DRUMCODE

DRUMCODE — CS2 Stats

CZ76561199015045792[U:1:1054780064]Steam profile ↗✓ No bans

3,071Tracked matches52%Win rate2020Tracked since
7,863Hours in CS47Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating5,986Light Blue band · top ~74.1% of ranked players (population est.)
FaceitLevel 5 · 997 ELOTop 67.6% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Nov 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 5,986 -6,500 19 Apr – 7 Nov · 9 days played
4,50312,486peak 12,48619 Apr7 Nov
Faceit ELO: 997 +0 8 Sept – 9 Sept · 2 observations
997997peak 9978 Sept9 Sept
12,486Peak Premier in tracked matches
997Highest Faceit ELO seen on CSDB
55Days played since 2026-04-18

Faceit ELO

  • At peak — 997
  • Next: Level 5 at 1,051 — 54 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-08
  • Level 3 first seen 2026-09-08

Premier CS Rating

  • 6,500 below peak (12,486)
  • Next: Blue band at 10,000 — 4,014 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,631), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate34.8%43.8%44.8%9.9% short
Shot accuracy14.6%12.0%12.4%above
Kill/death ratio0.761.021.030.28 short
Match win rate45.1%44.7%45.2%meets

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDRUMCODEFACEITLevel 5 · 997 ELOSTANDINGTop 67.6% of rankedPREMIER5,986 · Light Blue bandPEAK ELO997csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning57
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY43–54–3Last 10043%Win rateLLWWWWWWLL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +1.0pp headshot accuracy · −17ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 611ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 638ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 647ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim6.1
Utility4.5
Positioning5.7
Opening Duels4.2
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 64% on T to 45% on CT — first contacts on the defending side are being lost.

Reaction time. 655ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.7
Utility4.5
Mechanics5.6
Opening Duels6.2
Win Impact5.6

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time646ms−27ms
first ⅓ avg 673ms → last ⅓ avg 646ms
Headshot accuracy16.4%+0.1%
first ⅓ avg 16.3% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 6–13 · dust2, 30 Aug →
36%Best headshot accuracy · 2–13 · dust2, 14 Aug →
391msFastest reaction time · 2–13 · ancient, 18 Jul →
13–1Biggest win · mirage, 16 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
8–10In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 60% over 10dust2Weakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
nukeC166–1038%-0.02
dust2D165–1131%-0.02
cacheC145–936%-0.04
anubisD134–931%-0.01
infernoB137–654%-0.01
ancientA106–460%-0.02
mirageC94–544%-0.01
vertigoC52–340%-0.03
poseidon—22–0100%-0.00
train—11–0100%-0.03
overpass—11–0100%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

127,138Lifetime kills
0.76K/D
7,430Matches
45.1%Match win rate · Top 50% of Level 5 players
34.8%Headshot %
14.6%Shot accuracy · Top 50% of Level 5 players
14,169MVPs
3,582Hours (in match)
12,709Bombs planted
1,732Bombs defused

Most-used weapons

AWP31,079
AK-4725,704
MAC-103,737
Knife2,868
FAMAS2,380
MP91,750

Lifetime map wins

20,962inferno
9,536dust2
9,179nuke
7,453vertigo
4,984train
586cbble
252office
38italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,812Matches
49%Win rate
0.83Avg K/D
70.0ADR
34%Headshot %

Clutches & streaks

36%1v1 clutch win
18%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient36850%0.8814.2
Mirage35445%0.8813.6
Anubis31847%0.8312.9
Dust231550%0.8613.5
Inferno28156%0.9213.9
Nuke26750%0.9113.7
Vertigo8943%0.7613.1
Overpass5242%0.7611.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
38.4%Accuracy (enemy spotted)
40.3%Spray accuracy
75.3%Counter-strafing
11.0°Preaim
655msReaction time
64.1%T opening success
45.4%CT opening success
0.52Enemies flashed / flash
2.2%Flash assists
10.25HE damage / grenade
5.41Flashes / match

