first contacts on the defending side are being lost.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.0
Utility5.6
Mechanics4.4
Opening Duels4.1
Win Impact0.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.00
Reaction time580ms−30ms
first ⅓ avg 610ms → last ⅓ avg 580ms
Headshot accuracy18.5%+2.5%
first ⅓ avg 16.0% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–0 · nuke, 5 Aug →
30%Best headshot accuracy · 13–7 · nuke, 3 Aug →
313msFastest reaction time · 7–13 · inferno, 19 Aug →
13–0Biggest win · nuke, 5 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
8–11In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 46% over 26dust2Weakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB2612–1446%0.01
ancientC249–1538%0.03
nukeC239–1439%0.01
anubisD155–1033%0.02
dust2D50–50%-0.01
cache—31–233%0.00
overpass—21–150%-0.01
mirage—10–10%-0.03
vertigo—11–0100%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

94,353Lifetime kills
1.35K/D · Top 10% of Level 8 players
3,996Matches
43.1%Match win rate
50.2%Headshot % · Top 50% of Level 8 players
14.8%Shot accuracy · Top 50% of Level 8 players
8,495MVPs
1,425Hours (in match)
3,410Bombs planted
1,200Bombs defused

Most-used weapons

AK-4731,007
AWP4,877
SG 5533,142
AUG2,684
XM10142,681
MP72,537

Lifetime map wins

7,164nuke
5,953inferno
4,377vertigo
1,965train
1,365dust2
286lake
194cbble
144bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

940Matches
51%Win rate
1.09Avg K/D
79.8ADR
43%Headshot %

Clutches & streaks

40%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Nuke18362%1.1315.4
Inferno13248%1.1216.6
Anubis13048%1.0416.4
Ancient9541%1.0015.4
Train6143%1.1117.3
Vertigo5661%1.2016.2
Overpass5351%1.1016.4
Mirage1833%0.8816.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
36.6%Accuracy (enemy spotted)
36.2%Spray accuracy
69.8%Counter-strafing
10.7°Preaim
581msReaction time
56.4%T opening success
36.3%CT opening success
0.43Enemies flashed / flash
7.4%Flash assists
10.62HE damage / grenade
8.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4337 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.3016% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust22–13-0.0124%24 Oct →
inferno7–9-0.0426%24 Oct →
inferno13–50.035%21 Oct →
dust29–13-0.0220%21 Oct →
nuke16–14-0.0520%21 Oct →
anubis9–130.0419%21 Oct →
dust26–130.0119%21 Oct →
mirage8–13-0.0321%21 Oct →
nuke4–13-0.0317%8 Oct →
dust28–13-0.0511%30 Sept →
ancient2–13-0.0824%30 Sept →
nuke11–130.0425%30 Sept →
inferno13–70.0414%30 Sept →
nuke6–130.0315%30 Sept →
inferno13–11-0.0520%16 Sept →
anubis9–13-0.0315%16 Sept →
ancient9–13-0.0212%16 Sept →
ancient7–13-0.0621%16 Sept →
nuke6–13-0.0916%16 Sept →
anubis12–160.0915%12 Sept →
nuke11–130.0630%12 Sept →
cache13–110.0517%9 Sept →
nuke13–70.0817%9 Sept →
dust25–13-0.0020%9 Sept →
anubis7–13-0.0315%9 Sept →
nuke11–13-0.0318%9 Sept →
nuke11–13-0.0826%9 Sept →
nuke13–160.0723%9 Sept →
ancient6–130.0419%9 Sept →
ancient7–13-0.0111%8 Sept →
anubis6–130.0328%8 Sept →
inferno13–110.0216%8 Sept →
ancient13–30.1013%2 Sept →
nuke12–16-0.0014%2 Sept →
ancient13–110.0411%2 Sept →
inferno4–13-0.0822%2 Sept →
ancient6–130.0519%2 Sept →
anubis16–140.0713%2 Sept →
cache11–13-0.0410%2 Sept →
anubis6–13-0.115%2 Sept →
anubis5–13-0.0219%2 Sept →
inferno9–130.0516%1 Sept →
anubis7–13-0.0624%1 Sept →
ancient9–130.0517%29 Aug →
ancient10–130.0523%19 Aug →
inferno7–130.0810%19 Aug →
nuke9–13-0.0226%19 Aug →
nuke13–90.0726%19 Aug →
inferno13–100.0018%19 Aug →
nuke9–130.0120%19 Aug →
inferno13–110.0219%19 Aug →
inferno14–16-0.0414%19 Aug →
ancient13–60.0220%19 Aug →
inferno13–70.1023%19 Aug →
ancient16–130.0815%17 Aug →
inferno13–50.0818%17 Aug →
inferno13–10-0.029%17 Aug →
vertigo16–120.0515%17 Aug →
inferno13–90.0013%17 Aug →
ancient13–10-0.0810%17 Aug →
ancient11–130.009%12 Aug →
cache9–13-0.0113%12 Aug →
inferno8–13-0.0911%12 Aug →
inferno11–13-0.0013%12 Aug →
anubis13–70.0220%12 Aug →
nuke6–13-0.0024%12 Aug →
ancient13–50.0824%12 Aug →
inferno9–130.0414%12 Aug →
nuke14–160.0417%5 Aug →
anubis13–30.0314%5 Aug →
ancient8–50.0314%5 Aug →
nuke13–90.037%5 Aug →
ancient10–130.0410%5 Aug →
ancient3–13-0.0413%5 Aug →
inferno5–130.077%5 Aug →
inferno7–130.0215%5 Aug →
nuke13–00.1818%5 Aug →
nuke13–70.0130%3 Aug →
ancient13–20.0413%3 Aug →
ancient7–130.0224%31 Jul →
anubis13–50.1216%31 Jul →
anubis13–20.1115%31 Jul →
ancient6–130.1220%25 Jul →
anubis7–130.0121%25 Jul →
inferno7–130.0228%3 Jul →
ancient11–130.0214%1 Jul →
inferno10–130.018%1 Jul →
anubis9–13-0.0315%1 Jul →
inferno13–10-0.0123%1 Jul →
overpass16–13-0.068%1 Jul →
ancient13–10.1418%1 Jul →
inferno6–130.0018%1 Jul →
inferno13–40.0514%24 Jun →
ancient10–130.0812%24 Jun →
nuke7–13-0.0417%24 Jun →
nuke13–9-0.0120%24 Jun →
inferno10–130.0216%24 Jun →
overpass2–130.0514%17 Jun →
nuke13–110.0320%17 Jun →
nuke13–90.0616%17 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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