*TEEBO*

*TEEBO* — CS2 Stats

TR76561199014226046[U:1:1053960318]Steam profile ↗VAC banned

1,922Tracked matches57%Win rate2020Tracked since
2,509Hours in CS43Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
Premier CS Rating19,321Top 50% of 204,219 CSDB-tracked playersPurple band · top ~11.2% of ranked players (population est.)
CSDB Leaderboard#91793 of 251298 tracked
FaceitLevel 9 · 1,446 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,321 +2,341 19 Aug – 11 Oct · 29 days played
16,10819,383peak 19,38319 Aug11 Oct
Faceit ELO: 1,446 +0 31 Aug – 21 Sept · 3 observations
1,4461,446peak 1,44631 Aug21 Sept
19,504Peak Premier in tracked matches
1,446Highest Faceit ELO seen on CSDB
36Days played since 2026-08-16

Faceit ELO

  • At peak — 1,446
  • Next: Level 8 at 1,531 — 85 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-31
  • Level 6 first seen 2026-08-31

Premier CS Rating

  • 62 below peak (19,383)
  • +3,213 over 30 days · improving
  • Next: Pink band at 20,000 — 679 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches145——
Win rate48%——
K/D1.04——
Headshot %58%——

Measured 8 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate48.7%48.2%50.9%2.2% short
Shot accuracy6.8%13.3%13.7%6.9% short
Kill/death ratio1.001.071.090.09 short
Match win rate45.4%46.9%48.4%3.0% short

This profile sits below the typical Level 10 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG*TEEBO*FACEITLevel 9 · 1,446 ELOSTANDINGTop 20.7% of rankedPREMIER19,321 · Purple bandPEAK ELO1,446csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning61
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY49–48–3Last 10049%Win rateLWLLWWLWWL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −0.6pp headshot accuracy · +2ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 589ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 30%
  • Avg reaction 579ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 31%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.3
Utility4.6
Positioning6.1
Opening Duels3.7
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.1
Utility4.6
Mechanics5.5
Opening Duels5.2
Win Impact7.2

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time566ms−20ms
first ⅓ avg 586ms → last ⅓ avg 566ms
Headshot accuracy31.5%+2.6%
first ⅓ avg 28.9% → last ⅓ avg 31.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 9–13 · office, 20 Sept →
52%Best headshot accuracy · 6–13 · mirage, 20 Sept →
328msFastest reaction time · 1–13 · mirage, 15 Sept →
13–1Biggest win · cache, 24 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
3–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 64% over 22nukeWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB3519–1654%0.00
ancientA2214–864%0.00
nukeD144–1029%0.01
cacheA116–555%-0.00
dust2D72–529%-0.03
infernoD62–433%0.02
anubis—21–150%-0.01
vertigo—21–150%0.01
office—10–10%0.16

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

74,831Lifetime kills
1.00K/D
3,459Matches
45.4%Match win rate
48.7%Headshot % · Top 50% of Level 9 players
6.8%Shot accuracy
8,818MVPs
1,570Hours (in match)
2,364Bombs planted
1,894Bombs defused

Most-used weapons

Lifetime map wins

4,837inferno
4,605vertigo
4,442nuke
2,652train
2,095dust2
329office
323cbble
115italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

