Reaksz

Reaksz — CS2 Stats

HT76561199038428417[U:1:1078162689]Steam profile ↗✓ No bans

2,966Tracked matches34%Win rate2021Tracked since
5,133Hours in CS2Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
FaceitLevel 10 · 2,177 ELOTop 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Oct 2026 (27 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,177 → 2,177
+8Tracked matches · now 2,966
+3.4ppWin rate · 31.0% → 34.5%

Rating over time

Premier CS Rating: 18,504 -118 7 Jun – 12 Jun · 2 days played
18,50418,622peak 18,6227 Jun12 Jun
Faceit ELO: 2,177 +0 3 Sept – 19 Oct · 2 observations
2,1772,177peak 2,1773 Sept19 Oct
18,622Peak Premier in tracked matches
2,177Highest Faceit ELO seen on CSDB
51Days played since 2026-04-07

Faceit ELO

  • At peak — 2,177
  • Next: 2,500 ELO at 2,500 — 323 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-03
  • Level 9 first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches71+6
Win rate57%0%+57pp
K/D0.830.76+0.07
Headshot %64%55%+9pp

Measured 19 Oct 2026 → 15 Nov 2026; previous 14 Sep 2026 → 19 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate55.4%50.9%
Shot accuracy13.2%13.7%
Kill/death ratio0.901.09
Match win rate42.4%48.4%

Share this profile

CSDB.GGReakszFACEITLevel 10 · 2,177 ELOSTANDINGTop 12.4% of rankedPEAK ELO2,177csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning58
Utility27

0–100 skill scores via Leetify.

Recent form

COLD40–55–5Last 10040%Win rateLWLWLWLLLL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +1.1pp headshot accuracy · −41ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 26%
  • Avg reaction 539ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 28%
  • Avg reaction 551ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 28%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.8
Utility2.7
Positioning5.8
Opening Duels4.6
Clutch3.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 86% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.8
Utility2.7
Mechanics7.0
Opening Duels4.1
Win Impact0.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time579ms−27ms
first ⅓ avg 606ms → last ⅓ avg 579ms
Headshot accuracy26.9%+0.0%
first ⅓ avg 26.8% → last ⅓ avg 26.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–3 · inferno, 7 Aug →
67%Best headshot accuracy · 7–13 · inferno, 27 Apr →
328msFastest reaction time · 2–9 · inferno, 7 Aug →
13–3Biggest win · inferno, 23 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
6–12In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 50% over 46mirageWeakest map · 9% over 11
MapGradePlayedRecordWin rateAvg rating
infernoB4623–2350%0.03
dust2B126–650%0.01
nukeD124–833%-0.00
mirageD111–109%-0.02
ancientD82–625%-0.01
anubisD62–433%0.03
cache—31–233%0.02
overpass—21–150%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (9% over 11). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

166,365Lifetime kills
0.90K/D
6,484Matches
42.4%Match win rate
55.4%Headshot % · Top 50% of Level 10 players
13.2%Shot accuracy
20,934MVPs
5,081Hours (in match)
3,506Bombs planted
1,440Bombs defused

Most-used weapons

AK-4768,724
AWP27,231
Knife3,015
FAMAS1,602
SSG 081,421

Lifetime map wins

13,401inferno
5,358dust2
2,518nuke
2,459office
2,159vertigo
426train
112cbble
19lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,434Matches
52%Win rate
1.15Avg K/D
79.8ADR
52%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage34848%1.1617.6
Ancient26046%1.1016.9
Anubis22855%1.1317.4
Inferno19757%1.1617.6
Dust218252%1.1117.3
Nuke5145%1.1218.0
Vertigo2839%1.0616.4
Overpass933%1.2117.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.5%Headshot accuracy
35.3%Accuracy (enemy spotted)
36.6%Spray accuracy
81.5%Counter-strafing
8.0°Preaim
556msReaction time
43.3%T opening success
49.6%CT opening success
0.45Enemies flashed / flash
6.4%Flash assists
9.71HE damage / grenade
2.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4549 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

9% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.069%26 Oct →
inferno13–30.1120%23 Oct →
ancient3–13-0.0131%15 Sept →
dust213–110.0036%14 Sept →
nuke8–13-0.0233%3 Sept →
inferno13–80.0636%1 Sept →
ancient10–13-0.0445%31 Aug →
ancient14–160.0115%24 Aug →
mirage10–130.0128%24 Aug →
mirage18–22-0.0528%23 Aug →
mirage12–16-0.0331%13 Aug →
ancient16–14-0.0119%11 Aug →
anubis13–160.0333%10 Aug →
dust213–100.0527%9 Aug →
inferno3–9-0.0821%9 Aug →
inferno13–70.0333%8 Aug →
dust27–13-0.0016%8 Aug →
nuke9–40.0437%7 Aug →
inferno6–9-0.0331%7 Aug →
inferno5–9-0.1123%7 Aug →
inferno2–9-0.1921%7 Aug →
inferno9–30.2746%7 Aug →
inferno9–60.1025%7 Aug →
inferno8–80.0820%6 Aug →
inferno8–8-0.0814%6 Aug →
inferno9–40.1032%6 Aug →
nuke8–80.0339%5 Aug →
inferno6–9-0.098%5 Aug →
inferno3–9-0.0010%5 Aug →
inferno9–70.0220%5 Aug →
inferno8–80.0441%5 Aug →
inferno9–00.1917%5 Aug →
inferno9–40.0742%4 Aug →
nuke9–50.0222%4 Aug →
inferno5–9-0.1126%3 Aug →
inferno9–10.0111%3 Aug →
inferno9–50.1853%3 Aug →
inferno9–30.1523%3 Aug →
dust21–5-0.0517%21 Jul →
inferno9–20.2629%21 Jul →
inferno9–30.0919%21 Jul →
cache7–13-0.0031%20 Jul →
ancient5–13-0.0042%20 Jul →
mirage14–160.0125%20 Jul →
nuke9–20.0464%19 Jul →
inferno4–9-0.0750%18 Jul →
inferno3–9-0.1436%18 Jul →
inferno9–20.1332%12 Jul →
mirage5–130.0442%11 Jul →
inferno16–14-0.0121%11 Jul →
dust213–50.0329%11 Jul →
dust215–150.0141%11 Jul →
cache1–70.0225%11 Jul →
mirage13–90.0345%11 Jul →
inferno9–6-0.0241%4 Jul →
nuke11–130.0129%28 Jun →
mirage1–70.0018%28 Jun →
inferno7–9-0.230%26 Jun →
inferno5–90.0136%26 Jun →
inferno9–60.1438%20 Jun →
dust213–16-0.0235%12 Jun →
nuke6–90.0623%11 Jun →
inferno9–50.0726%10 Jun →
dust216–130.0636%7 Jun →
inferno7–90.0139%30 May →
inferno9–30.1353%28 May →
inferno9–20.0850%28 May →
inferno9–30.1647%28 May →
nuke4–9-0.0622%25 May →
inferno7–90.1040%25 May →
inferno6–90.0332%25 May →
inferno3–90.1050%25 May →
inferno7–9-0.0525%17 May →
nuke9–6-0.0224%17 May →
nuke11–13-0.0611%16 May →
inferno4–9-0.190%15 May →
inferno9–70.0117%15 May →
mirage4–11-0.0960%14 May →
inferno0–6-0.0417%12 May →
dust24–130.0232%12 May →
ancient13–110.0017%11 May →
dust213–80.0323%29 Apr →
inferno14–160.0723%29 Apr →
cache13–90.0522%29 Apr →
mirage10–13-0.0012%28 Apr →
nuke7–130.0233%28 Apr →
mirage3–13-0.0614%28 Apr →
inferno7–130.0167%27 Apr →
anubis10–130.1030%27 Apr →
dust216–120.0014%27 Apr →
overpass13–70.0522%27 Apr →
nuke1–13-0.050%23 Apr →
anubis13–80.0031%23 Apr →
anubis11–130.0331%22 Apr →
ancient4–13-0.0419%19 Apr →
dust211–130.0230%15 Apr →
anubis13–100.1031%15 Apr →
ancient10–130.0238%9 Apr →
overpass11–13-0.0816%7 Apr →
anubis1–13-0.0636%7 Apr →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.