x3c ⁧⁧[VΑLVᴱ]

x3c ⁧⁧[VΑLVᴱ] — CS2 Stats

TW76561199054508353[U:1:1094242625]Steam profile ↗✓ No bans

702Tracked matches43%Win rate2020Tracked since
1,243Hours in CS
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating25,674Top 10% of 215,386 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#16294 of 261579 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 702 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,674 +5,100 18 Jul – 26 Oct · 11 days played
20,57425,999peak 25,99918 Jul26 Oct
26,290Peak Premier in tracked matches
22Days played since 2026-07-01

Premier CS Rating

  • 325 below peak (25,999)
  • 0 over 30 days · steady
  • +225 over 90 days
  • Next: Gold band at 30,000 — 4,326 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-11
  • Pink band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 19 Oct 2026 and 14 Nov 2026.

Measured 19 Oct 2026 → 14 Nov 2026; previous 17 Sep 2026 → 19 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,367), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate43.5%40.9%41.3%above
Shot accuracy14.2%14.2%12.7%above
Kill/death ratio0.900.950.950.05 short
Match win rate48.4%42.1%42.6%above

This profile matches the typical Level 2 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGx3c ⁧⁧[VΑLVᴱ]FACEITLevel 1STANDINGTop 100.0% of rankedPREMIER25,674 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning38
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY50–46–4Last 10050%Win rateWLWWLLWLWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −4.1pp headshot accuracy · −6ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 583ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 539ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 542ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.5
Utility3.4
Positioning3.8
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 98% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 34% on CT to 15% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning3.8
Utility3.4
Mechanics7.4
Opening Duels0.5
Win Impact2.6

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time527ms−89ms
first ⅓ avg 616ms → last ⅓ avg 527ms
Headshot accuracy20.2%+0.4%
first ⅓ avg 19.8% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · inferno, 5 Aug →
67%Best headshot accuracy · 1–13 · mirage, 20 Jul →
172msFastest reaction time · 3–0 · ancient, 17 Jul →
13–0Biggest win · anubis, 20 Jul →

Across the last 100 tracked matches.

Highlights

8Longest win streak
8–6In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 75% over 8mirageWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
infernoC2712–1544%-0.02
dust2B158–753%-0.04
ancientS139–469%-0.01
mirageC114–736%-0.08
vertigoC83–538%-0.02
cacheS86–275%-0.01
anubisB84–450%-0.01
nukeB63–350%-0.01
train—20–20%-0.04
office—21–150%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 11). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

60,175Lifetime kills
0.90K/D
3,707Matches
48.4%Match win rate · Top 10% of Level 1 players
43.5%Headshot % · Top 50% of Level 1 players
14.2%Shot accuracy · Top 50% of Level 1 players
5,594MVPs
1,243Hours (in match)
4,036Bombs planted
583Bombs defused

