Tumppu

Tumppu — CS2 Stats

76561199045470245[U:1:1085204517]Steam profile ↗✓ No bans

1,095Tracked matches59%Win rate2020Tracked since
2,099Hours in CS38Hrs last 2 wks
CSDB Rating6.7 SolidPositional Player
Premier CS Rating16,309Purple band · top ~23.2% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,309 -496 7 Sept – 29 Oct · 10 days played
16,00616,815peak 16,8157 Sept29 Oct
Faceit ELO: 1,190 +0 7 Sept – 13 Sept · 3 observations
1,1901,190peak 1,1907 Sept13 Sept
16,815Peak Premier in tracked matches
1,190Highest Faceit ELO seen on CSDB
23Days played since 2026-09-07

Premier CS Rating

  • 506 below peak (16,815)
  • -37 over 30 days · steady
  • Next: Pink band at 20,000 — 3,691 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-07
  • Blue band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches11346+67
Win rate49%41%+7pp
K/D1.011.03−0.02
Headshot %39%42%−4pp

Measured 30 Sep 2026 → 4 Nov 2026; previous 7 Sep 2026 → 30 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate36.4%45.7%46.8%10.4% short
Shot accuracy13.2%12.7%13.0%meets
Kill/death ratio1.021.051.060.04 short
Match win rate47.5%45.7%46.3%above

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTumppuFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER16,309 · Purple bandPEAK ELO1,190csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning74
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY55–44–1Last 10055%Win rateWLLWWWLWLW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +0.8pp headshot accuracy · −2ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 472ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 478ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 479ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.7 against its own average).

Aim7.6
Utility3.8
Positioning7.4
Opening Duels5.2
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 83% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning7.4
Utility3.8
Mechanics6.7
Opening Duels6.1
Win Impact7.9

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time495ms−16ms
first ⅓ avg 511ms → last ⅓ avg 495ms
Headshot accuracy15.2%+0.9%
first ⅓ avg 14.3% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · anubis, 26 Sept →
33%Best headshot accuracy · 13–3 · inferno, 10 Oct →
344msFastest reaction time · 13–7 · nuke, 1 Nov →
13–0Biggest win · nuke, 9 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–12In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 72% over 18ancientWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
anubisA3722–1559%-0.00
infernoA2011–955%-0.01
nukeS1813–572%0.02
ancientD112–918%-0.02
dust2A85–363%0.01
cache—31–233%0.01
office—21–150%-0.01
mirage—10–10%-0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

53,289Lifetime kills
1.02K/D
2,832Matches
47.5%Match win rate · Top 50% of Level 7 players
36.4%Headshot %
13.2%Shot accuracy · Top 50% of Level 7 players
5,854MVPs
1,236Hours (in match)
4,274Bombs planted
555Bombs defused

Most-used weapons

AK-4711,466
AWP7,127
AUG1,963
MP91,937
SG 5531,858
MAC-101,253

Lifetime map wins

4,865inferno
4,611nuke
2,741dust2
2,407vertigo
1,847train
459office
148cbble
14italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

