Coco D Aimonds

Coco D Aimonds — CS2 Stats

VU76561199023966457[U:1:1063700729]Steam profile ↗✓ No bans

1,976Tracked matches45%Win rate2022Tracked since
3,405Hours in CS19Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
Premier CS Rating4,429Grey band · top ~81.2% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate56.9%43.8%44.8%above
Shot accuracy10.0%12.0%12.4%2.4% short
Kill/death ratio0.871.021.030.16 short
Match win rate44.1%44.7%45.2%1.2% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCoco D AimondsFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER4,429 · Grey bandcsdb.gg/stats

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Performance scores

Aim87
Positioning61
Utility13

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.7
Utility1.3
Positioning6.1
Opening Duels5.9
Clutch4.4

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 70% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

T openings. 78% T opening-duel success — entries that actually open the round.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 78% on T to 53% on CT — first contacts on the defending side are being lost.

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.1
Utility1.3
Mechanics8.8
Opening Duels7.8
Win Impact3.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

89,195Lifetime kills
0.87K/D
5,068Matches
44.1%Match win rate
56.9%Headshot % · Top 10% of Level 5 players
10.0%Shot accuracy
9,472MVPs
1,845Hours (in match)
3,266Bombs planted
869Bombs defused

Most-used weapons

AK-4727,687
AWP12,185
SSG 087,659
FAMAS2,505
MAC-101,080

Lifetime map wins

14,210nuke
10,901inferno
4,703dust2
1,217vertigo
308office
297train
18cbble
15lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

159Matches
54%Win rate
1.05Avg K/D
79.8ADR
56%Headshot %

Clutches & streaks

42%1v1 clutch win
13%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3757%0.9014.1
Nuke2662%1.1616.0
Inferno2259%1.1715.6
Anubis2060%1.0915.7
Ancient1457%1.1616.2
Vertigo1225%1.0016.3
Dust21060%1.3418.6
Overpass560%1.0814.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.1%Headshot accuracy
38.4%Accuracy (enemy spotted)
37.9%Spray accuracy
89.4%Counter-strafing
10.2°Preaim
634msReaction time
78.0%T opening success
52.6%CT opening success
0.10Enemies flashed / flash
1.0%Flash assists
9.81HE damage / grenade
2.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1031 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.