SUPER EVIL

SUPER EVIL — CS2 Stats

76561199039736317[U:1:1079470589]Steam profile ↗✓ No bans

591Tracked matches70%Win rate2021Tracked since
882Hours in CS8Hrs last 2 wks
CSDB Rating6.9 SolidSupport
Premier CS Rating22,525Top 25% of 213,399 CSDB-tracked playersPink band · top ~5.7% of ranked players (population est.)
CSDB Leaderboard#49855 of 260007 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,525 +3,967 17 Apr – 30 Oct · 11 days played
18,47322,785peak 22,78517 Apr30 Oct
22,785Peak Premier in tracked matches
31Days played since 2026-03-25

Premier CS Rating

  • 260 below peak (22,785)
  • Next: Red band at 25,000 — 2,475 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate58.0%41.8%42.7%above
Shot accuracy9.5%12.2%11.2%1.8% short
Kill/death ratio1.130.980.99above
Match win rate49.0%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSUPER EVILFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER22,525 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim78
Positioning56
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY61–35–4Last 10061%Win rateLLLWWLWWLW

Last 10 vs previous 10: −30pp win rate · +0.04 avg rating · +2.7pp headshot accuracy · +52ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 567ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 559ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 24%
  • Avg reaction 532ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.5 against its own average).

Aim7.8
Utility6.0
Positioning5.6
Opening Duels2.5
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim7.8
Positioning5.6
Utility6.0
Mechanics6.6
Opening Duels4.0
Win Impact10.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time538ms−75ms
first ⅓ avg 613ms → last ⅓ avg 538ms
Headshot accuracy22.0%−4.5%
first ⅓ avg 26.5% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–2 · cache, 27 Oct →
100%Best headshot accuracy · 7–5 · inferno, 3 Sept →
375msFastest reaction time · 13–10 · anubis, 19 Oct →
13–1Biggest win · mirage, 3 Sept →

Across the last 100 tracked matches.

Highlights

13Longest win streak
L3Current streak
9–5In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 86% over 7nukeWeakest map · 42% over 19
MapGradePlayedRecordWin rateAvg rating
nukeC198–1142%0.04
dust2A169–756%0.00
anubisB168–850%0.01
ancientA149–564%-0.00
mirageS1311–285%0.03
infernoA85–363%0.01
cacheS76–186%0.04
overpass—33–0100%0.02
train—22–0100%-0.03
shelter—10–10%0.10
office—10–10%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (42% over 19). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,385Lifetime kills
1.13K/D · Top 25% of Level 3 players
1,295Matches
49.0%Match win rate · Top 25% of Level 3 players
58.0%Headshot % · Top 5% of Level 3 players
9.5%Shot accuracy
3,238MVPs
469Hours (in match)
1,165Bombs planted
395Bombs defused

Most-used weapons

Lifetime map wins

1,490dust2
1,443nuke
1,351inferno
438vertigo
437train
112office
32italy
15lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