260Matches
51%Win rate
1.10Avg K/D
79.0ADR
40%Headshot %

Clutches & streaks

33%1v1 clutch win
16%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis8760%1.1516.1
Inferno5555%1.1216.9
Nuke4448%1.2117.0
Ancient3946%1.0015.1
Dust21436%0.9715.4
Overpass1040%0.8714.8
Cache520%1.0113.2
Vertigo333%0.9918.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
37.0%Accuracy (enemy spotted)
36.4%Spray accuracy
79.9%Counter-strafing
10.1°Preaim
501msReaction time
52.9%T opening success
56.0%CT opening success
0.45Enemies flashed / flash
1.5%Flash assists
7.80HE damage / grenade
4.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4542 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–110.0117%3 Nov →
anubis9–13-0.0613%3 Nov →
ancient10–13-0.0114%3 Nov →
anubis13–6-0.0323%3 Nov →
anubis13–7-0.0121%3 Nov →
office13–110.0112%1 Nov →
anubis14–16-0.0214%1 Nov →
dust219–160.0219%1 Nov →
anubis10–130.0314%1 Nov →
nuke13–40.0319%1 Nov →
nuke13–7-0.0321%1 Nov →
dust28–13-0.0516%29 Oct →
dust28–130.0918%28 Oct →
inferno8–13-0.057%27 Oct →
nuke3–13-0.026%24 Oct →
anubis13–60.0430%24 Oct →
anubis13–40.0916%24 Oct →
nuke13–9-0.018%24 Oct →
dust213–90.0319%24 Oct →
nuke11–13-0.0517%22 Oct →
anubis13–8-0.0410%22 Oct →
anubis13–40.0315%22 Oct →
cache13–60.0514%22 Oct →
inferno8–13-0.0514%19 Oct →
inferno13–8-0.0112%19 Oct →
anubis11–130.0117%19 Oct →
ancient8–13-0.0411%19 Oct →
anubis13–8-0.0110%19 Oct →
nuke15–150.0220%17 Oct →
dust213–110.0218%17 Oct →
nuke13–10.040%17 Oct →
nuke13–10.1021%17 Oct →
inferno16–13-0.0215%17 Oct →
anubis11–13-0.0012%17 Oct →
inferno13–30.0415%17 Oct →
anubis7–13-0.029%17 Oct →
anubis2–13-0.078%17 Oct →
inferno14–160.0714%12 Oct →
anubis13–16-0.038%12 Oct →
inferno13–3-0.0033%10 Oct →
mirage4–13-0.0612%10 Oct →
anubis13–6-0.0314%10 Oct →
anubis13–90.0211%10 Oct →
nuke19–170.068%9 Oct →
anubis13–11-0.0311%9 Oct →
nuke13–00.1316%9 Oct →
inferno10–13-0.0312%9 Oct →
ancient9–13-0.0411%9 Oct →
dust213–70.0015%9 Oct →
cache6–13-0.0216%9 Oct →
nuke5–13-0.0416%9 Oct →
anubis20–22-0.0310%7 Oct →
inferno16–14-0.0213%7 Oct →
anubis13–90.035%7 Oct →
anubis13–70.068%7 Oct →
ancient4–13-0.0418%7 Oct →
inferno7–13-0.087%6 Oct →
anubis3–13-0.0113%6 Oct →
inferno13–11-0.0016%6 Oct →
nuke8–130.0418%6 Oct →
ancient9–130.0417%4 Oct →
inferno16–130.0113%4 Oct →
anubis4–13-0.0610%4 Oct →
anubis13–11-0.0414%4 Oct →
ancient14–16-0.075%2 Oct →
anubis13–7-0.0611%2 Oct →
anubis11–13-0.087%2 Oct →
nuke13–80.0612%2 Oct →
ancient11–13-0.1012%2 Oct →
cache7–130.0123%2 Oct →
nuke13–40.0817%2 Oct →
inferno5–13-0.075%2 Oct →
anubis13–40.0613%2 Oct →
office5–13-0.0315%1 Oct →
nuke13–90.0110%30 Sept →
nuke13–110.028%30 Sept →
inferno7–13-0.1120%30 Sept →
inferno13–40.075%30 Sept →
anubis13–9-0.028%30 Sept →
ancient8–130.0113%30 Sept →
inferno11–130.029%30 Sept →
ancient13–40.0216%28 Sept →
nuke13–80.0115%28 Sept →
anubis13–10-0.0313%28 Sept →
nuke13–9-0.0219%28 Sept →
dust210–130.0317%28 Sept →
anubis9–3-0.0112%28 Sept →
anubis13–40.1514%26 Sept →
inferno13–6-0.0011%26 Sept →
anubis11–13-0.0323%26 Sept →
anubis10–130.0924%26 Sept →
ancient13–30.0113%26 Sept →
inferno10–130.0016%26 Sept →
anubis13–9-0.0211%26 Sept →
anubis17–19-0.0412%24 Sept →
dust213–6-0.0215%24 Sept →
anubis13–50.0519%21 Sept →
inferno13–60.0119%21 Sept →
ancient8–130.0418%15 Sept →
anubis13–50.0617%15 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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