zalk

zalk — CS2 Stats

LV76561199013238105[U:1:1052972377]Steam profile ↗✓ No bans

1,766Tracked matches50%Win rate2020Tracked since
2,515Hours in CS17Hrs last 2 wks
CSDB Rating5.7 SolidSupport
Premier CS Rating16,650Purple band · top ~21.8% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,650 +3,318 26 Jun – 29 Sept · 18 days played
12,49216,650peak 16,65026 Jun29 Sept
16,980Peak Premier in tracked matches
22Days played since 2026-06-26

Premier CS Rating

  • At peak — 16,650
  • +1,100 over 30 days · improving
  • +4,158 over 90 days
  • Next: Pink band at 20,000 — 3,350 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches30——
Win rate43%——
K/D1.15——
Headshot %37%——

Measured 3 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate38.7%42.7%43.8%5.1% short
Shot accuracy13.9%11.3%12.0%above
Kill/death ratio1.120.991.02above
Match win rate42.2%43.9%44.7%2.5% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGzalkFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER16,650 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning49
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY48–47–5Last 10048%Win rateWWLLWTWLWW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · −2.7pp headshot accuracy · −34ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 12%
  • Avg reaction 500ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 10%
  • Avg reaction 526ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 12%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim6.9
Utility4.9
Positioning4.9
Opening Duels2.7
Clutch1.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 94% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim6.9
Positioning4.9
Utility4.9
Mechanics7.4
Opening Duels2.9
Win Impact5.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.00 → last ⅓ avg 0.03
Reaction time549ms−45ms
first ⅓ avg 594ms → last ⅓ avg 549ms
Headshot accuracy11.9%−2.2%
first ⅓ avg 14.1% → last ⅓ avg 11.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–5 · shelter, 21 Sept →
29%Best headshot accuracy · 3–13 · dust2, 26 Jun →
406msFastest reaction time · 6–13 · dust2, 21 Sept →
13–1Biggest win · nuke, 22 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
6–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 78% over 9mirageWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B2612–1446%0.02
infernoB179–853%0.02
anubisC135–838%-0.00
nukeA116–555%0.04
ancientD103–730%0.01
cacheS97–278%0.00
mirageD92–722%0.00
shelter—22–0100%0.06
office—22–0100%-0.03
overpass—10–10%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (22% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

76,138Lifetime kills
1.12K/D · Top 25% of Level 4 players
5,048Matches
42.2%Match win rate
38.7%Headshot %
13.9%Shot accuracy · Top 50% of Level 4 players
7,017MVPs
1,387Hours (in match)
2,582Bombs planted
687Bombs defused

Most-used weapons

AK-4718,493
AWP3,403
P902,470
SG 5532,329
AUG2,271

Lifetime map wins

9,597dust2
5,374inferno
2,295nuke
1,065office
759vertigo
587train
167safehouse
166lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