543Matches
53%Win rate
1.12Avg K/D
79.2ADR
53%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage12554%1.1315.6
Ancient7556%1.1916.6
Nuke6658%1.0315.6
Anubis3751%1.0816.6
Inferno2829%0.9413.7
Dust22157%1.1315.1
Train1662%1.3419.5
Vertigo1560%1.2814.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.2%Headshot accuracy
32.1%Accuracy (enemy spotted)
32.6%Spray accuracy
74.9%Counter-strafing
7.0°Preaim
569msReaction time
50.6%T opening success
50.7%CT opening success
0.59Enemies flashed / flash
4.9%Flash assists
5.51HE damage / grenade
7.35Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache9–13-0.0926%11 Oct →
mirage13–100.0317%11 Oct →
nuke3–130.0140%11 Oct →
inferno9–13-0.0119%10 Oct →
nuke13–8-0.0030%10 Oct →
mirage13–90.0540%10 Oct →
inferno5–130.0032%10 Oct →
mirage13–8-0.0329%10 Oct →
ancient13–70.0743%8 Oct →
dust23–13-0.0829%7 Oct →
mirage8–130.0638%5 Oct →
cache13–60.0520%5 Oct →
mirage5–13-0.0819%3 Oct →
ancient5–13-0.0143%3 Oct →
ancient13–90.0641%2 Oct →
anubis6–13-0.0423%2 Oct →
mirage13–100.0133%28 Sept →
cache13–30.0231%28 Sept →
mirage13–90.0133%26 Sept →
dust213–70.0929%26 Sept →
mirage13–50.1024%26 Sept →
mirage10–13-0.0439%25 Sept →
nuke2–13-0.0516%25 Sept →
mirage5–13-0.0827%24 Sept →
ancient13–30.1043%24 Sept →
cache13–1-0.0125%24 Sept →
mirage13–10.0540%24 Sept →
mirage13–40.0637%24 Sept →
dust210–13-0.0243%24 Sept →
ancient13–40.0325%24 Sept →
ancient13–80.0648%24 Sept →
mirage13–110.0731%24 Sept →
mirage11–13-0.0029%23 Sept →
inferno13–90.0724%23 Sept →
mirage13–40.0932%23 Sept →
office9–130.1634%20 Sept →
mirage6–13-0.0252%20 Sept →
mirage8–13-0.0121%20 Sept →
ancient15–15-0.0526%20 Sept →
inferno8–80.1128%20 Sept →
nuke2–13-0.0522%20 Sept →
dust23–13-0.0524%20 Sept →
cache10–13-0.0315%17 Sept →
ancient19–160.0415%17 Sept →
cache13–50.0530%16 Sept →
mirage13–100.0736%16 Sept →
dust22–13-0.0933%15 Sept →
mirage1–13-0.1222%15 Sept →
ancient5–13-0.0328%15 Sept →
dust211–4-0.0613%15 Sept →
cache13–60.0535%15 Sept →
inferno16–120.0122%15 Sept →
mirage14–16-0.0137%15 Sept →
mirage16–130.0433%14 Sept →
inferno6–13-0.069%14 Sept →
mirage13–10.0550%14 Sept →
mirage13–50.0424%11 Sept →
ancient13–5-0.0714%11 Sept →
nuke6–13-0.0521%10 Sept →
ancient9–130.0024%10 Sept →
ancient13–9-0.0225%10 Sept →
nuke11–130.0616%10 Sept →
vertigo16–12-0.0033%9 Sept →
nuke9–13-0.0118%9 Sept →
cache10–13-0.0021%9 Sept →
mirage13–6-0.0023%9 Sept →
ancient5–13-0.0130%6 Sept →
ancient13–11-0.0127%6 Sept →
ancient6–13-0.0124%4 Sept →
mirage13–70.0621%3 Sept →
mirage8–13-0.0222%30 Aug →
nuke6–130.0232%29 Aug →
mirage4–13-0.0321%29 Aug →
mirage13–4-0.0143%29 Aug →
mirage6–13-0.0426%29 Aug →
cache13–50.0230%29 Aug →
dust211–13-0.0227%28 Aug →
nuke13–70.0528%28 Aug →
mirage8–13-0.0424%27 Aug →
nuke13–100.0647%27 Aug →
vertigo12–120.0244%26 Aug →
ancient13–7-0.0222%25 Aug →
cache11–13-0.0617%24 Aug →
nuke6–13-0.0737%22 Aug →
mirage11–13-0.0523%22 Aug →
mirage16–12-0.0230%22 Aug →
ancient13–11-0.0323%22 Aug →
mirage5–13-0.0550%21 Aug →
ancient7–13-0.0045%20 Aug →
mirage13–40.0523%20 Aug →
ancient0–10-0.110%19 Aug →
nuke8–130.0129%19 Aug →
ancient13–80.0330%19 Aug →
anubis13–90.0128%19 Aug →
cache10–130.0133%18 Aug →
mirage1–13-0.1242%16 Aug →
ancient13–80.0229%16 Aug →
nuke9–13-0.0229%16 Aug →
nuke13–10.1535%16 Aug →
ancient13–60.0314%16 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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