carryagain

carryagain — CS2 Stats

DE76561199037017162[U:1:1076751434]Steam profile ↗✓ No bans

542Tracked matches69%Win rate2021Tracked since
1,186Hours in CS27Hrs last 2 wks
CSDB Rating7.1 StrongPositional Player
Premier CS Rating6,239Light Blue band · top ~72.9% of ranked players (population est.)
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Nov 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 6,239 +2,663 5 Aug – 9 Nov · 16 days played
2,5827,354peak 7,3545 Aug9 Nov
7,354Peak Premier in tracked matches
42Days played since 2026-08-05

Premier CS Rating

  • 1,115 below peak (7,354)
  • +2,112 over 30 days · improving
  • +2,598 over 90 days
  • Next: Blue band at 10,000 — 3,761 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate42.9%39.9%42.0%above
Shot accuracy10.2%7.0%9.6%above
Kill/death ratio1.050.920.98above
Match win rate42.1%42.3%43.8%1.7% short

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcarryagainPREMIER6,239 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim90
Positioning83
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY49–45–6Last 10049%Win rateWLWLWLLLWW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +2.4pp headshot accuracy · −19ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 21%
  • Avg reaction 552ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 19%
  • Avg reaction 542ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.10
  • Avg headshot accuracy 18%
  • Avg reaction 551ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim9.0
Utility3.9
Positioning8.3
Opening Duels7.2
Clutch5.6

Sharp aimerStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 82% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

T openings. 69% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning8.3
Utility3.9
Mechanics7.6
Opening Duels8.4
Win Impact10.0

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.10+0.03
first ⅓ avg 0.07 → last ⅓ avg 0.10
Reaction time549ms−41ms
first ⅓ avg 591ms → last ⅓ avg 549ms
Headshot accuracy19.1%−2.9%
first ⅓ avg 22.0% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.32Best match rating · 13–7 · office, 1 Nov →
43%Best headshot accuracy · 10–13 · dust2, 10 Aug →
422msFastest reaction time · 1–13 · mirage, 9 Nov →
13–1Biggest win · mirage, 4 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–5In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 64% over 14ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
anubisB158–753%0.09
cacheA149–564%0.09
nukeA127–558%0.07
vertigoC114–736%0.07
dust2B105–550%0.08
mirageA85–363%0.08
overpassC73–443%0.07
infernoC73–443%0.11
ancientD61–517%0.10
officeD62–433%0.09
train—32–167%0.03
shelter—10–10%0.19

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

31,299Lifetime kills
1.05K/D · Top 25% of Light Blue band
1,789Matches
42.1%Match win rate
42.9%Headshot % · Top 50% of Light Blue band
10.2%Shot accuracy · Top 50% of Light Blue band
4,605MVPs
639Hours (in match)
1,819Bombs planted
464Bombs defused

Most-used weapons

Lifetime map wins

2,184dust2
1,955inferno
1,861office
1,238nuke
1,183vertigo
272cbble
249lake
215train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