8Matches
62%Win rate
1.46Avg K/D
103.4ADR
46%Headshot %

Clutches & streaks

17%1v1 clutch win
60%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage560%1.4820.8
Inferno1100%1.2719.0
Nuke10%1.5927.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
31.9%Accuracy (enemy spotted)
39.9%Spray accuracy
79.6%Counter-strafing
9.3°Preaim
548msReaction time
43.1%T opening success
49.2%CT opening success
0.61Enemies flashed / flash
13.2%Flash assists
6.43HE damage / grenade
9.43Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.0336%31 Oct →
dust211–13-0.0635%31 Oct →
ancient4–13-0.0426%30 Oct →
ancient13–90.0821%28 Oct →
train13–100.0015%27 Oct →
nuke10–130.0525%27 Oct →
overpass13–30.0316%27 Oct →
cache13–20.1828%27 Oct →
mirage2–130.0228%27 Oct →
anubis13–90.0021%27 Oct →
inferno1–13-0.050%23 Oct →
anubis13–4-0.0950%23 Oct →
train13–11-0.0629%22 Oct →
dust27–130.0122%22 Oct →
overpass13–100.0521%21 Oct →
dust213–100.0421%21 Oct →
cache13–10-0.0424%21 Oct →
ancient13–100.0622%21 Oct →
nuke13–20.0115%19 Oct →
anubis13–5-0.0720%19 Oct →
mirage13–50.0330%19 Oct →
ancient13–3-0.0021%19 Oct →
ancient13–30.0422%19 Oct →
anubis13–100.0619%19 Oct →
dust211–3-0.0517%19 Oct →
cache13–30.0622%19 Oct →
dust213–20.0425%19 Oct →
nuke5–130.0914%19 Oct →
cache13–6-0.0226%18 Oct →
anubis7–130.0411%18 Oct →
ancient8–130.0816%18 Oct →
anubis13–60.0211%18 Oct →
nuke6–130.0921%18 Oct →
mirage13–100.0328%18 Oct →
nuke13–40.1626%18 Oct →
mirage16–130.0319%18 Oct →
cache15–150.0628%18 Oct →
cache13–30.0525%14 Oct →
ancient13–11-0.0217%14 Oct →
anubis8–13-0.0133%14 Oct →
mirage13–10-0.0111%13 Oct →
anubis11–130.0116%13 Oct →
cache13–30.0332%13 Oct →
nuke11–130.1021%13 Oct →
ancient8–20.050%13 Oct →
anubis5–110.0129%12 Oct →
mirage13–60.0226%12 Oct →
nuke13–110.0422%12 Oct →
dust213–10-0.0317%12 Oct →
nuke1–13-0.0221%28 Sept →
mirage2–13-0.1122%22 Sept →
ancient13–3-0.090%22 Sept →
inferno5–9-0.0238%18 Sept →
anubis13–10-0.0531%18 Sept →
dust211–13-0.0323%18 Sept →
anubis0–13-0.0867%16 Sept →
ancient1–13-0.0538%16 Sept →
nuke13–11-0.0816%6 Sept →
nuke6–130.0219%4 Sept →
anubis13–100.0420%3 Sept →
dust24–13-0.0812%3 Sept →
ancient9–130.0116%3 Sept →
inferno9–2-0.090%3 Sept →
nuke6–10.1146%3 Sept →
inferno7–50.10100%3 Sept →
mirage13–10.0823%3 Sept →
dust213–110.0720%3 Sept →
nuke3–13-0.0537%3 Sept →
dust213–30.0822%14 Jul →
dust213–10.0156%14 Jul →
nuke1–13-0.0425%14 Jul →
mirage13–100.0918%12 Jul →
shelter6–130.1033%10 Jul →
nuke3–00.1225%10 Jul →
anubis8–130.1043%10 Jul →
ancient3–4-0.140%2 Jul →
dust28–13-0.0532%1 Jul →
dust213–1-0.020%30 Jun →
mirage13–70.0013%30 Jun →
nuke7–10.0118%30 Jun →
inferno13–110.0322%30 Jun →
overpass13–5-0.0231%19 Apr →
ancient13–20.0634%19 Apr →
mirage13–10.0419%19 Apr →
mirage13–110.1122%17 Apr →
inferno13–10-0.0238%17 Apr →
dust212–12-0.0230%17 Apr →
dust212–4-0.0133%17 Apr →
inferno13–40.0330%16 Apr →
inferno12–120.1123%12 Apr →
anubis5–13-0.0116%12 Apr →
ancient13–5-0.0330%12 Apr →
nuke8–130.0821%12 Apr →
nuke7–130.0228%12 Apr →
dust212–120.1235%12 Apr →
anubis13–80.0737%2 Apr →
office7–13-0.0524%2 Apr →
nuke13–100.1031%2 Apr →
anubis7–130.1127%2 Apr →
mirage13–110.0819%25 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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