Haylow — CS2 Stats

76561199012540050[U:1:1052274322]✓ No bans

630Tracked matches53%Win rate2025Tracked since
525Hours in CS20Hrs last 2 wks
CSDB Rating5.8 SolidHybrid Rifler
Premier CS Rating16,964Purple band · top ~20.6% of ranked players (population est.)
CSDB Leaderboard#3998 of 6765 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGHaylowFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER16,964 · Purple bandcsdb.gg/stats

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Performance scores

Aim68
Positioning66
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY42562Last 10042%Win rateLLLWLWLWWW

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression8.8
Utility5.3
Positioning6.6
Opening Duels4.7
Clutch4.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 90% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 63% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.6
Utility5.3
Mechanics3.9
Opening Duels4.7
Win Impact6.1

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time589ms−39ms
first ⅓ avg 628ms → last ⅓ avg 589ms
Headshot accuracy20.1%+2.0%
first ⅓ avg 18.1% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — nuke 13–5
131Biggest win — nuke
5Longest win streak
L3Current streak
413In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 60% over 5mirageWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeB24111346%0.02
dust2B23111248%0.02
cacheD2171433%0.04
ancientC146843%0.01
mirageD82625%0.00
infernoA53260%0.02
anubisC52340%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

10,507Lifetime kills
1.19K/D · Top 25% of tracked players
589Matches
53.3%Match win rate · Top 10% of tracked players
39.7%Headshot %
0.0%Shot accuracy
1,624MVPs
236Hours (in match)
560Bombs planted
197Bombs defused

Most-used weapons

Lifetime map wins

2,028dust2
1,317nuke
262inferno
41office
9vertigo
1cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

39Matches
59%Win rate
1.28Avg K/D
91.3ADR
40%Headshot %

Clutches & streaks

41%1v1 clutch win
27%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Dust2850%1.2116.8
Ancient838%1.2517.6
Nuke771%1.4019.9
Mirage580%1.4716.6
Cache4100%1.1816.0
Inferno367%1.2923.7
Anubis250%1.2419.0
Overpass20%1.0220.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
37.5%Accuracy (enemy spotted)
40.0%Spray accuracy
67.4%Counter-strafing
10.2°Preaim
590msReaction time
34.5%T opening success
63.1%CT opening success
0.65Enemies flashed / flash
7.0%Flash assists
9.89HE damage / grenade
3.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8604 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.4753% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0123%27 Aug
ancient3–13-0.0115%27 Aug
ancient4–13-0.0413%27 Aug
dust213–11-0.0121%27 Aug
dust28–13-0.0024%27 Aug
ancient13–30.0911%27 Aug
cache5–130.0219%27 Aug
ancient13–6-0.0123%24 Aug
inferno13–80.0115%24 Aug
dust213–60.0614%24 Aug
nuke14–16-0.0312%23 Aug
nuke14–160.0218%22 Aug
nuke13–60.1127%22 Aug
dust210–10.0331%22 Aug
ancient10–130.0222%22 Aug
dust23–130.0229%21 Aug
nuke13–10.0248%21 Aug
cache13–9-0.0123%20 Aug
ancient12–160.019%20 Aug
dust213–90.1115%20 Aug
nuke13–90.0416%20 Aug
dust213–50.0724%20 Aug
ancient10–13-0.0114%17 Aug
cache14–160.1030%16 Aug
anubis13–100.0224%16 Aug
dust213–100.0418%16 Aug
cache4–13-0.0517%16 Aug
ancient13–50.0211%16 Aug
dust25–13-0.1019%13 Aug
cache13–20.1218%13 Aug
inferno15–15-0.0123%13 Aug
ancient7–130.0413%12 Aug
dust213–8-0.0124%12 Aug
nuke9–130.0322%12 Aug
mirage9–13-0.0323%11 Aug
nuke15–150.0638%11 Aug
inferno13–110.0314%11 Aug
cache13–70.0810%11 Aug
ancient13–80.0528%11 Aug
cache13–16-0.038%10 Aug
dust210–13-0.0216%10 Aug
dust211–13-0.0116%10 Aug
mirage11–130.0216%10 Aug
mirage9–13-0.0618%9 Aug
cache11–13-0.0210%9 Aug
cache10–130.0120%9 Aug
nuke11–13-0.049%9 Aug
cache10–130.0317%9 Aug
ancient16–13-0.0319%9 Aug
cache7–130.0933%9 Aug
nuke13–50.2233%9 Aug
mirage13–6-0.0021%7 Aug
dust213–90.0124%7 Aug
cache11–13-0.0423%6 Aug
nuke5–13-0.0530%6 Aug
dust213–160.0724%5 Aug
nuke7–13-0.0210%5 Aug
nuke6–13-0.0017%2 Aug
inferno16–140.0611%2 Aug
dust213–11-0.039%2 Aug
mirage13–50.0420%2 Aug
inferno8–13-0.0016%2 Aug
mirage7–130.0523%2 Aug
nuke13–9-0.0623%2 Aug
cache13–40.0732%2 Aug
nuke13–60.1011%2 Aug
dust213–70.0724%2 Aug
dust213–7-0.0012%2 Aug
dust25–130.029%1 Aug
dust24–130.0330%1 Aug
anubis10–130.0611%1 Aug
cache10–130.0515%1 Aug
nuke2–10-0.0711%1 Aug
anubis5–130.0322%31 Jul
nuke13–100.0117%31 Jul
nuke13–9-0.0512%31 Jul
ancient11–13-0.0216%30 Jul
ancient13–30.0921%30 Jul
anubis13–100.1317%28 Jul
cache8–130.0420%28 Jul
cache11–13-0.0316%28 Jul
dust27–130.0225%27 Jul
cache13–90.0518%27 Jul
anubis7–130.0311%26 Jul
dust20–80.0029%25 Jul
nuke13–20.0423%25 Jul
nuke8–130.0315%24 Jul
nuke13–40.0824%24 Jul
cache11–130.1420%24 Jul
nuke13–60.0116%24 Jul
dust26–130.0128%24 Jul
nuke8–130.0722%24 Jul
nuke11–13-0.0121%24 Jul
cache13–20.0940%24 Jul
dust26–130.038%24 Jul
nuke11–13-0.0222%24 Jul
cache4–13-0.0317%24 Jul
cache13–60.0614%23 Jul
ancient9–13-0.037%23 Jul
mirage7–130.0110%23 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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