51Matches
45%Win rate
1.32Avg K/D
88.7ADR
47%Headshot %

Clutches & streaks

48%1v1 clutch win
27%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1443%1.1418.1
Inferno944%1.2115.3
Dust2933%1.5821.7
Ancient862%1.6022.3
Nuke520%0.9817.8
Anubis367%1.8918.0
Vertigo2100%1.3414.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
42.6%Accuracy (enemy spotted)
47.4%Spray accuracy
84.1%Counter-strafing
9.5°Preaim
554msReaction time
69.2%T opening success
58.3%CT opening success
0.34Enemies flashed / flash
5.6%Flash assists
9.52HE damage / grenade
6.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.345 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo13–90.2423%10 Nov →
nuke1–130.0024%10 Nov →
dust213–50.0919%10 Nov →
overpass0–13-0.0614%10 Nov →
mirage13–50.1724%10 Nov →
vertigo0–3-0.080%10 Nov →
mirage1–130.0330%9 Nov →
dust211–130.2021%9 Nov →
cache13–30.2113%8 Nov →
nuke13–90.0823%7 Nov →
cache13–60.2614%7 Nov →
anubis13–90.2018%7 Nov →
ancient9–130.0322%7 Nov →
anubis13–30.1214%7 Nov →
anubis13–50.0713%7 Nov →
mirage12–20.1417%7 Nov →
nuke15–150.0816%6 Nov →
ancient2–70.0924%5 Nov →
vertigo10–130.0710%5 Nov →
dust213–30.0218%4 Nov →
dust213–60.0810%4 Nov →
inferno13–60.1721%4 Nov →
mirage13–10.1121%4 Nov →
inferno13–90.0728%4 Nov →
nuke5–130.0312%4 Nov →
overpass13–110.0522%4 Nov →
anubis11–40.0415%3 Nov →
nuke13–20.1622%3 Nov →
inferno13–20.1630%3 Nov →
anubis13–110.0211%3 Nov →
inferno3–130.0331%3 Nov →
vertigo6–130.0727%3 Nov →
office13–70.3224%1 Nov →
inferno1–100.1327%30 Oct →
vertigo8–130.0525%29 Oct →
vertigo8–130.0218%24 Oct →
cache1–130.0825%24 Oct →
office3–110.0832%20 Oct →
overpass12–120.1125%14 Oct →
mirage13–90.0318%14 Oct →
ancient13–70.1828%14 Oct →
dust213–20.0630%12 Oct →
cache9–130.0819%10 Oct →
anubis13–50.1330%10 Oct →
cache13–80.0314%10 Oct →
cache13–50.1515%9 Oct →
dust211–130.0517%9 Oct →
nuke13–40.0936%9 Oct →
cache13–80.2127%9 Oct →
dust213–80.1016%9 Oct →
vertigo8–130.1734%5 Oct →
cache13–20.0713%5 Oct →
anubis2–130.0326%5 Oct →
overpass13–50.0625%5 Oct →
vertigo0–130.0032%30 Sept →
cache7–130.0519%30 Sept →
dust22–13-0.0410%27 Sept →
vertigo13–50.0411%27 Sept →
inferno11–130.1122%25 Sept →
vertigo13–100.0520%23 Sept →
vertigo13–70.1528%23 Sept →
nuke13–20.0120%22 Sept →
cache0–6-0.0233%22 Sept →
overpass12–120.1623%22 Sept →
cache13–100.0225%21 Sept →
anubis5–130.0925%19 Sept →
cache13–70.0825%19 Sept →
mirage7–130.1216%19 Sept →
ancient10–130.0627%17 Sept →
anubis6–130.1223%17 Sept →
anubis3–130.1519%17 Sept →
anubis12–120.0420%16 Sept →
anubis13–40.1722%16 Sept →
nuke13–70.1717%14 Sept →
office0–9-0.0316%14 Sept →
anubis13–40.0933%13 Sept →
anubis0–70.0029%13 Sept →
overpass13–50.1824%12 Sept →
nuke13–90.0624%11 Sept →
dust27–130.1915%11 Sept →
cache13–100.0220%9 Sept →
mirage12–12-0.0513%9 Sept →
anubis6–130.0517%9 Sept →
office12–120.0929%7 Sept →
office13–110.0412%2 Sept →
office10–130.0321%2 Sept →
shelter2–50.1920%25 Aug →
cache2–13-0.0122%24 Aug →
mirage13–100.0928%19 Aug →
inferno3–130.0820%18 Aug →
nuke0–30.0538%18 Aug →
overpass6–130.0219%18 Aug →
train13–110.0610%18 Aug →
train4–130.0218%18 Aug →
train13–100.0124%18 Aug →
nuke11–130.0225%18 Aug →
ancient11–130.1418%11 Aug →
dust210–130.0243%10 Aug →
nuke13–10.1224%6 Aug →
ancient5–130.0920%5 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.