*TEEBO*

*TEEBO* — CS2 Stats

76561199014226046[U:1:1053960318]Steam profile ↗VAC banned

1,840Tracked matches50%Win rate2020Tracked since
2,439Hours in CS33Hrs last 2 wks
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating17,222Purple band · top ~19.6% of ranked players (population est.)
FaceitLevel 9 · 1,446 ELOTop 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 11 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,222 -3,689 11 Mar16 Sept · 29 days played
16,10821,297peak 21,29711 Mar16 Sept
21,307Peak Premier in tracked matches
1,446Highest Faceit ELO seen on CSDB
41Days played since 2026-03-11

Faceit ELO

  • At peak — 1,446
  • Next: Level 8 at 1,531 85 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-31
  • Level 6 first seen 2026-08-31

Premier CS Rating

  • 4,075 below peak (21,297)
  • +242 over 30 days · steady
  • Next: Pink band at 20,000 2,778 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-31
  • Blue band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,320), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate48.4%48.3%51.0%2.6% short
Shot accuracy7.0%13.2%13.7%6.8% short
Kill/death ratio1.001.071.090.09 short
Match win rate45.4%46.9%48.4%3.0% short

This profile sits below the typical Level 10 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG*TEEBO*FACEITLevel 9 · 1,446 ELOSTANDINGTop 20.7% of rankedPREMIER17,222 · Purple bandPEAK ELO1,446csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning59
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY47512Last 10047%Win rateLWWWLLLWWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −0.2pp headshot accuracy · +25ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 637ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 559ms

Last 20

  • 119 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 25%
  • Avg reaction 546ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim7.0
Utility4.4
Positioning5.9
Opening Duels4.1
Clutch3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 89% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.9
Utility4.4
Mechanics2.8
Opening Duels5.2
Win Impact5.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time552ms−77ms
first ⅓ avg 628ms → last ⅓ avg 552ms
Headshot accuracy25.6%−6.0%
first ⅓ avg 31.5% → last ⅓ avg 25.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · nuke, 16 Aug
60%Best headshot accuracy · 13–8 · mirage, 30 Mar
328msFastest reaction time · 1–13 · mirage, 15 Sept
13–1Biggest win · mirage, 14 Sept

Across the last 100 tracked matches.

Highlights

3Longest win streak
69In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 56% over 25nukeWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
mirageB34171750%-0.01
ancientA25141156%-0.01
nukeC1761135%0.01
cacheC104640%0.01
dust241325%-0.04
inferno42250%-0.01
vertigo21150%0.01
overpass21150%-0.02
anubis110100%0.01
office1010%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,756Lifetime kills
1.00K/D
3,359Matches
45.4%Match win rate
48.4%Headshot % · Top 50% of Level 9 players
7.0%Shot accuracy
8,534MVPs
1,528Hours (in match)
2,306Bombs planted
1,828Bombs defused

Most-used weapons

Lifetime map wins

4,787inferno
4,539vertigo
4,382nuke
2,652train
2,005dust2
323cbble
320office
115italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

499Matches
53%Win rate
1.12Avg K/D
79.0ADR
52%Headshot %

Clutches & streaks

37%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage10853%1.1515.5
Nuke6459%1.0415.8
Ancient6357%1.1816.2
Anubis3453%1.0816.4
Inferno2730%0.9413.7
Dust22060%1.1715.6
Train1662%1.3419.5
Vertigo1464%1.3114.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.0%Headshot accuracy
29.6%Accuracy (enemy spotted)
37.9%Spray accuracy
62.5%Counter-strafing
7.5°Preaim
541msReaction time
45.9%T opening success
56.0%CT opening success
0.49Enemies flashed / flash
4.8%Flash assists
4.46HE damage / grenade
10.36Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4895 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache10–13-0.0315%17 Sept
ancient19–160.0415%17 Sept
cache13–50.0530%16 Sept
mirage13–100.0736%16 Sept
dust22–13-0.0933%15 Sept
mirage1–13-0.1222%15 Sept
ancient5–13-0.0328%15 Sept
dust211–4-0.0613%15 Sept
cache13–60.0535%15 Sept
inferno16–120.0122%15 Sept
mirage14–16-0.0137%15 Sept
mirage16–130.0433%14 Sept
inferno6–13-0.069%14 Sept
mirage13–10.0550%14 Sept
mirage13–50.0424%11 Sept
ancient13–5-0.0714%11 Sept
nuke6–13-0.0521%10 Sept
ancient9–130.0024%10 Sept
ancient13–9-0.0225%10 Sept
nuke11–130.0616%10 Sept
vertigo16–12-0.0033%9 Sept
nuke9–13-0.0118%9 Sept
cache10–13-0.0021%9 Sept
mirage13–6-0.0023%9 Sept
ancient5–13-0.0130%6 Sept
ancient13–11-0.0127%6 Sept
ancient6–13-0.0124%4 Sept
mirage13–70.0621%3 Sept
mirage8–13-0.0222%30 Aug
nuke6–130.0232%29 Aug
mirage4–13-0.0321%29 Aug
mirage13–4-0.0143%29 Aug
mirage6–13-0.0426%29 Aug
cache13–50.0230%29 Aug
dust211–13-0.0227%28 Aug
nuke13–70.0528%28 Aug
mirage8–13-0.0424%27 Aug
nuke13–100.0647%27 Aug
vertigo12–120.0244%26 Aug
ancient13–7-0.0222%25 Aug
cache11–13-0.0617%24 Aug
nuke6–13-0.0737%22 Aug
mirage11–13-0.0523%22 Aug
mirage16–12-0.0230%22 Aug
ancient13–11-0.0323%22 Aug
mirage5–13-0.0550%21 Aug
ancient7–13-0.0045%20 Aug
mirage13–40.0523%20 Aug
ancient0–10-0.110%19 Aug
nuke8–130.0129%19 Aug
ancient13–80.0330%19 Aug
anubis13–90.0128%19 Aug
cache10–130.0133%18 Aug
mirage1–13-0.1242%16 Aug
ancient13–80.0229%16 Aug
nuke9–13-0.0229%16 Aug
nuke13–10.1535%16 Aug
ancient13–60.0314%16 Aug
cache14–160.0121%27 Jul
mirage13–3-0.0034%27 Jul
mirage13–8-0.0122%27 Jul
mirage6–130.0433%22 Jul
ancient9–130.0631%22 Jul
mirage13–11-0.0029%21 Jul
ancient10–13-0.0413%21 Jul
cache13–110.0230%21 Jul
mirage13–100.0423%20 Jul
cache7–130.0138%20 Jul
ancient13–70.0434%19 Jul
mirage14–160.0144%19 Jul
mirage10–130.0018%19 Jul
mirage5–13-0.0341%20 Apr
ancient1–13-0.0541%20 Apr
ancient13–60.0735%7 Apr
nuke6–130.0348%6 Apr
office4–13-0.0231%31 Mar
dust212–120.0136%31 Mar
mirage13–7-0.0337%31 Mar
mirage13–8-0.0160%30 Mar
mirage9–13-0.0520%30 Mar
mirage10–13-0.0227%26 Mar
ancient9–13-0.0335%26 Mar
ancient13–70.0224%24 Mar
nuke10–13-0.0217%22 Mar
mirage14–16-0.0630%22 Mar
nuke13–90.0441%21 Mar
mirage16–140.0318%20 Mar
nuke10–130.0127%20 Mar
ancient8–13-0.0623%13 Mar
nuke13–11-0.0027%13 Mar
nuke13–10-0.0536%13 Mar
inferno13–70.0636%13 Mar
nuke14–16-0.0040%13 Mar
ancient13–6-0.0019%13 Mar
overpass10–13-0.0529%13 Mar
inferno6–13-0.0427%12 Mar
overpass13–70.0228%12 Mar
mirage6–13-0.0727%12 Mar
ancient13–5-0.0121%11 Mar
mirage13–50.0324%11 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →