vent1

vent1 — CS2 Stats

76561199056058245[U:1:1095792517]Steam profile ↗✓ No bans

532Tracked matches52%Win rate2024Tracked since
622Hours in CS2Hrs last 2 wks
CSDB Rating4.4 DevelopingClutch Specialist
FaceitLevel 4 · 949 ELOTop 81.0% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 14,731 +4,200 3 Dec – 16 Jan · 13 days played
10,40714,999peak 14,9993 Dec16 Jan
14,999Peak Premier in tracked matches
949Highest Faceit ELO seen on CSDB
62Days played since 2025-11-13

Faceit ELO

  • At peak — 949
  • Next: Level 5 at 1,051 — 102 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,989), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate61.4%42.7%43.8%above
Shot accuracy0.6%11.3%12.0%11.4% short
Kill/death ratio0.910.991.020.10 short
Match win rate50.0%43.9%44.7%above

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGvent1FACEITLevel 4 · 949 ELOSTANDINGTop 81.0% of rankedPEAK ELO949csdb.gg/stats

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Performance scores

Aim63
Positioning46
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY59–30–11Last 10059%Win rateWWLWLWWTWL

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating · −5.3pp headshot accuracy · −31ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 608ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 624ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 25%
  • Avg reaction 640ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+4.6 against its own average).

Aim6.3
Utility1.6
Positioning4.6
Opening Duels1.8
Clutch8.8

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 659ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.6
Utility1.6
Mechanics7.8
Opening Duels1.5
Win Impact5.6

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time665ms−30ms
first ⅓ avg 695ms → last ⅓ avg 665ms
Headshot accuracy26.0%−2.0%
first ⅓ avg 28.0% → last ⅓ avg 26.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 9–2 · nuke, 9 Jan →
57%Best headshot accuracy · 0–13 · dust2, 18 Feb →
422msFastest reaction time · 1–5 · ancient, 29 Jul →
13–0Biggest win · cache, 1 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
4–3In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 88% over 8dust2Weakest map · 50% over 8
MapGradePlayedRecordWin rateAvg rating
ancientA2514–1156%-0.01
mirageA2414–1058%-0.02
cacheS129–375%-0.00
infernoA116–555%-0.00
dust2B84–450%-0.03
nukeS87–188%0.09
anubisB84–450%-0.00
overpass—31–233%-0.02
vertigo—10–10%-0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (50% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,636Lifetime kills
0.91K/D
896Matches
50.0%Match win rate · Top 25% of Level 4 players
61.4%Headshot % · Top 5% of Level 4 players
0.6%Shot accuracy
2,271MVPs
300Hours (in match)
1,221Bombs planted
147Bombs defused

Most-used weapons

Lifetime map wins

1,526dust2
1,050inferno
925nuke
365vertigo
173train
40office
11cbble
3ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

