Silly Wombat

Silly Wombat — CS2 Stats

LV76561198092745884[U:1:132480156]Steam profile ↗✓ No bans

2,330Tracked matches66%Win rate2020Tracked since
5,124Hours in CS33Hrs last 2 wks
CSDB Rating6.3 SolidSupport
Premier CS Rating12,686Blue band · top ~40.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,686 +3,438 31 Jul – 1 Oct · 26 days played
8,76612,686peak 12,68631 Jul1 Oct
12,686Peak Premier in tracked matches
27Days played since 2026-07-31

Premier CS Rating

  • At peak — 12,686
  • +2,802 over 30 days · improving
  • Next: Purple band at 15,000 — 2,314 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches14——
Win rate64%——
K/D0.95——
Headshot %47%——

Measured 26 Sep 2026 → 3 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches58——
Win rate57%——
K/D1.08——
Headshot %46%——

Measured 4 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate43.5%42.0%44.3%meets
Shot accuracy15.4%9.6%11.9%above
Kill/death ratio0.930.981.030.10 short
Match win rate37.0%43.8%45.2%8.2% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSilly WombatPREMIER12,686 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning48
Utility78

0–100 skill scores via Leetify.

Recent form

HOT55–43–2Last 10055%Win rateWWWWLWWWLW

Last 10 vs previous 10: +30pp win rate · −0.03 avg rating · −1.3pp headshot accuracy · −60ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 572ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 574ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.5 against its own average).

Aim7.0
Utility7.8
Positioning4.8
Opening Duels1.9
Clutch2.8

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Utility. Utility score of 78 — grenade impact well above the norm.

Areas to improve

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.8
Utility7.8
Mechanics7.8
Opening Duels1.9
Win Impact10.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time586ms−44ms
first ⅓ avg 630ms → last ⅓ avg 586ms
Headshot accuracy14.3%−1.8%
first ⅓ avg 16.1% → last ⅓ avg 14.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–3 · cache, 19 Sept →
50%Best headshot accuracy · 6–1 · dust2, 29 Aug →
398msFastest reaction time · 13–11 · inferno, 19 Sept →
13–1Biggest win · dust2, 5 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W4Current streak
7–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 100% over 5ancientWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
dust2A3622–1461%-0.00
infernoA2414–1058%0.01
nukeC146–843%-0.00
ancientD123–925%-0.02
anubisS75–271%0.01
cacheS55–0100%0.06
mirage—10–10%-0.04
train—10–10%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

112,273Lifetime kills
0.93K/D
6,595Matches
37.0%Match win rate
43.5%Headshot % · Top 50% of Blue band
15.4%Shot accuracy · Top 25% of Blue band
9,699MVPs
2,491Hours (in match)
6,772Bombs planted
1,041Bombs defused

Most-used weapons

Lifetime map wins

12,376dust2
10,107inferno
4,472nuke
1,609train
928vertigo
553office
464cbble
133lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

