9/11 was T sided — CS2 Stats

76561199054083211[U:1:1093817483]

798Tracked matches31%Win rate2020Tracked since
CSDB Rating4.9 DevelopingClutch Specialist
Premier CS Rating11,591Blue band · top ~46.5% of ranked players (population est.)
CSDB Leaderboard#19587 of 27687 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GG9/11 was T sidedFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER11,591 · Blue bandcsdb.gg/stats

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Performance scores

Aim75
Positioning46
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY46504Last 10046%Win rateWWWLWWLWLL

Last 10 vs previous 10: +40pp win rate · +0.05 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim7.5
Aggression5.8
Utility4.4
Positioning4.6
Opening Duels1.2
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 645ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.6
Utility4.4
Mechanics7.8
Opening Duels1.2
Win Impact0.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time643ms−73ms
first ⅓ avg 715ms → last ⅓ avg 643ms
Headshot accuracy21.6%−3.9%
first ⅓ avg 25.5% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — dust2 13–0
130Biggest win — dust2
5Longest win streak
W3Current streak
68In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 69% over 16dust2Weakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
ancientC25111444%0.01
mirageA1911858%0.01
dust2D1751229%-0.02
cacheS1611569%0.01
anubisD103730%-0.01
nukeB84450%-0.01
inferno4040%-0.04
debris110100%0.15

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

33Matches
48%Win rate
0.94Avg K/D
56.3ADR
34%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1100%0.428.0
Mirage1100%0.8815.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
37.1%Accuracy (enemy spotted)
37.1%Spray accuracy
85.1%Counter-strafing
10.0°Preaim
645msReaction time
36.9%T opening success
33.0%CT opening success
0.39Enemies flashed / flash
2.6%Flash assists
8.76HE damage / grenade
5.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3857 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.9397% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
debris9–70.1528%28 Aug
nuke13–1-0.0021%26 Aug
nuke13–80.0929%26 Aug
ancient6–130.0720%22 Aug
mirage13–90.0015%22 Aug
dust213–9-0.0922%21 Aug
anubis9–13-0.0811%20 Aug
mirage13–7-0.0218%20 Aug
nuke11–13-0.0224%20 Aug
ancient9–130.0823%19 Aug
mirage7–130.0127%19 Aug
dust25–13-0.0517%19 Aug
inferno3–13-0.100%19 Aug
dust24–13-0.1225%17 Aug
anubis16–130.0118%17 Aug
ancient13–10-0.0419%17 Aug
ancient8–13-0.0135%16 Aug
inferno5–13-0.0615%16 Aug
cache7–130.0117%16 Aug
mirage10–130.0618%15 Aug
ancient10–13-0.0424%15 Aug
ancient7–13-0.0414%15 Aug
anubis9–13-0.0129%15 Aug
dust213–30.0321%14 Aug
cache12–140.0823%12 Aug
anubis5–13-0.0717%12 Aug
dust25–13-0.0650%12 Aug
dust26–13-0.0518%12 Aug
inferno5–130.0320%10 Aug
ancient13–80.0927%10 Aug
ancient15–15-0.0221%6 Aug
mirage13–80.0926%5 Aug
ancient13–4-0.0218%4 Aug
ancient10–13-0.0212%24 Jul
nuke13–10-0.0314%24 Jul
ancient13–20.1210%24 Jul
cache11–130.0115%24 Jul
dust210–13-0.0218%24 Jul
dust210–13-0.0628%23 Jul
dust213–50.0726%23 Jul
mirage9–13-0.0214%23 Jul
cache13–20.0342%23 Jul
nuke10–13-0.089%21 Jul
cache7–13-0.1215%21 Jul
dust213–00.1828%21 Jul
cache13–70.0527%21 Jul
dust27–130.0536%21 Jul
cache13–110.0421%20 Jul
cache13–50.0227%20 Jul
anubis5–13-0.0129%19 Jul
anubis13–60.0610%19 Jul
ancient13–70.0811%18 Jul
nuke11–13-0.0222%18 Jul
dust27–13-0.0019%18 Jul
mirage5–130.0329%18 Jul
ancient13–60.1020%17 Jul
cache13–10.0022%17 Jul
cache15–15-0.0218%17 Jul
cache13–70.017%15 Jul
anubis8–130.0623%15 Jul
ancient2–13-0.1020%14 Jul
mirage7–130.0215%14 Jul
dust22–13-0.0221%13 Jul
cache13–80.0314%13 Jul
ancient13–11-0.1018%12 Jul
cache13–00.1125%12 Jul
dust211–13-0.0916%12 Jul
cache13–90.0019%12 Jul
ancient7–130.0020%12 Jul
mirage13–7-0.0315%9 Jul
cache13–8-0.0218%9 Jul
mirage8–13-0.0439%9 Jul
dust25–13-0.0329%9 Jul
cache13–10-0.0130%9 Jul
anubis15–15-0.029%5 Jul
mirage13–30.0327%5 Jul
ancient13–110.0230%5 Jul
ancient15–15-0.066%1 Jul
mirage8–13-0.0217%1 Jul
dust216–130.0433%8 Jun
mirage13–4-0.0029%8 Jun
ancient11–13-0.0222%3 Jun
mirage13–100.0317%2 Jun
nuke2–13-0.078%29 May
mirage13–110.0131%21 May
ancient13–16-0.0119%20 May
ancient13–70.0624%19 May
mirage13–00.0448%19 May
anubis7–13-0.0255%19 May
mirage11–13-0.0630%19 May
dust210–13-0.0714%19 May
ancient13–10-0.0117%19 May
anubis13–110.0133%23 Apr
nuke13–80.0343%22 Apr
mirage13–80.0827%22 Apr
ancient13–100.0621%21 Apr
ancient10–13-0.0127%17 Apr
mirage13–6-0.0338%17 Apr
inferno11–13-0.0217%13 Apr
ancient10–130.0330%10 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →