RZK

RZK — CS2 Stats

76561199011674359[U:1:1051408631]Steam profile ↗✓ No bans

756Tracked matches52%Win rate2020Tracked since
1,377Hours in CS0Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating24,598Top 25% of 212,910 CSDB-tracked playersPink band · top ~3.4% of ranked players (population est.)
CSDB Leaderboard#27002 of 259657 tracked
FaceitLevel 9 · 1,535 ELOTop 20.7% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Aug 2026 (67 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 24,598 → 24,598
0Faceit ELO · 1,535 → 1,535
+1Tracked matches · now 756
0.0ppWin rate · 51.7% → 51.7%

Rating over time

Premier CS Rating: 24,598 +2,457 1 Feb – 28 Aug · 28 days played
21,67326,759peak 26,7591 Feb28 Aug
26,883Peak Premier in tracked matches
1,535Highest Faceit ELO seen on CSDB
39Days played since 2026-01-22

Faceit ELO

  • At peak — 1,535
  • Next: Level 9 at 1,751 — 216 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-28
  • Level 7 first seen 2026-08-28

Premier CS Rating

  • 2,161 below peak (26,759)
  • -1,540 over 90 days
  • Next: Red band at 25,000 — 402 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate53.4%48.2%50.9%above
Shot accuracy8.9%13.2%13.7%4.8% short
Kill/death ratio0.861.071.090.22 short
Match win rate48.6%46.9%48.4%meets

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRZKFACEITLevel 9 · 1,535 ELOSTANDINGTop 20.7% of rankedPREMIER24,598 · Pink bandPEAK ELO1,535csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning39
Utility29

0–100 skill scores via Leetify.

Recent form

COLD58–39–3Last 10058%Win rateLLWLTLLWLW

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · −2.0pp headshot accuracy · −20ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 539ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 22%
  • Avg reaction 562ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 23%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim7.0
Utility2.9
Positioning3.9
Opening Duels1.1
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 94% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 40% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning3.9
Utility2.9
Mechanics7.2
Opening Duels1.2
Win Impact5.6

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg 0.00 → last ⅓ avg -0.03
Reaction time573ms−39ms
first ⅓ avg 613ms → last ⅓ avg 573ms
Headshot accuracy22.6%+0.4%
first ⅓ avg 22.2% → last ⅓ avg 22.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 4–9 · office, 22 Jan →
86%Best headshot accuracy · 13–2 · office, 22 Jan →
344msFastest reaction time · 13–2 · office, 22 Jan →
13–1Biggest win · inferno, 10 Mar →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
8–3In matches decided by ≤2 rounds
5Overtime games

Map breakdown

overpassBest map · 88% over 8mirageWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
anubisC188–1044%-0.03
ancientB157–847%-0.03
mirageC156–940%-0.01
nukeS1510–567%-0.01
infernoA149–564%-0.02
dust2S97–278%-0.01
overpassS87–188%-0.01
officeA53–260%0.04
warden—11–0100%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 15). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

36,286Lifetime kills
0.86K/D
1,773Matches
48.6%Match win rate · Top 50% of Level 9 players
53.4%Headshot % · Top 50% of Level 9 players
8.9%Shot accuracy
4,117MVPs
876Hours (in match)
1,126Bombs planted
434Bombs defused

Most-used weapons

AK-4713,388
AWP3,659
MP9937
P250910
Knife739

Lifetime map wins

2,846inferno
1,979nuke
1,653dust2
1,214vertigo
746train
52office
34cbble
2lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

