dylenixx-

dylenixx- — CS2 Stats

NZ76561199030910039[U:1:1070644311]Steam profile ↗✓ No bans

275Tracked matches44%Win rate2020Tracked since
627Hours in CS
CSDB Rating6.3 SolidPositional Player
Premier CS Rating23,999Top 25% of 215,558 CSDB-tracked playersPink band · top ~4.1% of ranked players (population est.)
CSDB Leaderboard#33181 of 261677 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (53 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 275 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,999 +403 26 Apr – 23 Sept · 14 days played
23,59625,115peak 25,11526 Apr23 Sept
25,115Peak Premier in tracked matches
18Days played since 2026-02-13

Premier CS Rating

  • 1,116 below peak (25,115)
  • 0 over 90 days
  • Next: Red band at 25,000 — 1,001 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-05
  • Purple band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate44.3%40.9%41.3%above
Shot accuracy15.3%14.2%12.7%above
Kill/death ratio1.090.950.95above
Match win rate40.4%42.1%42.6%2.2% short

This profile matches the typical Level 2 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdylenixx-FACEITLevel 1STANDINGTop 100.0% of rankedPREMIER23,999 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning60
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY55–36–9Last 10055%Win rateWLWTLWTWTT

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −6.8pp headshot accuracy · −5ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 23%
  • Avg reaction 639ms

Last 10

  • 4–2–4 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 25%
  • Avg reaction 597ms

Last 20

  • 7–9–4 · 35% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 29%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.5
Utility3.9
Positioning6.0
Opening Duels2.9

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 87% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.0
Utility3.9
Mechanics8.8
Opening Duels2.4
Win Impact3.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.02
first ⅓ avg 0.05 → last ⅓ avg 0.03
Reaction time609ms−5ms
first ⅓ avg 615ms → last ⅓ avg 609ms
Headshot accuracy27.9%+0.5%
first ⅓ avg 27.4% → last ⅓ avg 27.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 12–12 · mirage, 19 Jun →
53%Best headshot accuracy · 13–9 · nuke, 22 Mar →
438msFastest reaction time · 7–13 · dust2, 26 Apr →
13–1Biggest win · office, 22 Mar →

Across the last 100 tracked matches.

Highlights

10Longest win streak
7–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 64% over 14mirageWeakest map · 50% over 24
MapGradePlayedRecordWin rateAvg rating
dust2A3318–1555%0.03
mirageB2412–1250%0.02
infernoA149–564%0.04
ancientA95–456%0.05
nukeA53–260%0.03
anubis—42–250%0.05
cache—31–233%0.01
train—31–233%0.03
overpass—32–167%0.05
office—22–0100%0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (50% over 24). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

42,704Lifetime kills
1.09K/D · Top 25% of Level 1 players
2,169Matches
40.4%Match win rate
44.3%Headshot % · Top 50% of Level 1 players
15.3%Shot accuracy · Top 50% of Level 1 players
5,069MVPs
627Hours (in match)
1,739Bombs planted
569Bombs defused

Most-used weapons

AK-4713,152
AWP7,566
Knife1,086
SG 5531,019
P250942

Lifetime map wins

4,489dust2
1,934inferno
511nuke
511vertigo
461train
169office
73lake
26ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