96Matches
51%Win rate
0.87Avg K/D
66.5ADR
40%Headshot %

Clutches & streaks

27%1v1 clutch win
12%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1867%0.7411.4
Dust21656%0.7611.9
Ancient1233%0.7812.6
Anubis967%0.7612.0
Inferno40%0.6411.8
Vertigo250%0.387.0
Train20%0.6713.0
Nuke1100%0.9211.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
33.1%Accuracy (enemy spotted)
32.4%Spray accuracy
83.1%Counter-strafing
8.0°Preaim
542msReaction time
43.6%T opening success
39.8%CT opening success
0.67Enemies flashed / flash
0.9%Flash assists
8.24HE damage / grenade
4.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2499% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.7854% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–110.0821%29 Sept →
dust213–50.078%29 Sept →
nuke6–13-0.0111%29 Sept →
nuke9–130.1113%29 Sept →
anubis13–11-0.018%25 Sept →
ancient15–15-0.0111%25 Sept →
cache13–2-0.068%25 Sept →
inferno9–13-0.015%25 Sept →
anubis13–90.007%25 Sept →
mirage13–60.109%22 Sept →
dust28–13-0.007%22 Sept →
shelter13–50.1312%21 Sept →
overpass4–13-0.0614%21 Sept →
anubis12–120.0511%21 Sept →
nuke10–13-0.039%21 Sept →
dust26–130.1021%21 Sept →
inferno13–70.0710%21 Sept →
anubis13–30.1014%20 Sept →
nuke0–70.0412%20 Sept →
inferno13–40.0319%20 Sept →
nuke13–2-0.0110%20 Sept →
ancient9–13-0.059%20 Sept →
mirage15–150.0213%1 Sept →
anubis15–15-0.0413%1 Sept →
dust216–12-0.0015%1 Sept →
ancient8–130.0810%23 Aug →
inferno10–130.0116%23 Aug →
dust211–130.0712%22 Aug →
dust213–110.0517%22 Aug →
dust211–13-0.0319%22 Aug →
mirage8–130.039%22 Aug →
dust213–80.1020%22 Aug →
anubis4–13-0.080%22 Aug →
ancient13–5-0.0115%22 Aug →
dust25–13-0.0111%22 Aug →
nuke6–130.037%22 Aug →
inferno13–60.109%22 Aug →
dust213–80.0411%22 Aug →
inferno13–110.0012%22 Aug →
nuke13–10.0719%22 Aug →
dust210–130.0721%21 Aug →
cache13–80.0313%21 Aug →
nuke13–20.1014%21 Aug →
inferno1–60.000%21 Aug →
inferno7–130.0417%21 Aug →
dust213–5-0.0018%21 Aug →
dust213–90.0418%21 Aug →
anubis10–13-0.0611%21 Aug →
dust213–70.007%20 Aug →
ancient2–13-0.0123%20 Aug →
cache13–7-0.0014%20 Aug →
mirage11–13-0.0511%7 Aug →
mirage8–13-0.0519%7 Aug →
inferno13–60.0914%7 Aug →
dust213–90.009%7 Aug →
cache13–5-0.026%7 Aug →
mirage13–60.0521%4 Aug →
inferno10–130.0114%4 Aug →
anubis5–13-0.076%4 Aug →
nuke16–140.0412%4 Aug →
dust27–130.0415%2 Aug →
inferno11–130.015%1 Aug →
nuke13–30.0413%1 Aug →
office13–10-0.049%1 Aug →
anubis7–130.0013%31 Jul →
ancient16–130.0617%31 Jul →
inferno13–6-0.0413%31 Jul →
ancient11–13-0.0314%31 Jul →
dust213–110.0327%31 Jul →
ancient9–13-0.006%31 Jul →
cache16–13-0.0115%31 Jul →
dust210–13-0.0218%31 Jul →
inferno11–130.0611%24 Jul →
ancient13–70.028%24 Jul →
dust211–13-0.0224%24 Jul →
inferno3–13-0.077%24 Jul →
shelter13–9-0.0123%15 Jul →
office13–10-0.0312%15 Jul →
mirage6–13-0.048%15 Jul →
cache8–13-0.038%15 Jul →
dust25–13-0.037%12 Jul →
inferno13–60.019%12 Jul →
anubis5–13-0.036%12 Jul →
cache10–130.0315%12 Jul →
inferno13–7-0.0116%12 Jul →
cache13–60.0321%11 Jul →
dust213–100.0616%11 Jul →
nuke13–50.109%11 Jul →
dust215–150.0113%10 Jul →
anubis13–30.126%10 Jul →
cache13–20.0614%10 Jul →
anubis5–13-0.048%3 Jul →
dust211–13-0.0120%3 Jul →
inferno13–30.0416%3 Jul →
mirage3–13-0.0122%3 Jul →
dust23–13-0.1029%26 Jun →
ancient3–130.0110%26 Jun →
anubis16–120.0118%26 Jun →
dust26–13-0.0711%26 Jun →
mirage10–13-0.0521%26 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.