Recommended for you

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis8–130.0121%11 Nov →
anubis11–130.039%7 Nov →
cache13–6-0.0917%29 Oct →
mirage13–60.0519%26 Oct →
nuke13–30.0025%26 Oct →
nuke13–90.0120%26 Oct →
dust213–11-0.0619%26 Oct →
cache13–11-0.0018%26 Oct →
mirage12–16-0.1015%16 Oct →
inferno7–13-0.0310%16 Oct →
dust211–130.0419%14 Oct →
mirage13–50.0624%5 Oct →
cache13–30.0214%30 Sept →
mirage10–13-0.036%30 Sept →
dust215–15-0.0722%30 Sept →
cache3–13-0.0513%29 Sept →
train13–10-0.0326%29 Sept →
vertigo13–6-0.0113%29 Sept →
mirage13–11-0.0512%27 Sept →
inferno3–130.0012%24 Sept →
inferno13–4-0.0310%24 Sept →
cache14–16-0.0116%19 Sept →
dust211–130.0118%19 Sept →
inferno14–160.017%19 Sept →
nuke13–70.0313%19 Sept →
anubis13–70.0811%19 Sept →
vertigo4–13-0.1125%19 Sept →
cache12–16-0.067%17 Sept →
dust26–13-0.0713%17 Sept →
cache13–6-0.0020%15 Sept →
nuke13–50.0035%10 Sept →
cache10–13-0.0213%6 Sept →
ancient13–100.0322%5 Sept →
dust222–19-0.0117%3 Sept →
nuke7–13-0.015%3 Sept →
ancient13–9-0.0812%3 Sept →
anubis16–14-0.0611%2 Sept →
dust23–13-0.0613%31 Aug →
ancient15–19-0.0218%31 Aug →
dust26–130.1217%30 Aug →
nuke5–130.0818%30 Aug →
ancient13–90.0712%29 Aug →
vertigo7–130.0118%28 Aug →
ancient11–13-0.0517%26 Aug →
anubis10–130.0211%26 Aug →
anubis7–13-0.0115%25 Aug →
ancient13–11-0.0415%21 Aug →
dust27–130.0020%21 Aug →
poseidon9–7-0.0215%19 Aug →
vertigo1–9-0.140%19 Aug →
poseidon9–50.0225%19 Aug →
mirage1–13-0.0117%16 Aug →
dust22–13-0.1036%14 Aug →
ancient13–70.0814%14 Aug →
inferno13–9-0.087%6 Aug →
cache4–13-0.098%3 Aug →
inferno13–40.0823%3 Aug →
anubis13–30.0215%3 Aug →
anubis13–11-0.0720%2 Aug →
dust213–80.0330%2 Aug →
inferno13–9-0.0119%2 Aug →
nuke9–13-0.028%2 Aug →
nuke9–13-0.0418%30 Jul →
nuke11–13-0.0619%30 Jul →
anubis9–130.0713%26 Jul →
cache12–12-0.0222%25 Jul →
cache10–13-0.079%19 Jul →
ancient2–13-0.140%18 Jul →
mirage14–16-0.0319%15 Jul →
dust23–13-0.1113%15 Jul →
anubis13–16-0.0213%12 Jul →
inferno4–13-0.078%12 Jul →
nuke13–50.0117%12 Jul →
inferno13–30.0620%6 Jul →
anubis11–13-0.0713%1 Jul →
inferno13–100.0511%25 Jun →
inferno7–13-0.0620%19 Jun →
nuke2–13-0.110%19 Jun →
dust213–2-0.0124%17 Jun →
mirage13–10.0512%16 Jun →
cache13–7-0.0423%12 Jun →
dust22–13-0.0417%11 Jun →
anubis6–13-0.0435%11 Jun →
overpass13–11-0.0213%11 Jun →
inferno13–6-0.0312%11 Jun →
nuke9–130.0224%6 Jun →
ancient13–70.0520%6 Jun →
anubis15–15-0.0416%6 Jun →
nuke13–4-0.087%6 Jun →
mirage3–13-0.0612%3 Jun →
nuke10–13-0.0022%29 May →
cache3–13-0.0428%29 May →
vertigo13–100.1020%29 May →
cache7–13-0.0617%28 May →
nuke13–16-0.055%3 May →
dust26–13-0.0214%3 May →
dust213–8-0.0127%28 Apr →
ancient11–13-0.0935%19 Apr →
inferno6–13-0.0413%19 Apr →
nuke3–13-0.0910%18 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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