90Matches
37%Win rate
1.08Avg K/D
—ADR
35%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.5%Headshot accuracy
36.7%Accuracy (enemy spotted)
33.2%Spray accuracy
89.7%Counter-strafing
10.0°Preaim
600msReaction time
22.5%T opening success
49.3%CT opening success
0.45Enemies flashed / flash
5.9%Flash assists
8.95HE damage / grenade
4.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4473 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.5481% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
cache13–40.0214%6 Jul →
ancient5–130.0338%6 Jul →
nuke13–70.0618%19 Jun →
mirage12–120.1526%19 Jun →
dust23–13-0.0416%19 Jun →
ancient13–100.0531%19 Jun →
mirage12–120.0531%14 Jun →
mirage13–100.0231%14 Jun →
anubis12–120.0529%14 Jun →
nuke12–12-0.0818%14 Jun →
nuke9–130.0738%14 Jun →
ancient10–130.0527%14 Jun →
mirage7–130.0130%14 Jun →
anubis13–50.0423%14 Jun →
train7–130.0648%14 Jun →
ancient3–130.0924%14 Jun →
train8–130.0440%14 Jun →
dust211–130.0025%14 Jun →
mirage13–100.0128%14 Jun →
inferno13–70.1138%12 Jun →
cache7–130.0926%12 Jun →
cache9–13-0.0921%12 Jun →
train13–7-0.0213%12 Jun →
dust212–120.0040%12 Jun →
ancient13–50.0223%12 Jun →
dust22–13-0.0037%12 Jun →
mirage10–130.0332%12 Jun →
dust213–60.0628%12 Jun →
inferno13–90.0226%12 Jun →
inferno11–13-0.0227%12 Jun →
dust213–90.0421%12 Jun →
dust28–13-0.0431%11 Jun →
dust213–60.0222%11 Jun →
mirage9–13-0.0425%11 Jun →
mirage5–13-0.0512%11 Jun →
dust216–130.0121%6 Jun →
mirage13–60.0018%6 Jun →
dust23–13-0.0429%6 Jun →
mirage13–11-0.0428%5 Jun →
mirage7–13-0.0535%16 May →
mirage13–100.0821%16 May →
mirage8–13-0.0431%16 May →
mirage13–90.0433%15 May →
ancient8–130.0518%15 May →
inferno6–130.0021%15 May →
dust23–13-0.0017%15 May →
dust213–110.1027%13 May →
anubis4–13-0.0232%13 May →
ancient13–8-0.0128%7 May →
mirage7–13-0.0041%7 May →
dust25–13-0.0025%7 May →
dust213–110.0326%5 May →
mirage15–150.0822%5 May →
mirage16–140.0831%5 May →
dust213–20.0529%5 May →
dust210–13-0.0321%5 May →
inferno13–100.0333%5 May →
dust27–130.0718%26 Apr →
inferno6–130.0214%26 Apr →
inferno13–20.0314%26 Apr →
dust213–80.0726%26 Apr →
dust27–00.0221%26 Apr →
dust213–100.0618%26 Apr →
mirage3–13-0.0117%26 Apr →
mirage16–120.0519%26 Apr →
inferno13–110.1126%26 Apr →
dust213–80.0632%26 Apr →
dust211–130.0717%26 Apr →
ancient13–100.1127%26 Apr →
overpass5–130.0422%26 Apr →
dust214–160.0421%26 Apr →
dust213–90.0421%26 Apr →
mirage13–11-0.0315%26 Apr →
inferno1–130.0132%26 Apr →
anubis13–90.1416%26 Apr →
ancient13–60.0423%26 Apr →
inferno12–120.0940%3 Apr →
inferno13–7-0.0330%3 Apr →
dust213–60.0835%3 Apr →
dust29–13-0.0534%3 Apr →
dust213–5-0.0220%3 Apr →
dust212–120.0637%3 Apr →
office13–10.0816%22 Mar →
mirage13–80.0544%22 Mar →
office13–60.0725%22 Mar →
nuke13–30.0851%22 Mar →
nuke13–90.0153%22 Mar →
mirage13–20.0334%22 Mar →
overpass13–20.1240%22 Mar →
inferno13–10.1034%22 Mar →
dust213–40.0437%22 Mar →
dust213–90.0720%23 Feb →
dust23–130.0220%23 Feb →
dust213–110.0916%23 Feb →
overpass13–7-0.0118%21 Feb →
mirage7–2-0.0037%21 Feb →
inferno13–50.0515%21 Feb →
inferno13–80.029%21 Feb →
dust213–50.1118%21 Feb →
mirage12–12-0.0329%13 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.