Gurt

Gurt — CS2 Stats

76561199019218501[U:1:1058952773]Steam profile ↗✓ No bans

459Tracked matches52%Win rate2021Tracked since
879Hours in CS1Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating9,848Light Blue band · top ~55.6% of ranked players (population est.)
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,848 -2,809 10 Apr – 25 Oct · 23 days played
7,65312,657peak 12,65710 Apr25 Oct
12,953Peak Premier in tracked matches
52Days played since 2026-04-10

Premier CS Rating

  • 2,809 below peak (12,657)
  • +1,644 over 30 days · improving
  • Next: Blue band at 10,000 — 152 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate58.1%39.9%42.0%above
Shot accuracy8.0%7.0%9.6%1.7% short
Kill/death ratio1.010.920.98above
Match win rate43.2%42.3%43.8%meets

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGurtPREMIER9,848 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim64
Positioning74
Utility44

0–100 skill scores via Leetify.

Recent form

HOT46–48–6Last 10046%Win rateWWWWTLWWLW

Last 10 vs previous 10: +30pp win rate · −0.02 avg rating · −4.8pp headshot accuracy · −8ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 30%
  • Avg reaction 477ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 533ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 28%
  • Avg reaction 537ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim6.4
Utility4.4
Positioning7.4
Opening Duels6.7

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 67% on CT to 51% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning7.4
Utility4.4
Mechanics6.0
Opening Duels7.3
Win Impact5.6

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time567ms−133ms
first ⅓ avg 700ms → last ⅓ avg 567ms
Headshot accuracy27.6%−10.3%
first ⅓ avg 37.9% → last ⅓ avg 27.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–9 · mirage, 30 Aug →
86%Best headshot accuracy · 5–13 · office, 27 Apr →
328msFastest reaction time · 2–0 · mirage, 11 Oct →
13–1Biggest win · anubis, 31 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W4Current streak
5–8In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 67% over 6vertigoWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheA1911–858%-0.00
mirageA1811–761%0.01
dust2C114–736%-0.00
infernoC94–544%0.02
nukeD93–633%-0.00
trainA85–363%0.00
ancientD72–529%-0.00
anubisS64–267%-0.02
vertigoD51–420%-0.00
officeD51–420%0.00
overpass—20–20%0.04
debris—10–10%0.01

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,204Lifetime kills
1.01K/D · Top 50% of Light Blue band
1,293Matches
43.2%Match win rate · Top 50% of Light Blue band
58.1%Headshot % · Top 5% of Light Blue band
8.0%Shot accuracy · Top 50% of Light Blue band
3,394MVPs
554Hours (in match)
1,046Bombs planted
357Bombs defused

Most-used weapons

Lifetime map wins

1,627dust2
1,485inferno
1,074nuke
720train
357vertigo
343office
192lake
85cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.3%Headshot accuracy
30.5%Accuracy (enemy spotted)
28.9%Spray accuracy
77.0%Counter-strafing
11.5°Preaim
562msReaction time
51.2%T opening success
67.2%CT opening success
0.47Enemies flashed / flash
6.2%Flash assists
5.65HE damage / grenade
9.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4692 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–40.1430%25 Oct →
cache13–100.0127%25 Oct →
cache13–80.0628%11 Oct →
mirage2–0-0.0433%11 Oct →
train12–120.0134%9 Oct →
anubis0–10-0.1014%9 Oct →
train13–30.0224%8 Oct →
cache16–13-0.0230%8 Oct →
ancient8–13-0.0215%7 Oct →
inferno13–60.0618%7 Oct →
anubis13–10-0.0238%4 Oct →
cache13–90.0434%3 Oct →
mirage13–40.0732%3 Oct →
inferno8–130.1132%3 Oct →
dust211–13-0.0826%26 Sept →
vertigo4–130.0328%25 Sept →
anubis13–50.0223%25 Sept →
nuke14–160.0117%25 Sept →
vertigo3–130.0533%24 Sept →
vertigo3–130.0838%24 Sept →
dust211–130.0130%24 Sept →
nuke11–130.0214%24 Sept →
cache11–130.0017%23 Sept →
nuke13–40.0129%23 Sept →
mirage5–13-0.0644%17 Sept →
dust213–110.0126%9 Sept →
mirage13–90.1529%30 Aug →
cache13–8-0.0150%30 Aug →
cache4–13-0.0517%27 Aug →
inferno8–13-0.0217%27 Aug →
anubis7–13-0.0526%27 Aug →
debris4–90.0128%24 Aug →
inferno1–9-0.1930%24 Aug →
nuke5–9-0.0439%24 Aug →
ancient9–13-0.0618%23 Aug →
nuke8–8-0.0026%23 Aug →
inferno6–90.0235%23 Aug →
mirage11–13-0.0226%2 Aug →
cache13–80.0528%2 Aug →
inferno13–110.0124%2 Aug →
nuke13–80.0538%29 Jul →
mirage1–13-0.1021%29 Jul →
cache13–9-0.0625%28 Jul →
cache4–13-0.0119%27 Jul →
mirage13–60.0828%26 Jul →
ancient7–13-0.0330%25 Jul →
cache13–80.0328%23 Jul →
mirage13–70.0444%23 Jul →
cache5–130.0152%19 Jul →
dust210–13-0.0438%18 Jul →
mirage13–9-0.0125%17 Jul →
inferno7–13-0.058%12 Jul →
mirage14–16-0.0119%12 Jul →
mirage6–13-0.0719%10 Jul →
mirage6–130.0429%9 Jul →
overpass9–130.0650%5 Jul →
ancient13–20.0821%5 Jul →
mirage13–90.0113%5 Jul →
cache3–13-0.0622%21 Jun →
train8–2-0.090%21 Jun →
train12–120.0035%20 Jun →
office7–13-0.0142%15 Jun →
anubis13–100.0518%15 Jun →
mirage16–13-0.0313%14 Jun →
anubis13–10.0126%31 May →
train13–70.1153%30 May →
mirage2–13-0.0614%19 May →
office7–130.1437%19 May →
office4–13-0.0250%18 May →
cache13–3-0.0438%12 May →
cache12–12-0.0224%8 May →
cache7–130.0140%8 May →
cache5–13-0.0744%30 Apr →
cache13–6-0.0343%30 Apr →
cache13–40.0764%30 Apr →
dust25–13-0.0817%28 Apr →
inferno13–80.1232%28 Apr →
nuke13–7-0.0713%27 Apr →
office5–13-0.0986%27 Apr →
ancient9–13-0.0440%27 Apr →
dust213–60.0123%26 Apr →
ancient13–8-0.0126%26 Apr →
dust212–120.0731%26 Apr →
dust213–60.0835%26 Apr →
mirage13–110.0850%26 Apr →
nuke4–13-0.0229%24 Apr →
train13–40.0075%22 Apr →
train3–13-0.0733%22 Apr →
train13–60.0340%22 Apr →
office13–9-0.0059%21 Apr →
mirage13–90.0633%20 Apr →
nuke10–130.0238%20 Apr →
dust28–130.0139%19 Apr →
dust210–13-0.040%12 Apr →
inferno13–80.0847%12 Apr →
ancient12–120.0718%12 Apr →
vertigo13–10-0.0856%12 Apr →
vertigo1–13-0.0950%10 Apr →
overpass11–130.0128%10 Apr →
dust216–140.0213%10 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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