Johnnnou

Johnnnou — CS2 Stats

FR76561199034453529[U:1:1074187801]Steam profile ↗✓ No bans

839Tracked matches47%Win rate2020Tracked since
2,770Hours in CS0Hrs last 2 wks
CSDB Rating4.2 DevelopingSupport
FaceitLevel 8 · 1,328 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 839 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 66 days played since 19 Aug 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,894 +1,190 25 Apr6 Jul · 6 days played
18,70419,999peak 19,99925 Apr6 Jul
Faceit ELO: 1,328 +0 8 Sept22 Sept · 2 observations
1,3281,328peak 1,3288 Sept22 Sept
19,999Peak Premier in tracked matches
1,328Highest Faceit ELO seen on CSDB
66Days played since 2025-08-19

Faceit ELO

  • At peak — 1,328
  • Next: Level 7 at 1,351 23 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-08
  • Level 5 first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,086), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate48.5%46.8%48.3%meets
Shot accuracy14.6%13.0%13.2%above
Kill/death ratio1.401.061.07above
Match win rate52.8%46.3%46.9%above

Across every metric we can compare, this profile already matches the typical Level 9 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGJohnnnouFACEITLevel 8 · 1,328 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,328csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim53
Positioning50
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY53452Last 10053%Win rateLWWLLWWWWL

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · −2.1pp headshot accuracy · −2ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 19%
  • Avg reaction 641ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 587ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.7 against its own average).

Aim5.3
Utility5.3
Positioning5.0
Opening Duels0.7
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.0
Utility5.3
Mechanics5.5
Opening Duels0.5
Win Impact3.9

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time607ms−42ms
first ⅓ avg 648ms → last ⅓ avg 607ms
Headshot accuracy20.0%+0.8%
first ⅓ avg 19.2% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–7 · mirage, 14 Jul
39%Best headshot accuracy · 13–7 · inferno, 7 May
406msFastest reaction time · 16–14 · inferno, 16 Aug
13–2Biggest win · cache, 29 Apr

Across the last 100 tracked matches.

Highlights

6Longest win streak
74In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 75% over 8nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoC25111444%-0.02
dust2A2516964%-0.01
cacheB136746%-0.04
anubisA127558%-0.01
ancientS86275%0.01
nukeD72529%-0.03
mirageB63350%0.02
train21150%0.01
overpass21150%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

126,319Lifetime kills
1.40K/D · Top 10% of Level 8 players
4,422Matches
52.8%Match win rate · Top 10% of Level 8 players
48.5%Headshot % · Top 50% of Level 8 players
14.6%Shot accuracy · Top 50% of Level 8 players
14,786MVPs
1,777Hours (in match)
2,726Bombs planted
1,917Bombs defused

Most-used weapons

AK-4736,288
AWP17,326
SSG 083,478
MP92,589
MAC-102,319

Lifetime map wins

8,665dust2
7,649inferno
4,700vertigo
4,420nuke
1,167train
695cbble
299lake
278safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

