Karen

Karen — CS2 Stats

JP76561198995728440[U:1:1035462712]Steam profile ↗✓ No bans

1,433Tracked matches48%Win rate2020Tracked since
1,660Hours in CS
CSDB Rating5.7 SolidPositional Player
CSDB Leaderboard#50355 of 261598 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 22,533 +2 27 Feb – 26 Jun · 14 days played
21,19422,816peak 22,81627 Feb26 Jun
22,816Peak Premier in tracked matches
51Days played since 2025-02-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim66
Positioning59
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY54–42–4Last 10054%Win rateLWTWWLLWLW

Last 10 vs previous 10: +10pp win rate · +0.05 avg rating · −4.5pp headshot accuracy · −106ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 13%
  • Avg reaction 547ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 12%
  • Avg reaction 550ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 603ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.6
Utility4.3
Positioning5.9
Opening Duels4.6
Clutch2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 95% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.9
Utility4.3
Mechanics7.0
Opening Duels4.3
Win Impact4.4

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time616ms+2ms
first ⅓ avg 614ms → last ⅓ avg 616ms
Headshot accuracy15.1%−1.4%
first ⅓ avg 16.5% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–6 · vertigo, 20 Sept →
35%Best headshot accuracy · 11–13 · nuke, 4 Jun →
391msFastest reaction time · 3–13 · inferno, 7 Mar →
13–1Biggest win · anubis, 23 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
11–7In matches decided by ≤2 rounds
15Overtime games

Map breakdown

anubisBest map · 80% over 10nukeWeakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
mirageA2516–964%0.02
nukeC187–1139%0.02
infernoB136–746%0.02
vertigoB115–645%0.06
anubisS108–280%0.01
ancientC94–544%0.01
overpassS54–180%0.07
dust2—41–325%-0.02
train—32–167%0.04
cache—21–150%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (39% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

70,844Lifetime kills
0.99K/D
2,760Matches
48.5%Match win rate · Top 25% of tracked players
49.5%Headshot % · Top 25% of tracked players
15.9%Shot accuracy · Top 25% of tracked players
7,964MVPs
1,660Hours (in match)
2,603Bombs planted
929Bombs defused

Most-used weapons

AK-4726,479
AWP6,534
SG 5532,673
Knife1,725
MAC-101,574
MP91,573

Lifetime map wins

8,778inferno
2,353dust2
2,110vertigo
1,314nuke
547train
76cbble
59lake
35office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,297Matches
51%Win rate
1.14Avg K/D
81.6ADR
42%Headshot %

Clutches & streaks

34%1v1 clutch win
27%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage11754%1.1315.7
Inferno7840%1.0915.2
Ancient4448%1.1216.8
Nuke3554%1.1416.1
Anubis2959%1.1015.9
Dust21926%1.0016.6
Vertigo1127%0.9914.0
Overpass757%1.2517.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
36.0%Accuracy (enemy spotted)
38.4%Spray accuracy
81.6%Counter-strafing
10.4°Preaim
609msReaction time
48.4%T opening success
46.4%CT opening success
0.59Enemies flashed / flash
5.7%Flash assists
10.13HE damage / grenade
4.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5764% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–130.0814%13 Sept →
anubis13–90.0114%12 Sept →
mirage15–150.0720%12 Sept →
ancient13–80.1011%12 Sept →
anubis13–10.125%23 Aug →
nuke11–13-0.0113%23 Aug →
ancient7–13-0.0011%22 Aug →
inferno13–90.0418%22 Aug →
mirage11–13-0.058%22 Aug →
ancient13–9-0.009%22 Aug →
mirage16–130.0514%22 Aug →
nuke13–160.0227%14 Aug →
nuke16–13-0.0316%14 Aug →
nuke11–13-0.0235%4 Jun →
nuke13–3-0.0611%4 Jun →
ancient13–16-0.009%4 Jun →
nuke4–13-0.0113%15 May →
mirage13–90.038%15 May →
cache6–13-0.0524%15 May →
dust215–15-0.0311%1 May →
mirage13–80.0520%1 May →
cache13–4-0.0313%1 May →
mirage13–60.027%15 Oct →
vertigo9–60.2017%20 Sept →
overpass6–130.0411%16 Sept →
nuke15–150.0217%16 Sept →
ancient13–70.0412%16 Sept →
train4–130.116%16 Sept →
inferno8–13-0.0112%16 Sept →
ancient9–13-0.0016%29 Aug →
mirage2–13-0.0121%15 Aug →
nuke10–130.0227%15 Aug →
inferno10–130.0127%9 Aug →
nuke13–30.0831%3 Aug →
nuke3–13-0.0212%2 Aug →
mirage13–110.0213%2 Aug →
overpass13–90.0510%2 Aug →
dust210–13-0.016%2 Aug →
ancient3–13-0.1027%31 Jul →
overpass13–80.1022%30 Jul →
mirage16–140.0318%30 Jul →
nuke10–130.0129%30 Jul →
overpass13–90.0927%20 Jul →
nuke7–13-0.0415%7 Jul →
inferno15–15-0.0018%7 Jul →
inferno13–70.0622%26 Jun →
nuke13–70.0320%20 Jun →
inferno7–13-0.0611%15 Jun →
inferno13–20.0817%15 Jun →
anubis13–7-0.0414%13 Jun →
vertigo7–130.0925%9 Jun →
anubis13–110.0319%8 Jun →
nuke13–80.0227%6 Jun →
train13–5-0.0315%5 Jun →
mirage13–40.0427%4 Jun →
overpass13–80.0512%4 Jun →
vertigo7–130.0016%3 Jun →
nuke13–100.1033%29 May →
vertigo8–13-0.0814%27 May →
vertigo8–13-0.0032%27 May →
nuke10–130.0332%18 May →
anubis13–10-0.029%16 May →
mirage16–140.039%16 May →
anubis16–13-0.0315%16 May →
inferno13–110.0617%16 May →
mirage13–110.0626%14 May →
anubis13–20.0914%14 May →
inferno8–13-0.0418%14 May →
mirage11–13-0.0225%14 May →
anubis13–100.0010%6 May →
inferno16–120.0318%27 Apr →
mirage13–11-0.019%25 Apr →
anubis1–13-0.057%25 Apr →
inferno13–60.1018%23 Apr →
inferno7–130.0513%23 Apr →
mirage5–13-0.0317%23 Apr →
vertigo9–130.0520%19 Apr →
vertigo13–30.1932%19 Apr →
mirage13–110.1016%19 Apr →
mirage2–13-0.0129%19 Apr →
mirage13–80.0213%19 Apr →
dust22–13-0.0413%16 Apr →
nuke11–130.0210%16 Apr →
ancient13–100.0317%13 Apr →
vertigo7–130.0725%8 Apr →
vertigo13–9-0.0312%8 Apr →
vertigo13–10.0822%8 Apr →
vertigo13–40.088%8 Apr →
mirage13–9-0.028%24 Mar →
mirage13–60.039%24 Mar →
mirage13–110.0610%24 Mar →
ancient10–13-0.0111%23 Mar →
mirage16–130.0119%23 Mar →
mirage7–13-0.0322%22 Mar →
train16–140.0313%17 Mar →
inferno3–13-0.0924%7 Mar →
nuke13–80.1124%5 Mar →
anubis12–16-0.0118%2 Mar →
mirage11–130.0420%27 Feb →
dust213–110.0114%27 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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