FroZen

FroZen — CS2 Stats

DE76561198184101579[U:1:223835851]Steam profile ↗✓ No bans

1,226Tracked matches57%Win rate2021Tracked since
CSDB Rating5.7 SolidSupport
Premier CS Rating23,108Top 25% of 200,982 CSDB-tracked playersPink band · top ~5.1% of ranked players (population est.)
CSDB Leaderboard#40098 of 247849 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,108 +3,099 25 Jul – 29 Sept · 26 days played
20,00925,000peak 25,00025 Jul29 Sept
25,115Peak Premier in tracked matches
36Days played since 2026-07-25

Premier CS Rating

  • 1,892 below peak (25,000)
  • -574 over 30 days · declining
  • Next: Red band at 25,000 — 1,892 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGFroZenFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER23,108 · Pink bandcsdb.gg/stats

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Performance scores

Aim77
Positioning42
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY52–46–2Last 10052%Win rateLWLWWWLWLW

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · −2.2pp headshot accuracy · −0ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 520ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 504ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 504ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim7.7
Utility4.6
Positioning4.2
Opening Duels1.1
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning4.2
Utility4.6
Mechanics5.3
Opening Duels2.0
Win Impact7.2

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.04
first ⅓ avg 0.04 → last ⅓ avg -0.00
Reaction time519ms−62ms
first ⅓ avg 581ms → last ⅓ avg 519ms
Headshot accuracy17.1%−2.3%
first ⅓ avg 19.3% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–9 · anubis, 27 Jul →
40%Best headshot accuracy · 13–6 · dust2, 31 Jul →
375msFastest reaction time · 13–11 · anubis, 12 Sept →
13–2Biggest win · ancient, 21 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
13–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 75% over 8nukeWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
infernoB2311–1248%-0.00
mirageB168–850%0.03
ancientB168–850%0.01
cacheA159–660%0.03
dust2B147–750%0.01
anubisS86–275%0.05
nukeC83–538%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

411Matches
54%Win rate
1.12Avg K/D
81.5ADR
49%Headshot %

Clutches & streaks

37%1v1 clutch win
27%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage7449%1.0515.9
Dust27450%1.1616.7
Ancient5758%1.1217.6
Inferno5143%1.1115.7
Cache4770%1.1916.1
Anubis2969%1.1416.7
Nuke2357%1.0916.4
Overpass367%0.9113.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
37.2%Accuracy (enemy spotted)
40.4%Spray accuracy
73.7%Counter-strafing
9.4°Preaim
518msReaction time
37.3%T opening success
38.7%CT opening success
0.48Enemies flashed / flash
4.6%Flash assists
8.60HE damage / grenade
4.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4752 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.2629% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno7–130.0620%29 Sept →
anubis16–12-0.028%25 Sept →
inferno4–130.0113%23 Sept →
mirage13–110.0224%22 Sept →
anubis16–130.0314%18 Sept →
anubis13–110.0111%12 Sept →
ancient6–13-0.048%12 Sept →
cache16–140.0819%12 Sept →
inferno9–13-0.0826%12 Sept →
ancient13–70.0612%12 Sept →
ancient13–110.0314%11 Sept →
inferno14–16-0.0221%11 Sept →
inferno13–7-0.039%10 Sept →
cache13–100.0230%9 Sept →
ancient13–11-0.0217%9 Sept →
inferno6–13-0.0815%8 Sept →
dust211–13-0.0210%6 Sept →
cache16–130.0122%6 Sept →
inferno13–70.0514%6 Sept →
inferno7–13-0.0524%5 Sept →
cache13–9-0.0118%4 Sept →
inferno10–130.0021%4 Sept →
nuke13–100.0224%4 Sept →
ancient1–13-0.1110%29 Aug →
mirage2–13-0.0914%24 Aug →
ancient2–13-0.0220%22 Aug →
ancient6–13-0.038%21 Aug →
inferno13–8-0.0528%21 Aug →
ancient13–20.0419%21 Aug →
inferno16–140.0323%20 Aug →
inferno7–13-0.0114%20 Aug →
anubis9–13-0.0012%20 Aug →
mirage13–70.0721%20 Aug →
nuke11–13-0.0613%20 Aug →
cache9–13-0.0120%18 Aug →
nuke9–130.0112%17 Aug →
inferno3–13-0.0222%15 Aug →
inferno14–16-0.0413%10 Aug →
inferno9–50.1418%8 Aug →
ancient2–13-0.0526%8 Aug →
inferno7–13-0.0311%7 Aug →
mirage8–130.0219%7 Aug →
ancient13–110.1016%7 Aug →
nuke7–13-0.0613%7 Aug →
ancient13–9-0.018%6 Aug →
cache10–130.0227%6 Aug →
inferno13–11-0.0120%6 Aug →
cache9–130.0416%6 Aug →
mirage13–90.0210%5 Aug →
nuke13–90.0313%5 Aug →
ancient15–150.0612%5 Aug →
inferno13–10-0.038%5 Aug →
inferno13–50.0224%5 Aug →
inferno13–3-0.0017%4 Aug →
mirage13–50.0022%4 Aug →
mirage15–150.0729%4 Aug →
cache13–90.0225%4 Aug →
ancient13–60.0317%4 Aug →
mirage13–110.0615%3 Aug →
cache13–80.0116%3 Aug →
anubis13–50.0419%3 Aug →
nuke7–13-0.0414%2 Aug →
dust24–13-0.0215%2 Aug →
inferno13–60.0622%2 Aug →
cache13–10-0.0019%2 Aug →
dust213–11-0.0021%1 Aug →
mirage7–13-0.0416%1 Aug →
anubis3–130.1035%1 Aug →
ancient8–13-0.018%1 Aug →
dust28–130.0519%1 Aug →
mirage6–130.0624%1 Aug →
dust213–100.0923%31 Jul →
cache13–100.0820%31 Jul →
dust214–16-0.039%31 Jul →
mirage9–130.0623%31 Jul →
nuke13–8-0.0018%31 Jul →
cache10–130.1219%31 Jul →
dust213–6-0.0540%31 Jul →
ancient13–100.0524%31 Jul →
inferno9–13-0.0314%31 Jul →
cache6–13-0.0214%30 Jul →
dust213–70.078%30 Jul →
dust213–11-0.0115%30 Jul →
anubis13–100.0814%30 Jul →
dust214–160.0621%29 Jul →
mirage16–14-0.0415%29 Jul →
nuke7–13-0.0326%29 Jul →
mirage13–110.0517%29 Jul →
dust213–100.0420%29 Jul →
mirage9–130.0523%29 Jul →
mirage13–80.0827%29 Jul →
cache10–130.028%28 Jul →
dust29–130.0115%28 Jul →
inferno13–100.0626%28 Jul →
anubis13–90.1528%27 Jul →
ancient3–130.0114%27 Jul →
cache13–70.0720%27 Jul →
mirage9–130.0421%27 Jul →
dust211–130.0220%25 Jul →
dust213–30.0113%25 Jul →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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