424Matches
51%Win rate
1.00Avg K/D
70.0ADR
45%Headshot %

Clutches & streaks

38%1v1 clutch win
16%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Dust27044%0.9913.5
Inferno6955%0.9814.6
Anubis3158%1.1315.6
Ancient1771%0.9713.6
Cache1560%0.7110.9
Mirage1346%1.1715.1
Nuke1346%0.9813.5
Overpass743%0.9013.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
27.1%Accuracy (enemy spotted)
28.6%Spray accuracy
74.7%Counter-strafing
8.5°Preaim
599msReaction time
33.9%T opening success
30.1%CT opening success
0.47Enemies flashed / flash
6.6%Flash assists
9.62HE damage / grenade
13.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4665 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.8897% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache7–13-0.0618%21 Aug
ancient13–110.0120%21 Aug
cache16–13-0.0717%19 Aug
cache10–13-0.0415%19 Aug
inferno3–13-0.0825%16 Aug
inferno16–14-0.0110%16 Aug
anubis16–14-0.0220%16 Aug
anubis13–70.0621%15 Aug
ancient13–100.0323%15 Aug
inferno4–13-0.0313%15 Aug
dust210–13-0.0224%13 Aug
inferno4–13-0.0925%12 Aug
dust25–130.0129%11 Aug
dust29–13-0.0526%9 Aug
inferno22–20-0.0425%9 Aug
dust213–7-0.0310%3 Aug
anubis7–13-0.0923%26 Jul
ancient10–13-0.119%21 Jul
anubis13–80.0313%21 Jul
anubis10–13-0.0220%21 Jul
ancient13–90.0516%21 Jul
anubis14–16-0.0222%16 Jul
mirage13–70.1221%14 Jul
dust27–20.0235%14 Jul
cache7–13-0.0220%14 Jul
dust213–7-0.0137%13 Jul
cache4–13-0.0420%12 Jul
cache13–10-0.0129%12 Jul
dust211–13-0.0414%10 Jul
anubis6–13-0.0714%6 Jul
inferno13–10-0.0323%28 Jun
dust213–10-0.046%25 Jun
anubis9–13-0.0820%25 Jun
inferno13–9-0.0423%20 Jun
anubis13–30.0719%20 Jun
train13–60.0416%20 Jun
dust24–13-0.096%26 May
ancient13–80.0113%26 May
dust214–16-0.0422%14 May
cache13–7-0.0316%10 May
cache13–160.0215%7 May
inferno13–70.0439%7 May
dust210–13-0.0018%7 May
inferno10–130.0120%6 May
cache13–2-0.0513%29 Apr
cache13–6-0.0220%29 Apr
cache7–13-0.065%29 Apr
cache8–13-0.0813%29 Apr
cache13–9-0.0321%29 Apr
anubis16–14-0.039%27 Apr
nuke13–9-0.0526%27 Apr
dust26–00.090%25 Apr
inferno13–80.0125%25 Apr
dust213–9-0.0022%22 Apr
inferno9–13-0.0133%20 Apr
ancient12–120.0422%20 Apr
nuke13–16-0.0821%17 Apr
dust210–13-0.0412%10 Apr
inferno5–13-0.0524%7 Apr
ancient13–20.0419%2 Apr
inferno10–13-0.0421%31 Mar
anubis13–80.0417%30 Mar
nuke5–13-0.0113%30 Mar
nuke13–110.0224%29 Mar
dust213–10-0.0219%29 Mar
dust213–10-0.0725%26 Mar
nuke2–13-0.0522%17 Mar
inferno13–70.0313%16 Mar
inferno10–130.0028%15 Mar
inferno9–13-0.0031%9 Mar
dust213–4-0.0318%9 Mar
mirage10–130.0522%1 Mar
dust213–100.0114%22 Feb
inferno13–9-0.0310%16 Feb
inferno11–13-0.0621%4 Feb
dust213–4-0.0323%4 Feb
inferno10–13-0.078%27 Jan
anubis13–5-0.0017%25 Jan
mirage13–9-0.0026%12 Jan
train8–13-0.0220%10 Jan
dust216–130.0419%9 Jan
mirage13–10-0.0318%8 Jan
overpass13–11-0.0427%3 Jan
dust27–130.0216%3 Jan
dust213–100.0425%2 Jan
nuke9–13-0.0118%28 Dec
inferno4–13-0.0225%28 Dec
inferno13–10-0.0015%20 Dec
inferno13–80.0314%23 Nov
inferno0–13-0.0122%13 Nov
ancient13–80.0210%4 Nov
overpass9–13-0.069%4 Nov
inferno7–13-0.0810%1 Nov
mirage15–150.0324%6 Oct
dust213–10-0.0124%6 Oct
dust213–9-0.0319%26 Sept
dust213–90.0221%24 Sept
inferno13–8-0.0223%19 Sept
nuke6–13-0.0319%15 Sept
mirage6–13-0.0424%19 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →