laidback

laidback — CS2 Stats

AU76561199016618393[U:1:1056352665]Steam profile ↗✓ No bans

561Tracked matches40%Win rate2023Tracked since
256Hours in CS
CSDB Rating5.3 DevelopingClutch Specialist
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 16,614 +731 26 Jul – 16 Sept · 32 days played
15,88320,257peak 20,25726 Jul16 Sept
20,617Peak Premier in tracked matches
34Days played since 2026-07-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim75
Positioning49
Utility47

0–100 skill scores via Leetify.

Recent form

COLD46–52–2Last 10046%Win rateLLWLLLLLLW

Last 10 vs previous 10: −30pp win rate · +0.00 avg rating · +2.2pp headshot accuracy · +63ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 634ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 604ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+4.9 against its own average).

Aim7.5
Utility4.7
Positioning4.9
Opening Duels0.7
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.9
Utility4.7
Mechanics7.2
Opening Duels1.1
Win Impact1.7

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time556ms−78ms
first ⅓ avg 635ms → last ⅓ avg 556ms
Headshot accuracy19.7%+3.5%
first ⅓ avg 16.2% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–8 · mirage, 31 Jul →
35%Best headshot accuracy · 4–13 · mirage, 13 Aug →
406msFastest reaction time · 13–4 · inferno, 13 Aug →
13–4Biggest win · dust2, 21 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
5–7In matches decided by ≤2 rounds
15Overtime games

Map breakdown

mirageBest map · 58% over 19dust2Weakest map · 27% over 22
MapGradePlayedRecordWin rateAvg rating
dust2D226–1627%-0.01
mirageA1911–858%-0.00
ancientC177–1041%-0.01
nukeB137–654%-0.01
cacheA116–555%-0.00
anubisA95–456%-0.01
infernoC94–544%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (27% over 22). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,010Lifetime kills
1.06K/D · Top 50% of tracked players
836Matches
42.8%Match win rate
45.7%Headshot % · Top 50% of tracked players
9.5%Shot accuracy
1,433MVPs
256Hours (in match)
468Bombs planted
170Bombs defused

Most-used weapons

Lifetime map wins

2,703dust2
509inferno
476nuke
113lake
95office
79vertigo
66cbble
53italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

7Matches
14%Win rate
1.07Avg K/D
73.5ADR
55%Headshot %

Clutches & streaks

83%1v1 clutch win
12%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage333%1.1815.0
Ancient20%0.8818.0
Inferno10%0.9518.0
Cache10%1.2515.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
35.5%Accuracy (enemy spotted)
35.3%Spray accuracy
82.2%Counter-strafing
9.9°Preaim
564msReaction time
24.7%T opening success
38.5%CT opening success
0.49Enemies flashed / flash
5.2%Flash assists
5.32HE damage / grenade
15.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4915 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.7295% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis8–13-0.0428%11 Oct →
dust27–130.0318%30 Sept →
nuke13–60.0623%30 Sept →
cache3–13-0.0521%16 Sept →
ancient6–130.0324%10 Sept →
ancient17–19-0.0217%9 Sept →
nuke11–13-0.0517%9 Sept →
dust210–13-0.0615%9 Sept →
mirage10–130.0717%8 Sept →
mirage13–5-0.0120%8 Sept →
inferno12–16-0.0222%8 Sept →
nuke8–13-0.0213%6 Sept →
ancient13–100.0224%6 Sept →
inferno13–80.0516%5 Sept →
dust213–6-0.0319%4 Sept →
dust210–13-0.0415%30 Aug →
dust28–130.0219%28 Aug →
cache13–90.0315%26 Aug →
ancient7–13-0.0413%26 Aug →
mirage16–12-0.0521%24 Aug →
ancient5–13-0.0125%22 Aug →
ancient13–60.0218%22 Aug →
mirage8–130.0132%22 Aug →
dust26–13-0.0131%22 Aug →
dust25–130.0312%22 Aug →
anubis13–60.0217%22 Aug →
ancient8–13-0.0315%21 Aug →
anubis16–140.0224%21 Aug →
cache13–70.1224%21 Aug →
dust213–40.0416%21 Aug →
ancient9–130.0028%21 Aug →
dust25–130.0014%21 Aug →
inferno13–110.0118%21 Aug →
dust27–130.0326%21 Aug →
mirage6–13-0.0324%20 Aug →
cache8–13-0.0118%19 Aug →
dust212–16-0.0515%17 Aug →
cache6–13-0.0623%17 Aug →
mirage16–12-0.0117%17 Aug →
anubis5–13-0.1020%17 Aug →
cache13–110.0012%17 Aug →
ancient13–9-0.089%17 Aug →
dust213–6-0.0115%17 Aug →
nuke13–5-0.0024%17 Aug →
nuke13–9-0.0220%16 Aug →
ancient12–16-0.0313%16 Aug →
dust215–15-0.0321%16 Aug →
mirage14–160.0013%16 Aug →
mirage13–8-0.0119%16 Aug →
cache13–4-0.0012%16 Aug →
cache11–130.0420%16 Aug →
mirage13–110.0015%15 Aug →
ancient13–70.0117%14 Aug →
mirage16–12-0.055%14 Aug →
dust24–13-0.034%13 Aug →
anubis3–13-0.029%13 Aug →
ancient10–13-0.0222%13 Aug →
anubis11–13-0.0318%13 Aug →
mirage4–13-0.0635%13 Aug →
inferno13–40.0115%13 Aug →
nuke2–13-0.0328%13 Aug →
mirage13–60.1130%13 Aug →
dust25–13-0.0416%12 Aug →
inferno11–13-0.0230%12 Aug →
cache13–7-0.0119%12 Aug →
dust28–13-0.0218%9 Aug →
mirage12–16-0.059%6 Aug →
nuke5–13-0.0816%6 Aug →
ancient13–60.0516%6 Aug →
ancient9–13-0.0320%4 Aug →
mirage5–13-0.0923%4 Aug →
dust26–13-0.0116%4 Aug →
inferno4–13-0.0316%3 Aug →
mirage16–130.0115%3 Aug →
nuke8–13-0.0624%2 Aug →
nuke13–50.0421%2 Aug →
dust28–130.0212%2 Aug →
anubis13–6-0.0211%31 Jul →
nuke13–7-0.0314%31 Jul →
mirage13–80.1222%31 Jul →
nuke4–13-0.0023%31 Jul →
inferno11–13-0.048%31 Jul →
dust213–90.0114%31 Jul →
ancient16–12-0.0611%30 Jul →
anubis13–90.0215%30 Jul →
nuke16–140.0219%30 Jul →
dust27–13-0.0014%29 Jul →
mirage13–50.066%29 Jul →
cache13–6-0.019%29 Jul →
dust213–8-0.0615%28 Jul →
anubis13–90.0521%28 Jul →
inferno13–80.0118%28 Jul →
mirage9–130.0118%28 Jul →
nuke13–80.0014%28 Jul →
mirage13–10-0.039%27 Jul →
inferno9–13-0.0813%27 Jul →
dust213–60.0021%27 Jul →
ancient13–80.0119%27 Jul →
cache9–13-0.0627%26 Jul →
ancient15–150.0413%26 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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