37Matches
49%Win rate
0.89Avg K/D
73.1ADR
62%Headshot %

Clutches & streaks

64%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1040%0.8711.7
Anubis862%1.0115.5
Ancient757%0.6911.3
Inferno540%0.759.2
Dust2367%1.7117.3
Vertigo20%0.6410.0
Nuke250%0.5711.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.2%Headshot accuracy
30.7%Accuracy (enemy spotted)
29.6%Spray accuracy
85.2%Counter-strafing
10.9°Preaim
659msReaction time
37.3%T opening success
34.9%CT opening success
0.18Enemies flashed / flash
0.0%Flash assists
9.94HE damage / grenade
1.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1832 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.3347% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
ancient13–7-0.0611%24 Sept →
cache13–11-0.0226%24 Sept →
mirage8–130.0116%23 Sept →
mirage8–2-0.0423%16 Sept →
mirage2–13-0.0818%14 Sept →
ancient13–50.0534%14 Sept →
ancient13–9-0.0517%11 Sept →
mirage12–12-0.0420%11 Sept →
cache13–20.0428%11 Sept →
ancient8–13-0.0132%31 Jul →
vertigo11–13-0.0028%29 Jul →
ancient1–5-0.0220%29 Jul →
ancient13–5-0.0032%28 Jul →
ancient13–9-0.0023%27 Jul →
ancient6–13-0.0117%26 Jul →
cache12–12-0.0532%8 Jul →
cache7–13-0.0633%23 Jun →
ancient4–13-0.0524%12 Jun →
overpass9–13-0.0331%12 Jun →
dust26–13-0.1038%31 May →
nuke13–10-0.0426%23 May →
inferno2–13-0.0212%23 May →
inferno13–5-0.0110%23 May →
mirage7–130.0128%16 May →
cache13–11-0.0737%15 May →
cache13–1-0.0233%15 May →
cache13–3-0.0024%15 May →
ancient7–13-0.0732%14 May →
cache12–12-0.0633%1 May →
cache13–60.0636%1 May →
cache13–00.0931%1 May →
cache13–70.1028%30 Apr →
cache13–8-0.0026%29 Apr →
ancient13–60.0428%27 Apr →
mirage13–5-0.0322%22 Apr →
inferno12–12-0.0422%30 Mar →
mirage3–13-0.1020%27 Mar →
ancient13–5-0.0231%27 Mar →
ancient12–12-0.0423%20 Mar →
mirage13–80.0131%20 Mar →
mirage13–30.0721%14 Mar →
anubis13–90.0132%13 Mar →
anubis9–13-0.0331%7 Mar →
inferno12–12-0.0226%6 Mar →
mirage10–130.0125%6 Mar →
ancient8–13-0.0716%4 Mar →
ancient13–90.0537%26 Feb →
mirage13–2-0.0126%23 Feb →
dust20–13-0.0457%18 Feb →
mirage16–13-0.0429%18 Feb →
dust26–110.0733%16 Feb →
mirage13–80.0341%2 Feb →
dust213–8-0.0525%1 Feb →
inferno9–00.2029%1 Feb →
inferno13–90.0126%1 Feb →
nuke13–8-0.0329%31 Jan →
mirage13–30.0122%31 Jan →
inferno1–9-0.1350%29 Jan →
nuke9–20.1630%29 Jan →
nuke8–8-0.0026%29 Jan →
ancient11–13-0.0320%28 Jan →
anubis13–9-0.0225%26 Jan →
anubis15–150.0028%26 Jan →
anubis13–60.0033%24 Jan →
dust213–7-0.0513%23 Jan →
nuke9–70.0527%23 Jan →
inferno9–20.0433%23 Jan →
dust213–90.0133%23 Jan →
anubis13–70.0423%23 Jan →
dust215–15-0.0326%16 Jan →
mirage4–13-0.0341%12 Jan →
nuke9–40.1616%11 Jan →
overpass3–12-0.0617%10 Jan →
overpass13–80.0217%9 Jan →
dust213–11-0.0217%9 Jan →
nuke9–30.1648%9 Jan →
nuke9–20.2524%9 Jan →
inferno13–10-0.0531%7 Jan →
ancient13–60.0340%7 Jan →
mirage11–13-0.0216%6 Jan →
ancient6–13-0.0027%6 Jan →
inferno9–130.0136%3 Jan →
ancient13–9-0.0016%29 Dec →
mirage13–3-0.0137%27 Dec →
mirage13–50.0125%27 Dec →
ancient12–12-0.0316%27 Dec →
ancient8–13-0.0931%25 Dec →
inferno13–100.0038%25 Dec →
mirage10–13-0.0926%22 Dec →
ancient13–90.0048%22 Dec →
mirage13–5-0.0431%21 Dec →
ancient13–80.0233%13 Dec →
mirage13–0-0.0236%13 Dec →
ancient13–30.0216%13 Dec →
mirage10–13-0.0327%10 Dec →
mirage13–6-0.0121%3 Dec →
mirage13–60.0025%3 Dec →
ancient13–6-0.0129%16 Nov →
anubis12–120.0137%15 Nov →
anubis9–13-0.0322%13 Nov →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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