CREED

CREED — CS2 Stats

DK76561199011880813[U:1:1051615085]Steam profile ↗✓ No bans

833Tracked matches29%Win rate2020Tracked since
1,155Hours in CS
CSDB Rating3.7 LearningSupport
Premier CS Rating6,928Light Blue band · top ~69.6% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 May 2024 (916 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 6,928 -2,862 9 Mar – 12 May · 24 days played
6,43511,465peak 11,4659 Mar12 May
11,583Peak Premier in tracked matches
27Days played since 2024-03-03

Premier CS Rating

  • 4,537 below peak (11,465)
  • -3,072 over 30 days · declining
  • Next: Blue band at 10,000 — 3,072 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,128), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate40.0%41.3%41.8%1.8% short
Shot accuracy21.0%12.7%12.2%above
Kill/death ratio0.890.950.980.08 short
Match win rate44.7%42.6%43.3%above

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCREEDFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER6,928 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim42
Positioning52
Utility60

0–100 skill scores via Leetify.

Recent form

COLD43–53–4Last 10043%Win rateWLLWWLLLLT

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +1.1pp headshot accuracy · +15ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 677ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 645ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 637ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim4.2
Utility6.0
Positioning5.2
Opening Duels3.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 68% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 638ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning5.2
Utility6.0
Mechanics4.7
Opening Duels2.6
Win Impact0.0

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time644ms+40ms
first ⅓ avg 604ms → last ⅓ avg 644ms
Headshot accuracy12.4%−1.2%
first ⅓ avg 13.6% → last ⅓ avg 12.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 5–13 · anubis, 12 May →
29%Best headshot accuracy · 13–9 · overpass, 6 Apr →
445msFastest reaction time · 4–11 · inferno, 14 Apr →
13–1Biggest win · mirage, 24 Mar →

Across the last 100 tracked matches.

Highlights

6Longest win streak
4–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 55% over 20vertigoWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
infernoC2410–1442%-0.02
nukeA2011–955%0.00
overpassB189–950%0.00
ancientD124–833%-0.01
vertigoD123–925%-0.02
mirageB63–350%0.01
dust2—41–325%-0.05
anubis—42–250%0.04

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,001Lifetime kills
0.89K/D
2,910Matches
44.7%Match win rate · Top 50% of Level 2 players
40.0%Headshot %
21.0%Shot accuracy · Top 5% of Level 2 players
7,247MVPs
1,155Hours (in match)
2,521Bombs planted
856Bombs defused

Most-used weapons

AK-4715,013
AWP3,388
SG 5532,311
FAMAS2,202
AUG1,841

Lifetime map wins

7,670inferno
5,294nuke
2,386vertigo
1,079dust2
826train
418cbble
333office
228lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

333Matches
48%Win rate
0.82Avg K/D
—ADR
32%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
13Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Vertigo10%0.365.0
Inferno10%0.6015.0
Ancient10%0.6710.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.1%Headshot accuracy
32.7%Accuracy (enemy spotted)
39.0%Spray accuracy
71.0%Counter-strafing
11.7°Preaim
638msReaction time
44.1%T opening success
36.5%CT opening success
0.51Enemies flashed / flash
6.9%Flash assists
4.54HE damage / grenade
4.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.0672% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.5414% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–7-0.1018%12 May →
anubis5–130.166%12 May →
mirage9–13-0.0416%12 May →
anubis13–9-0.018%29 Apr →
nuke13–90.0613%26 Apr →
nuke2–13-0.125%26 Apr →
dust22–13-0.0310%26 Apr →
dust24–13-0.0521%26 Apr →
dust211–13-0.0111%26 Apr →
overpass15–150.007%25 Apr →
inferno13–80.069%24 Apr →
overpass15–15-0.0213%24 Apr →
overpass7–130.0318%20 Apr →
ancient13–16-0.014%20 Apr →
anubis13–30.0110%20 Apr →
inferno7–13-0.0414%20 Apr →
inferno4–11-0.076%14 Apr →
vertigo3–10-0.096%14 Apr →
inferno13–60.0415%14 Apr →
vertigo1–130.007%13 Apr →
inferno14–160.0115%12 Apr →
vertigo8–13-0.1021%12 Apr →
inferno6–13-0.0413%12 Apr →
ancient13–110.0119%12 Apr →
ancient8–13-0.017%12 Apr →
vertigo14–16-0.0214%7 Apr →
inferno7–13-0.0814%7 Apr →
anubis7–13-0.0312%7 Apr →
inferno16–14-0.0514%7 Apr →
ancient12–160.038%6 Apr →
overpass13–90.0129%6 Apr →
nuke13–40.059%6 Apr →
nuke13–60.0919%5 Apr →
nuke4–13-0.097%5 Apr →
ancient3–13-0.0517%5 Apr →
inferno2–13-0.1214%5 Apr →
inferno8–13-0.0415%5 Apr →
vertigo13–50.056%5 Apr →
nuke10–20.0015%2 Apr →
nuke13–8-0.0415%2 Apr →
ancient12–12-0.0314%1 Apr →
inferno7–13-0.0812%1 Apr →
nuke13–5-0.0312%31 Mar →
inferno13–9-0.0016%31 Mar →
ancient13–8-0.039%31 Mar →
inferno10–13-0.0210%31 Mar →
overpass13–60.079%31 Mar →
ancient10–13-0.065%30 Mar →
mirage13–8-0.058%29 Mar →
ancient5–13-0.0616%29 Mar →
overpass5–13-0.108%29 Mar →
inferno13–4-0.004%29 Mar →
inferno11–130.0511%29 Mar →
overpass13–80.0110%29 Mar →
nuke13–110.0415%29 Mar →
inferno13–100.0019%28 Mar →
overpass13–90.0113%28 Mar →
inferno7–13-0.0916%28 Mar →
vertigo13–70.0415%28 Mar →
overpass13–3-0.0313%26 Mar →
overpass2–00.000%26 Mar →
nuke13–90.008%26 Mar →
mirage13–10.0126%24 Mar →
nuke13–40.0113%24 Mar →
overpass8–13-0.089%24 Mar →
nuke13–8-0.0819%24 Mar →
vertigo9–13-0.0414%24 Mar →
vertigo13–10.0316%23 Mar →
ancient13–100.0915%23 Mar →
overpass6–130.0317%23 Mar →
nuke13–160.006%23 Mar →
overpass3–13-0.077%23 Mar →
vertigo10–13-0.0410%23 Mar →
overpass7–130.025%23 Mar →
nuke6–130.1115%23 Mar →
mirage9–130.1320%23 Mar →
nuke5–130.0216%23 Mar →
inferno10–130.1512%17 Mar →
nuke12–120.0114%17 Mar →
ancient6–13-0.0312%17 Mar →
overpass13–90.0515%17 Mar →
inferno13–60.0915%17 Mar →
vertigo9–13-0.0320%16 Mar →
vertigo10–13-0.0314%13 Mar →
overpass13–60.0216%13 Mar →
vertigo9–130.0111%13 Mar →
inferno8–13-0.1011%12 Mar →
mirage3–13-0.0514%9 Mar →
inferno1–13-0.0716%9 Mar →
overpass11–130.029%9 Mar →
inferno13–3-0.0511%9 Mar →
nuke0–50.016%9 Mar →
overpass13–30.0911%9 Mar →
nuke8–13-0.0322%9 Mar →
ancient13–70.0914%9 Mar →
mirage13–70.0415%9 Mar →
inferno13–7-0.0111%9 Mar →
inferno13–80.0622%9 Mar →
nuke13–70.0317%9 Mar →
nuke5–13-0.0113%3 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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