174Matches
51%Win rate
0.98Avg K/D
77.0ADR
42%Headshot %

Clutches & streaks

34%1v1 clutch win
22%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno3063%1.1214.9
Ancient2339%0.8712.3
Nuke1669%1.0213.7
Dust21136%0.8713.6
Mirage560%0.8215.0
Anubis3100%1.0711.3
Overpass20%0.345.0
Train10%0.508.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
35.5%Accuracy (enemy spotted)
33.8%Spray accuracy
85.2%Counter-strafing
9.1°Preaim
579msReaction time
38.8%T opening success
36.5%CT opening success
0.74Enemies flashed / flash
5.0%Flash assists
11.56HE damage / grenade
16.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8446% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.8436% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient16–130.0411%1 Oct →
dust213–4-0.0215%1 Oct →
dust213–11-0.0613%29 Sept →
dust213–5-0.048%29 Sept →
nuke6–130.0115%29 Sept →
inferno13–100.0216%27 Sept →
inferno13–8-0.0317%27 Sept →
dust213–50.0121%27 Sept →
ancient6–13-0.099%27 Sept →
inferno13–3-0.065%26 Sept →
dust211–13-0.0612%26 Sept →
anubis13–40.0313%26 Sept →
anubis13–110.0110%25 Sept →
ancient15–150.058%25 Sept →
cache13–20.0416%25 Sept →
inferno9–13-0.0217%25 Sept →
inferno14–160.0418%23 Sept →
nuke13–9-0.0019%23 Sept →
anubis13–30.0511%20 Sept →
nuke0–7-0.0619%20 Sept →
inferno13–40.1019%20 Sept →
nuke13–20.0712%20 Sept →
ancient9–130.0211%20 Sept →
ancient9–13-0.1112%19 Sept →
anubis13–50.0311%19 Sept →
dust27–13-0.0117%19 Sept →
dust214–16-0.0227%19 Sept →
inferno13–11-0.083%19 Sept →
dust213–40.0217%19 Sept →
cache13–60.0712%19 Sept →
cache13–30.1223%19 Sept →
nuke4–130.0118%15 Sept →
inferno13–100.1117%13 Sept →
cache13–90.0111%10 Sept →
ancient8–13-0.0220%10 Sept →
dust28–13-0.0815%6 Sept →
dust213–100.0131%6 Sept →
nuke7–13-0.0411%6 Sept →
nuke8–13-0.028%5 Sept →
dust213–60.0115%5 Sept →
dust213–7-0.029%5 Sept →
inferno13–100.0512%5 Sept →
dust213–50.0613%5 Sept →
dust213–10.0920%5 Sept →
nuke5–13-0.0613%4 Sept →
inferno14–16-0.0210%4 Sept →
inferno13–100.0315%3 Sept →
dust212–16-0.0715%3 Sept →
dust211–130.0418%30 Aug →
dust213–110.0118%30 Aug →
inferno9–130.1019%30 Aug →
nuke16–130.0212%29 Aug →
dust26–1-0.0550%29 Aug →
dust213–70.077%29 Aug →
dust22–13-0.0517%28 Aug →
ancient8–13-0.128%23 Aug →
inferno10–13-0.0420%23 Aug →
dust211–13-0.0115%22 Aug →
dust213–110.0427%22 Aug →
dust211–13-0.0510%22 Aug →
mirage8–13-0.046%22 Aug →
dust213–8-0.0216%22 Aug →
anubis4–13-0.0510%22 Aug →
ancient13–5-0.0121%22 Aug →
dust25–13-0.0123%22 Aug →
nuke6–130.0220%22 Aug →
inferno13–60.0824%22 Aug →
dust213–80.019%22 Aug →
inferno13–110.0120%22 Aug →
nuke13–10.0313%22 Aug →
dust210–13-0.079%21 Aug →
cache13–80.0411%21 Aug →
nuke13–2-0.0323%21 Aug →
dust213–90.0116%21 Aug →
inferno1–60.0117%21 Aug →
inferno7–13-0.0713%21 Aug →
dust213–50.1010%21 Aug →
dust25–13-0.0014%21 Aug →
inferno13–30.0617%20 Aug →
dust213–2-0.0316%20 Aug →
inferno7–13-0.0515%19 Aug →
dust23–130.0717%19 Aug →
ancient7–130.0215%19 Aug →
train12–12-0.0223%16 Aug →
ancient5–13-0.0219%16 Aug →
inferno10–13-0.0711%16 Aug →
nuke4–13-0.0718%2 Aug →
dust23–13-0.0217%2 Aug →
dust213–11-0.0711%2 Aug →
inferno13–60.0116%2 Aug →
inferno11–13-0.0211%1 Aug →
nuke13–30.1017%1 Aug →
inferno13–80.0020%1 Aug →
anubis13–40.0713%1 Aug →
ancient11–130.0521%1 Aug →
dust213–100.0332%1 Aug →
dust213–50.0122%1 Aug →
anubis7–13-0.0611%31 Jul →
ancient16–13-0.068%31 Jul →
inferno13–60.0129%31 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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