VACNET — CS2 Stats
76561199011527881[U:1:1051262153]Steam profile ↗✓ No bans
Rating over time
Premier CS Rating
- At peak — 24,643
- Next: Red band at 25,000 — 357 to go
- Reached: Pink band · Purple band · Blue band · Light Blue band
- Pink band first seen 2026-08-28
- Purple band first seen 2026-08-28
CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.
How this compares with the same rank
Median values for Level 10 among CSDB-tracked players (n=3,007), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 10 median |
|---|---|---|
| Headshot rate | 53.7% | 52.0% |
| Shot accuracy | 0.9% | 13.7% |
| Kill/death ratio | 1.09 | 1.08 |
| Match win rate | 49.3% | 48.8% |
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: +10pp win rate · +0.01 avg rating
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like NiKo 91% playstyle similarity
Most alike: opening-duel success, utility contribution.
Where you differ: higher opening-fight frequency.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Preaim. Mechanical aim is strong but the crosshair sits 10.3° off target when enemies appear — placement, not flicking, is the bigger win available.
Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| S | 33 | 22–11 | 67% | 0.03 | |
| C | 21 | 8–13 | 38% | 0.02 | |
| A | 13 | 8–5 | 62% | 0.05 | |
| B | 10 | 5–5 | 50% | 0.03 | |
| B | 8 | 4–4 | 50% | 0.03 | |
| B | 8 | 4–4 | 50% | 0.02 | |
| D | 7 | 2–5 | 29% | 0.01 |
Across the last 100 tracked matches.
Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWLWW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Dust2 | 58 | 60% | 1.46 | 17.9 |
| Mirage | 48 | 56% | 1.21 | 17.6 |
| Inferno | 21 | 71% | 1.66 | 20.2 |
| Nuke | 11 | 64% | 1.24 | 17.6 |
| Ancient | 7 | 57% | 1.58 | 17.3 |
| Anubis | 4 | 50% | 1.24 | 17.3 |
| Cache | 4 | 50% | 1.06 | 15.0 |
| Overpass | 2 | 50% | 1.17 | 19.5 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 35.7293% — below the 40% mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 13–5 | 0.05 | 28% | 29 Aug → | ||
| 1–13 | -0.07 | 33% | 29 Aug → | ||
| 5–0 | 0.20 | 33% | 29 Aug → | ||
| 2–13 | -0.05 | 17% | 29 Aug → | ||
| 5–13 | -0.05 | 24% | 29 Aug → | ||
| 14–16 | 0.03 | 29% | 28 Aug → | ||
| 13–4 | 0.06 | 36% | 28 Aug → | ||
| 13–6 | 0.07 | 32% | 27 Aug → | ||
| 13–10 | 0.03 | 27% | 27 Aug → | ||
| 14–16 | 0.01 | 30% | 27 Aug → | ||
| 13–9 | 0.06 | 20% | 26 Aug → | ||
| 7–13 | -0.02 | 29% | 26 Aug → | ||
| 9–13 | -0.03 | 16% | 26 Aug → | ||
| 8–13 | -0.02 | 30% | 20 Aug → | ||
| 13–9 | 0.00 | 11% | 20 Aug → | ||
| 13–11 | 0.08 | 21% | 20 Aug → | ||
| 10–13 | 0.04 | 15% | 16 Aug → | ||
| 10–13 | 0.00 | 17% | 15 Aug → | ||
| 13–6 | -0.02 | 12% | 15 Aug → | ||
| 7–13 | 0.08 | 27% | 15 Aug → | ||
| 16–19 | 0.03 | 27% | 15 Aug → | ||
| 3–13 | -0.05 | 30% | 15 Aug → | ||
| 12–16 | 0.00 | 26% | 14 Aug → | ||
| 10–13 | 0.00 | 27% | 14 Aug → | ||
| 13–3 | 0.05 | 26% | 9 Aug → | ||
| 13–11 | 0.05 | 34% | 9 Aug → | ||
| 13–10 | 0.03 | 33% | 9 Aug → | ||
| 10–13 | 0.10 | 20% | 9 Aug → | ||
| 13–9 | 0.04 | 16% | 9 Aug → | ||
| 13–5 | 0.00 | 13% | 9 Aug → | ||
| 3–11 | 0.01 | 14% | 9 Aug → | ||
| 6–13 | -0.05 | 14% | 8 Aug → | ||
| 9–13 | 0.05 | 15% | 8 Aug → | ||
| 11–13 | -0.01 | 19% | 8 Aug → | ||
| 23–25 | 0.00 | 16% | 8 Aug → | ||
| 9–13 | -0.04 | 47% | 2 Aug → | ||
| 10–13 | 0.00 | 18% | 2 Aug → | ||
| 12–16 | -0.06 | 20% | 2 Aug → | ||
| 13–8 | 0.06 | 17% | 2 Aug → | ||
| 11–13 | -0.01 | 55% | 2 Aug → | ||
| 13–5 | 0.04 | 18% | 2 Aug → | ||
| 9–13 | 0.07 | 32% | 2 Aug → | ||
| 13–7 | -0.03 | 23% | 2 Aug → | ||
| 10–13 | -0.03 | 29% | 1 Aug → | ||
| 13–8 | 0.09 | 17% | 1 Aug → | ||
| 13–8 | -0.04 | 21% | 1 Aug → | ||
| 13–3 | 0.14 | 31% | 1 Aug → | ||
| 13–6 | 0.10 | 34% | 1 Aug → | ||
| 13–5 | 0.04 | 14% | 1 Aug → | ||
| 10–13 | -0.03 | 30% | 1 Aug → | ||
| 13–9 | -0.07 | 34% | 1 Aug → | ||
| 11–13 | -0.06 | 31% | 1 Aug → | ||
| 16–13 | 0.05 | 27% | 1 Aug → | ||
| 16–14 | 0.01 | 25% | 1 Aug → | ||
| 15–15 | 0.07 | 54% | 1 Aug → | ||
| 13–10 | 0.02 | 24% | 1 Aug → | ||
| 10–13 | -0.01 | 34% | 31 Jul → | ||
| 13–2 | -0.01 | 13% | 31 Jul → | ||
| 13–7 | 0.12 | 39% | 31 Jul → | ||
| 13–9 | 0.09 | 26% | 31 Jul → | ||
| 9–2 | 0.05 | 29% | 31 Jul → | ||
| 4–13 | -0.08 | 4% | 31 Jul → | ||
| 5–2 | 0.01 | 13% | 31 Jul → | ||
| 13–9 | 0.06 | 34% | 31 Jul → | ||
| 13–2 | 0.04 | 32% | 31 Jul → | ||
| 13–6 | 0.10 | 19% | 31 Jul → | ||
| 11–13 | 0.02 | 23% | 31 Jul → | ||
| 9–13 | 0.04 | 22% | 31 Jul → | ||
| 13–8 | 0.10 | 22% | 31 Jul → | ||
| 2–13 | -0.02 | 16% | 30 Jul → | ||
| 13–1 | 0.05 | 43% | 30 Jul → | ||
| 13–4 | 0.04 | 28% | 30 Jul → | ||
| 15–15 | 0.02 | 22% | 30 Jul → | ||
| 13–5 | 0.08 | 39% | 30 Jul → | ||
| 13–10 | 0.04 | 15% | 25 Jul → | ||
| 11–13 | 0.03 | 20% | 25 Jul → | ||
| 13–16 | 0.03 | 30% | 25 Jul → | ||
| 11–13 | 0.02 | 25% | 25 Jul → | ||
| 7–13 | 0.03 | 28% | 25 Jul → | ||
| 13–8 | 0.02 | 25% | 25 Jul → | ||
| 13–11 | 0.09 | 31% | 25 Jul → | ||
| 13–2 | 0.12 | 14% | 25 Jul → | ||
| 7–13 | -0.03 | 22% | 25 Jul → | ||
| 16–13 | 0.03 | 14% | 24 Jul → | ||
| 14–16 | 0.01 | 25% | 24 Jul → | ||
| 13–4 | 0.13 | 30% | 24 Jul → | ||
| 13–1 | 0.14 | 45% | 24 Jul → | ||
| 9–13 | 0.03 | 32% | 24 Jul → | ||
| 13–8 | 0.04 | 27% | 24 Jul → | ||
| 16–14 | 0.05 | 26% | 19 Jul → | ||
| 11–13 | 0.04 | 25% | 19 Jul → | ||
| 13–3 | -0.01 | 26% | 19 Jul → | ||
| 9–13 | 0.06 | 35% | 19 Jul → | ||
| 13–3 | 0.04 | 20% | 19 Jul → | ||
| 13–8 | 0.06 | 34% | 19 Jul → | ||
| 13–11 | 0.00 | 30% | 12 Jul → | ||
| 8–13 | 0.05 | 32% | 12 Jul → | ||
| 13–9 | 0.04 | 25% | 12 Jul → | ||
| 13–16 | 0.03 | 24% | 12 Jul → | ||
| 13–3 | 0.06 | 31% | 12 Jul → |
Match data via Leetify.