WilzOO

WilzOO — CS2 Stats

GB76561198998615273[U:1:1038349545]Steam profile ↗✓ No bans

3,537Tracked matches61%Win rate2020Tracked since
3,366Hours in CS
CSDB Rating7.9 StrongPositional Player
FaceitLevel 10 · 2,709 ELOTop 12.4% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (40 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 2,709 → 2,709
+50Tracked matches · now 3,537
+2.1ppWin rate · 58.6% → 60.7%

Rating over time

Faceit ELO: 2,709 +0 30 Aug – 22 Sept · 2 observations
2,7092,709peak 2,70930 Aug22 Sept
26,574Peak Premier in tracked matches
2,709Highest Faceit ELO seen on CSDB
36Days played since 2026-06-06

Faceit ELO

  • At peak — 2,709
  • 0 over 30 days · steady
  • Next: 3,000 ELO at 3,000 — 291 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-08-30
  • Level 10 first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate57.3%50.9%
Shot accuracy10.1%13.7%
Kill/death ratio1.121.09
Match win rate50.1%48.4%

Share this profile

CSDB.GGWilzOOFACEITLevel 10 · 2,709 ELOSTANDINGTop 12.4% of ranked30 DAYS0 ELOPEAK ELO2,709csdb.gg/stats

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Performance scores

Aim93
Positioning62
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY53–40–7Last 10053%Win rateTTWWWLWWLL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +1.0pp headshot accuracy · −3ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–0–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 31%
  • Avg reaction 616ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 591ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim9.3
Utility5.2
Positioning6.2
Opening Duels4.1
Clutch4.4

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 98% playstyle similarity

Most alike: utility contribution, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning6.2
Utility5.2
Mechanics9.4
Opening Duels6.3
Win Impact8.6

Composite 7.9/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time581ms+21ms
first ⅓ avg 560ms → last ⅓ avg 581ms
Headshot accuracy26.6%+1.4%
first ⅓ avg 25.2% → last ⅓ avg 26.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–2 · train, 18 Jun →
44%Best headshot accuracy · 13–4 · mirage, 31 Oct →
406msFastest reaction time · 13–4 · nuke, 30 Jun →
13–1Biggest win · cache, 21 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
2–5In matches decided by ≤2 rounds
2Overtime games

Map breakdown

dust2Best map · 88% over 8nukeWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA1710–759%0.03
ancientS1510–567%0.06
cacheC156–940%0.00
anubisS118–373%0.04
vertigoD102–820%0.03
infernoC94–544%0.04
dust2S87–188%0.03
nukeD71–614%0.01
train—42–250%0.04
office—32–167%0.04
overpass—11–0100%0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

177,468Lifetime kills
1.12K/D · Top 50% of Level 10 players
6,293Matches
50.1%Match win rate · Top 50% of Level 10 players
57.3%Headshot % · Top 25% of Level 10 players
10.1%Shot accuracy
21,356MVPs
3,366Hours (in match)
6,518Bombs planted
3,025Bombs defused

Most-used weapons

AK-4780,648
AWP5,170
MP94,454
MAC-103,022
FAMAS2,632

Lifetime map wins

13,857inferno
5,826vertigo
4,734nuke
4,597dust2
3,026train
490cbble
223office
127lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,638Matches
53%Win rate
1.21Avg K/D
76.3ADR
53%Headshot %

