Speedy

Speedy — CS2 Stats

76561199036469043[U:1:1076203315]Steam profile ↗✓ No bans

2,042Tracked matches45%Win rate2020Tracked since
5,257Hours in CS50Hrs last 2 wks
CSDB Rating4.3 DevelopingPositional Player
Premier CS Rating9,544Light Blue band · top ~57.1% of ranked players (population est.)
FaceitLevel 4 · 1,138 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 77 days played since 9 Mar 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 9,544 +999 30 May14 Sept · 26 days played
2,49510,610peak 10,61030 May14 Sept
10,610Peak Premier in tracked matches
1,138Highest Faceit ELO seen on CSDB
77Days played since 2025-03-09

Faceit ELO

  • At peak — 1,138
  • Next: Level 6 at 1,201 63 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • 1,066 below peak (10,610)
  • +1,935 over 30 days · improving
  • Next: Blue band at 10,000 456 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,847), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate46.1%42.7%43.8%above
Shot accuracy15.9%11.3%12.0%above
Kill/death ratio0.940.991.020.08 short
Match win rate44.5%43.9%44.7%meets

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSpeedyFACEITLevel 4 · 1,138 ELOSTANDINGTop 81.0% of rankedPREMIER9,544 · Light Blue bandPEAK ELO1,138csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim64
Positioning44
Utility35

0–100 skill scores via Leetify.

Recent form

COLD44533Last 10044%Win rateLLWWWLLLLL

Last 10 vs previous 10: −20pp win rate · +0.03 avg rating · −5.5pp headshot accuracy · −16ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 623ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 643ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 651ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim6.4
Utility3.5
Positioning4.4
Opening Duels0.8
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning4.4
Utility3.5
Mechanics6.6
Opening Duels0.9
Win Impact3.3

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time632ms+27ms
first ⅓ avg 604ms → last ⅓ avg 632ms
Headshot accuracy15.6%−5.1%
first ⅓ avg 20.7% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 13–5 · mirage, 4 Aug
100%Best headshot accuracy · 0–5 · vertigo, 23 Oct
352msFastest reaction time · 13–1 · train, 4 Aug
13–1Biggest win · dust2, 8 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
79In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 46% over 35ancientWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB35161946%-0.01
dust2C146843%-0.02
infernoC146843%-0.03
ancientD124833%-0.01
anubisC94544%-0.02
nukeC52340%0.02
cache42250%0.01
office42250%-0.06
vertigo1010%-0.05
overpass110100%-0.06
train110100%0.16

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

132,304Lifetime kills
0.94K/D
5,176Matches
44.5%Match win rate · Top 50% of Level 4 players
46.1%Headshot % · Top 50% of Level 4 players
15.9%Shot accuracy · Top 25% of Level 4 players
17,951MVPs
2,745Hours (in match)
3,673Bombs planted
1,922Bombs defused

Most-used weapons

AK-4739,719
AWP14,765
MP93,739
MAC-103,634
Knife2,558
FAMAS2,520

Lifetime map wins

14,029inferno
8,280dust2
4,620nuke
3,240vertigo
2,767train
164office
121cbble
106italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,377Matches
48%Win rate
0.95Avg K/D
76.0ADR
44%Headshot %