765Matches
52%Win rate
0.97Avg K/D
76.7ADR
50%Headshot %

Clutches & streaks

37%1v1 clutch win
23%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage11155%1.0215.4
Ancient10658%1.0116.1
Inferno6247%0.9414.4
Dust25446%1.0015.6
Nuke5349%0.9314.6
Anubis5042%0.9115.1
Overpass3053%0.9615.2
Vertigo2060%1.1016.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.3%Headshot accuracy
29.5%Accuracy (enemy spotted)
31.6%Spray accuracy
82.5%Counter-strafing
9.0°Preaim
582msReaction time
23.4%T opening success
39.9%CT opening success
0.43Enemies flashed / flash
4.4%Flash assists
7.08HE damage / grenade
4.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4313 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.4485% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient4–13-0.0417%13 Jul →
overpass0–12-0.0217%6 Jul →
dust213–2-0.0517%5 Jul →
mirage6–13-0.0919%5 Jul →
anubis15–15-0.0126%2 Jul →
nuke10–13-0.0428%1 Jul →
anubis9–13-0.0623%6 Jun →
ancient13–3-0.0721%6 Jun →
ancient10–13-0.0614%6 Jun →
nuke13–10-0.0938%6 Jun →
dust213–10-0.0131%5 Jun →
inferno8–3-0.0918%5 Jun →
inferno10–13-0.0714%27 May →
mirage3–13-0.0231%25 May →
anubis13–8-0.1022%18 Apr →
warden13–90.0528%11 Apr →
office13–3-0.0030%11 Apr →
anubis13–11-0.0327%11 Apr →
ancient6–13-0.0717%9 Apr →
mirage13–11-0.0421%8 Apr →
ancient11–13-0.0423%3 Apr →
inferno9–13-0.0021%27 Mar →
mirage13–11-0.0331%27 Mar →
nuke12–16-0.0323%15 Mar →
mirage13–80.0430%15 Mar →
anubis9–13-0.0027%15 Mar →
inferno13–10.0224%10 Mar →
anubis5–13-0.0724%4 Mar →
overpass13–11-0.049%1 Mar →
inferno12–30.0419%1 Mar →
anubis10–13-0.0523%25 Feb →
mirage13–10.0316%23 Feb →
dust213–40.0219%23 Feb →
inferno11–13-0.0520%23 Feb →
nuke13–5-0.0219%23 Feb →
anubis11–13-0.0514%22 Feb →
overpass13–9-0.0318%22 Feb →
nuke13–11-0.0231%22 Feb →
anubis13–40.0630%22 Feb →
ancient13–5-0.0313%22 Feb →
inferno13–70.0223%22 Feb →
overpass13–8-0.0219%21 Feb →
nuke13–9-0.0324%21 Feb →
inferno13–50.0227%19 Feb →
ancient7–13-0.0817%19 Feb →
dust213–90.0218%19 Feb →
anubis13–30.0418%17 Feb →
nuke13–30.0434%17 Feb →
nuke7–13-0.0241%17 Feb →
inferno1–13-0.1010%16 Feb →
nuke13–10.0430%16 Feb →
dust213–90.0331%16 Feb →
mirage13–30.0535%16 Feb →
dust213–7-0.0421%11 Feb →
ancient13–7-0.0220%11 Feb →
anubis3–13-0.087%11 Feb →
inferno7–13-0.0638%10 Feb →
nuke7–2-0.0414%10 Feb →
mirage8–13-0.0329%10 Feb →
mirage6–13-0.0224%10 Feb →
anubis13–50.0636%9 Feb →
anubis8–13-0.0420%8 Feb →
anubis3–13-0.0318%8 Feb →
ancient8–130.0324%8 Feb →
overpass13–100.0219%8 Feb →
mirage10–130.0027%8 Feb →
overpass13–11-0.0717%8 Feb →
ancient9–13-0.0219%3 Feb →
anubis13–7-0.0317%3 Feb →
ancient13–6-0.0119%3 Feb →
nuke13–110.0010%3 Feb →
mirage4–13-0.0213%2 Feb →
ancient13–20.0933%2 Feb →
overpass13–60.0512%2 Feb →
dust26–13-0.0032%1 Feb →
inferno13–60.0023%1 Feb →
ancient10–13-0.0216%1 Feb →
nuke13–10.0723%1 Feb →
anubis13–1-0.0411%1 Feb →
dust213–6-0.0426%1 Feb →
overpass16–140.0221%29 Jan →
inferno13–50.0023%29 Jan →
mirage6–13-0.0625%29 Jan →
office8–13-0.0032%29 Jan →
nuke13–9-0.0124%29 Jan →
nuke15–15-0.0316%28 Jan →
ancient13–7-0.0311%28 Jan →
inferno13–7-0.0229%28 Jan →
mirage0–13-0.077%28 Jan →
ancient13–2-0.0217%27 Jan →
anubis10–13-0.0821%27 Jan →
mirage7–130.0219%26 Jan →
nuke15–150.0226%26 Jan →
mirage13–80.0213%23 Jan →
anubis13–6-0.0120%23 Jan →
inferno13–80.0416%23 Jan →
dust27–13-0.0026%22 Jan →
office13–8-0.0825%22 Jan →
office13–20.1186%22 Jan →
office4–90.1825%22 Jan →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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