Clutches & streaks

42%1v1 clutch win
22%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient29353%1.2015.8
Anubis20953%1.1815.5
Inferno12558%1.1915.4
Nuke10450%1.1115.2
Mirage8845%1.1015.0
Overpass7952%1.3016.4
Vertigo6552%1.2917.3
Dust23549%0.9613.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.9%Headshot accuracy
39.8%Accuracy (enemy spotted)
39.3%Spray accuracy
92.1%Counter-strafing
8.1°Preaim
575msReaction time
54.4%T opening success
55.8%CT opening success
0.46Enemies flashed / flash
5.3%Flash assists
8.53HE damage / grenade
7.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4644 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage12–120.0122%31 Oct →
inferno12–120.0323%31 Oct →
ancient13–80.0829%31 Oct →
mirage13–40.0044%31 Oct →
ancient13–50.0338%31 Oct →
office4–13-0.0117%31 Oct →
office4–10.0443%31 Oct →
office13–100.0818%31 Oct →
cache6–13-0.039%24 Oct →
nuke8–130.0027%24 Oct →
cache13–80.0120%24 Oct →
nuke11–130.0418%24 Oct →
inferno7–60.0229%24 Oct →
inferno5–13-0.0019%24 Oct →
dust213–40.0234%24 Oct →
dust213–6-0.0227%24 Oct →
vertigo11–130.0015%23 Oct →
vertigo10–130.0021%23 Oct →
mirage10–13-0.0843%22 Oct →
ancient10–130.0335%22 Oct →
mirage13–6-0.0123%22 Oct →
cache13–10.1329%21 Oct →
cache10–130.1236%21 Oct →
anubis13–40.0226%20 Oct →
mirage13–30.0720%20 Oct →
ancient13–60.0835%20 Oct →
mirage13–30.1324%20 Oct →
ancient13–60.1131%20 Oct →
ancient8–130.0318%20 Oct →
anubis13–80.0726%14 Oct →
inferno12–120.0323%14 Oct →
nuke6–13-0.0016%14 Oct →
mirage13–5-0.0136%14 Oct →
mirage6–130.0424%14 Oct →
nuke10–13-0.0421%13 Oct →
train13–40.0134%13 Oct →
train11–13-0.0528%13 Oct →
vertigo7–130.0831%24 Sept →
vertigo13–70.0219%24 Sept →
dust213–60.0128%5 Sept →
dust213–80.0635%4 Sept →
cache0–4-0.110%3 Sept →
mirage13–50.0537%3 Sept →
anubis9–13-0.0024%3 Sept →
cache16–14-0.0229%31 Aug →
ancient13–70.0438%31 Aug →
inferno10–130.0332%24 Aug →
inferno16–130.0428%19 Aug →
ancient13–100.1240%16 Aug →
cache6–13-0.0226%13 Aug →
inferno13–50.1130%4 Aug →
cache2–13-0.0637%4 Aug →
nuke8–130.0640%4 Aug →
cache3–130.0228%4 Aug →
cache7–13-0.0430%4 Aug →
vertigo9–13-0.0133%3 Aug →
vertigo9–13-0.0222%3 Aug →
cache13–5-0.0418%3 Aug →
mirage13–60.1731%3 Aug →
cache13–60.0121%29 Jul →
vertigo11–130.0428%29 Jul →
vertigo13–100.0427%29 Jul →
ancient13–50.0227%28 Jul →
ancient13–70.0613%28 Jul →
anubis13–20.1333%28 Jul →
anubis9–130.0721%28 Jul →
anubis13–90.0522%28 Jul →
cache12–120.0434%27 Jul →
dust213–80.0428%27 Jul →
mirage13–70.0620%23 Jul →
inferno13–50.0944%19 Jul →
mirage3–13-0.0525%17 Jul →
cache13–90.0217%14 Jul →
cache9–130.0325%14 Jul →
ancient9–130.0515%9 Jul →
ancient13–40.1124%2 Jul →
nuke13–40.0530%30 Jun →
inferno10–13-0.0117%30 Jun →
anubis13–10.0827%30 Jun →
ancient13–90.0814%30 Jun →
anubis13–7-0.0515%29 Jun →
nuke11–13-0.0429%29 Jun →
ancient9–130.0331%29 Jun →
anubis13–30.0519%29 Jun →
mirage13–70.0923%23 Jun →
mirage6–130.0136%22 Jun →
mirage10–13-0.0332%22 Jun →
anubis13–60.0522%22 Jun →
ancient10–130.0731%21 Jun →
overpass13–100.1031%21 Jun →
mirage7–13-0.0013%20 Jun →
dust213–80.0525%20 Jun →
dust22–13-0.0324%20 Jun →
anubis12–120.0027%18 Jun →
dust213–60.1332%18 Jun →
train12–12-0.0022%18 Jun →
train13–20.2121%18 Jun →
mirage13–6-0.0312%6 Jun →
vertigo6–130.0332%6 Jun →
vertigo12–120.1235%6 Jun →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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