Ezequiel.

Ezequiel. — CS2 Stats

US76561199027367964[U:1:1067102236]Steam profile ↗✓ No bans

369Tracked matches47%Win rate2020Tracked since
1,554Hours in CS19Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
Premier CS Rating22,016Top 50% of 205,052 CSDB-tracked playersPink band · top ~6.3% of ranked players (population est.)
CSDB Leaderboard#54176 of 252188 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,016 +4,677 14 Jul – 15 Oct · 31 days played
17,33923,365peak 23,36514 Jul15 Oct
23,365Peak Premier in tracked matches
38Days played since 2026-07-14

Premier CS Rating

  • 1,349 below peak (23,365)
  • +2,986 over 90 days
  • Next: Red band at 25,000 — 2,984 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches46——
Win rate50%——
K/D1.16——
Headshot %46%——

Measured 13 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,153), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate42.1%44.8%45.7%3.6% short
Shot accuracy12.3%12.4%12.7%0.4% short
Kill/death ratio0.841.031.050.21 short
Match win rate42.3%45.2%45.7%3.4% short

This profile sits below the typical Level 7 player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEzequiel.FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER22,016 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning52
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY54–45–1Last 10054%Win rateWWLWLLLWWL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +3.5pp headshot accuracy · +46ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 519ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 540ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 517ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim7.5
Utility3.8
Positioning5.2
Opening Duels1.8
Clutch5.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 96% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.2
Utility3.8
Mechanics7.6
Opening Duels2.0
Win Impact3.9

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time554ms−42ms
first ⅓ avg 596ms → last ⅓ avg 554ms
Headshot accuracy18.6%+1.7%
first ⅓ avg 16.9% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–7 · dust2, 21 Jul →
47%Best headshot accuracy · 5–13 · dust2, 10 Oct →
422msFastest reaction time · 8–13 · inferno, 25 Jul →
13–1Biggest win · nuke, 25 Aug →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W2Current streak
13–13In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 65% over 17ancientWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B2312–1152%0.01
cacheB189–950%0.00
mirageS1711–665%0.01
nukeA159–660%0.03
infernoC146–843%-0.00
anubisA85–363%-0.01
ancientC52–340%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

26,555Lifetime kills
0.84K/D
1,750Matches
42.3%Match win rate
42.1%Headshot %
12.3%Shot accuracy
3,680MVPs
727Hours (in match)
1,758Bombs planted
404Bombs defused

Most-used weapons

AK-476,425
AWP3,266
MP9798
Knife767

Lifetime map wins

3,987dust2
2,049inferno
1,183nuke
244train
177vertigo
60office
58lake
24safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

77Matches
51%Win rate
1.25Avg K/D
86.5ADR
48%Headshot %

Clutches & streaks

46%1v1 clutch win
25%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1953%1.2716.0
Dust21242%1.2319.8
Ancient825%0.8915.8
Anubis888%1.4516.1
Nuke862%1.8319.3
Cache757%1.1517.6
Inferno1100%0.699.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
34.0%Accuracy (enemy spotted)
39.1%Spray accuracy
84.2%Counter-strafing
10.4°Preaim
547msReaction time
32.8%T opening success
43.0%CT opening success
0.36Enemies flashed / flash
3.6%Flash assists
10.61HE damage / grenade
5.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3619 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.8% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache7–6-0.0218%15 Oct →
mirage13–70.0123%15 Oct →
inferno14–16-0.0020%11 Oct →
inferno13–9-0.0114%11 Oct →
cache11–130.0310%11 Oct →
dust25–13-0.0447%10 Oct →
ancient10–130.0121%9 Oct →
nuke13–90.1217%9 Oct →
mirage13–11-0.0220%6 Oct →
cache11–13-0.0114%4 Oct →
ancient9–130.0123%4 Oct →
dust24–13-0.0110%29 Sept →
anubis13–60.0314%29 Sept →
inferno16–14-0.0020%23 Sept →
mirage13–110.0419%22 Sept →
nuke8–13-0.0117%27 Aug →
mirage11–13-0.0410%26 Aug →
inferno7–13-0.0117%25 Aug →
nuke13–10.0818%25 Aug →
nuke4–13-0.0620%24 Aug →
anubis13–100.0123%19 Aug →
anubis13–60.0524%18 Aug →
dust211–130.0320%15 Aug →
dust211–13-0.0419%12 Aug →
cache10–130.0425%12 Aug →
mirage4–13-0.0723%12 Aug →
nuke13–30.0112%10 Aug →
mirage2–13-0.0114%9 Aug →
inferno13–6-0.0311%9 Aug →
mirage13–40.0623%5 Aug →
dust211–130.0216%5 Aug →
inferno2–130.0314%5 Aug →
mirage13–110.0719%5 Aug →
anubis13–6-0.0125%4 Aug →
nuke13–90.0327%3 Aug →
cache13–11-0.0222%1 Aug →
inferno5–13-0.0424%1 Aug →
mirage13–9-0.0416%1 Aug →
dust28–13-0.0327%29 Jul →
ancient13–11-0.0135%29 Jul →
cache10–130.0233%28 Jul →
mirage13–40.1123%27 Jul →
dust213–90.0117%25 Jul →
inferno8–13-0.0121%25 Jul →
cache9–13-0.0513%25 Jul →
nuke13–40.1131%25 Jul →
dust212–16-0.0321%25 Jul →
nuke5–13-0.0335%25 Jul →
dust213–30.0020%25 Jul →
cache6–13-0.0114%25 Jul →
anubis10–13-0.0520%25 Jul →
dust27–13-0.1032%24 Jul →
mirage13–6-0.0124%24 Jul →
inferno13–50.0017%24 Jul →
dust213–80.0228%24 Jul →
nuke13–110.0536%24 Jul →
nuke12–160.0425%24 Jul →
dust213–110.0126%23 Jul →
dust26–13-0.0832%23 Jul →
mirage4–13-0.0216%23 Jul →
nuke13–50.0423%23 Jul →
dust211–13-0.0519%23 Jul →
dust213–50.0211%23 Jul →
inferno14–16-0.0220%23 Jul →
mirage7–130.0220%23 Jul →
cache13–100.0324%23 Jul →
nuke16–130.0520%22 Jul →
dust213–60.0518%22 Jul →
mirage16–14-0.028%22 Jul →
nuke5–7-0.016%22 Jul →
dust213–50.1030%22 Jul →
anubis5–13-0.0331%21 Jul →
cache11–130.0127%21 Jul →
dust213–70.1419%21 Jul →
cache12–16-0.0416%21 Jul →
dust213–110.1117%21 Jul →
cache7–13-0.0119%21 Jul →
inferno15–150.0123%20 Jul →
cache13–80.1019%20 Jul →
nuke11–130.0111%20 Jul →
mirage10–13-0.0317%20 Jul →
cache13–60.0112%19 Jul →
anubis4–13-0.0911%19 Jul →
dust213–9-0.0216%19 Jul →
inferno13–100.0220%19 Jul →
ancient13–5-0.0610%19 Jul →
dust213–11-0.0414%19 Jul →
nuke16–13-0.0418%18 Jul →
dust213–20.0625%18 Jul →
cache13–10-0.057%17 Jul →
mirage13–40.1118%16 Jul →
cache16–14-0.0614%16 Jul →
ancient7–130.048%15 Jul →
dust211–130.0815%15 Jul →
cache13–20.0712%15 Jul →
cache13–80.0418%15 Jul →
mirage13–80.0821%15 Jul →
anubis13–30.0018%14 Jul →
inferno13–80.0321%14 Jul →
inferno7–130.0018%14 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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