Most-used weapons

AK-4718,004
AWP6,391
FAMAS2,139
P901,303
MP91,301

Lifetime map wins

5,048inferno
3,265dust2
3,101vertigo
1,817nuke
833train
758office
290cbble
273italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.5%Headshot accuracy
28.8%Accuracy (enemy spotted)
31.7%Spray accuracy
83.3%Counter-strafing
7.7°Preaim
521msReaction time
14.8%T opening success
33.8%CT opening success
0.37Enemies flashed / flash
3.6%Flash assists
8.77HE damage / grenade
3.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3703 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 14.7676% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo13–60.0527%23 Sept →
vertigo11–13-0.0621%23 Sept →
cache13–30.0521%28 Aug →
dust213–40.0115%28 Aug →
nuke4–13-0.0422%28 Aug →
inferno8–13-0.0215%28 Aug →
anubis13–5-0.0118%28 Aug →
dust22–13-0.127%28 Aug →
inferno13–9-0.0818%19 Aug →
inferno5–13-0.0416%19 Aug →
inferno5–13-0.0917%19 Aug →
inferno13–8-0.0222%19 Aug →
inferno5–13-0.0318%19 Aug →
train8–13-0.0924%13 Aug →
train12–120.0027%13 Aug →
inferno13–90.0527%8 Aug →
ancient13–10-0.0318%8 Aug →
inferno9–13-0.0414%8 Aug →
inferno3–13-0.0426%8 Aug →
ancient8–13-0.0531%8 Aug →
inferno13–7-0.0325%7 Aug →
ancient13–9-0.0121%6 Aug →
inferno1–13-0.0827%6 Aug →
inferno11–13-0.0317%6 Aug →
inferno12–12-0.0217%6 Aug →
inferno3–13-0.0323%6 Aug →
inferno13–40.1428%5 Aug →
mirage0–13-0.100%5 Aug →
ancient13–80.0026%5 Aug →
vertigo11–13-0.0721%5 Aug →
inferno12–12-0.0518%5 Aug →
cache8–130.0324%5 Aug →
mirage12–12-0.0818%5 Aug →
inferno13–11-0.0035%2 Aug →
cache13–110.0224%1 Aug →
vertigo11–13-0.0618%1 Aug →
dust27–13-0.047%1 Aug →
inferno13–11-0.0629%1 Aug →
anubis4–13-0.0232%1 Aug →
dust213–8-0.0618%1 Aug →
dust213–9-0.068%1 Aug →
dust213–5-0.0022%30 Jul →
ancient1–13-0.068%30 Jul →
dust26–13-0.0514%30 Jul →
dust25–13-0.0223%30 Jul →
ancient3–13-0.089%30 Jul →
inferno2–13-0.1019%30 Jul →
nuke10–13-0.049%30 Jul →
ancient2–40.0050%30 Jul →
mirage4–13-0.0729%30 Jul →
mirage7–13-0.0923%30 Jul →
mirage13–5-0.0829%30 Jul →
mirage13–4-0.059%30 Jul →
vertigo10–13-0.0421%29 Jul →
vertigo1–30.0220%29 Jul →
vertigo13–110.0116%29 Jul →
anubis13–90.0519%27 Jul →
inferno13–10.0238%21 Jul →
vertigo13–30.009%21 Jul →
cache13–7-0.0721%21 Jul →
ancient11–20.0321%21 Jul →
mirage13–7-0.0326%21 Jul →
mirage7–13-0.129%20 Jul →
nuke6–00.0619%20 Jul →
inferno13–2-0.0520%20 Jul →
anubis13–00.0357%20 Jul →
mirage1–13-0.0867%20 Jul →
ancient13–1-0.0214%20 Jul →
nuke13–10.0128%20 Jul →
mirage13–1-0.0216%20 Jul →
inferno13–0-0.0120%20 Jul →
ancient13–00.0530%20 Jul →
cache4–2-0.0733%20 Jul →
dust213–100.0232%19 Jul →
inferno13–110.0919%18 Jul →
nuke9–13-0.0323%18 Jul →
cache12–160.0118%18 Jul →
dust213–11-0.0622%18 Jul →
inferno9–130.0117%18 Jul →
ancient13–4-0.029%17 Jul →
anubis6–130.0129%17 Jul →
inferno10–130.0313%17 Jul →
dust213–11-0.0111%17 Jul →
anubis4–13-0.0622%17 Jul →
cache13–9-0.0121%17 Jul →
anubis7–13-0.0415%17 Jul →
ancient3–00.0350%17 Jul →
dust27–13-0.0522%17 Jul →
dust210–13-0.0812%17 Jul →
dust21–13-0.0918%17 Jul →
ancient13–4-0.0131%17 Jul →
dust213–5-0.009%16 Jul →
mirage1–8-0.1210%16 Jul →
anubis13–8-0.0421%16 Jul →
inferno16–13-0.0022%16 Jul →
inferno2–130.026%13 Jul →
nuke9–4-0.0220%8 Jul →
office13–9-0.0120%8 Jul →
office5–13-0.059%8 Jul →
cache13–7-0.0410%1 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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