Clutches & streaks

40%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage31549%0.9814.9
Ancient12645%0.8713.7
Anubis10657%0.9214.6
Inferno9447%0.9715.0
Dust29142%0.9214.4
Nuke3543%0.8913.8
Cache1850%0.8213.3
Train1631%0.9015.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
34.0%Accuracy (enemy spotted)
36.1%Spray accuracy
79.9%Counter-strafing
9.4°Preaim
621msReaction time
30.1%T opening success
37.3%CT opening success
0.43Enemies flashed / flash
1.2%Flash assists
5.95HE damage / grenade
8.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4277 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.1443% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage14–16-0.0118%14 Sept
mirage11–130.0312%12 Sept
cache16–140.0413%11 Sept
mirage13–8-0.0112%8 Sept
office13–8-0.0512%8 Sept
dust28–13-0.0414%6 Sept
mirage6–13-0.0210%1 Sept
mirage13–16-0.0624%31 Aug
cache11–13-0.0115%19 Aug
anubis13–16-0.079%11 Aug
mirage14–16-0.0620%9 Aug
dust213–1-0.0214%8 Aug
inferno16–13-0.0715%7 Aug
mirage6–13-0.0624%4 Aug
dust213–90.0623%4 Aug
inferno1–9-0.180%18 Jul
anubis13–1-0.0217%18 Jul
mirage11–130.0121%18 Jul
dust28–13-0.0416%15 Jul
office13–7-0.1243%12 Jul
mirage13–9-0.027%11 Jul
office12–12-0.0219%10 Jul
mirage3–13-0.030%2 Jul
anubis16–14-0.029%1 Jul
nuke6–13-0.088%1 Jul
nuke13–70.0117%1 Jul
cache10–13-0.0525%1 Jul
mirage10–13-0.1011%26 Jun
cache13–30.0611%26 Jun
ancient13–11-0.0315%26 Jun
inferno1–13-0.0523%26 Jun
mirage12–12-0.0019%24 Jun
nuke5–13-0.0217%14 Jun
inferno2–13-0.0429%14 Jun
ancient11–13-0.0616%10 Jun
mirage13–6-0.0012%21 Mar
mirage11–13-0.028%20 Mar
dust210–13-0.060%20 Mar
dust213–3-0.0214%19 Mar
inferno6–90.0314%13 Mar
inferno3–130.076%6 Mar
ancient13–80.1614%4 Mar
mirage8–13-0.0110%25 Feb
dust210–130.0018%23 Feb
anubis13–7-0.0527%22 Feb
mirage13–11-0.0320%22 Feb
mirage13–10.1212%17 Feb
ancient4–130.0211%13 Feb
ancient3–13-0.090%11 Feb
ancient13–40.1114%3 Feb
anubis4–13-0.0211%22 Jan
mirage11–13-0.0511%20 Jan
anubis6–13-0.045%20 Jan
ancient6–130.010%18 Jan
nuke2–130.0833%10 Jan
mirage13–7-0.017%22 Dec
inferno8–13-0.0813%22 Dec
nuke13–40.117%21 Dec
ancient13–9-0.0215%9 Dec
inferno9–3-0.0621%5 Dec
inferno13–80.0412%2 Dec
office9–13-0.0519%1 Dec
mirage13–80.0614%29 Nov
mirage9–13-0.0614%29 Nov
mirage15–150.0818%25 Nov
mirage13–9-0.049%24 Nov
dust213–10-0.0611%22 Nov
mirage3–13-0.0616%27 Oct
vertigo0–5-0.05100%23 Oct
dust213–2-0.0217%31 Aug
anubis9–13-0.0112%20 Aug
overpass13–2-0.0614%20 Aug
ancient3–13-0.1115%19 Aug
train13–10.1615%4 Aug
mirage13–50.2810%4 Aug
mirage13–80.1421%3 Aug
mirage13–6-0.0326%3 Aug
mirage13–11-0.0226%2 Aug
ancient6–13-0.0614%31 Jul
ancient10–13-0.0122%22 Jun
inferno16–140.0123%18 Jun
dust28–13-0.1217%16 Jun
dust24–130.0212%15 Jun
dust27–13-0.0611%4 Jun
ancient10–13-0.0318%4 Jun
mirage13–3-0.0411%4 Jun
mirage10–130.0124%2 Jun
inferno13–9-0.0122%1 Jun
dust213–100.1227%1 Jun
mirage13–8-0.0713%31 May
mirage13–70.0225%30 May
inferno13–50.0130%28 May
mirage13–8-0.0210%8 Apr
mirage8–13-0.0525%6 Apr
anubis13–110.028%25 Mar
dust28–13-0.0126%19 Mar
anubis8–13-0.0113%18 Mar
inferno11–13-0.0528%17 Mar
mirage3–13-0.0522%9 Mar
inferno10–13-0.0412%9 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →