Trafish Scott

Trafish Scott — CS2 Stats

76561198971782966[U:1:1011517238]Steam profile ↗✓ No bans

338Tracked matches48%Win rate2020Tracked since
492Hours in CS
CSDB Rating4.5 DevelopingSupport
Premier CS Rating14,811Blue band · top ~29.4% of ranked players (population est.)
FaceitLevel 7 · 1,350 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 338 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,811 -188 19 Feb – 22 Sept · 27 days played
14,53716,723peak 16,72319 Feb22 Sept
17,082Peak Premier in tracked matches
1,350Highest Faceit ELO seen on CSDB
35Days played since 2026-02-18

Faceit ELO

  • At peak — 1,350
  • Next: Level 7 at 1,351 — 1 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-22
  • Level 5 first seen 2026-09-22

Premier CS Rating

  • 1,912 below peak (16,723)
  • Next: Purple band at 15,000 — 189 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-22
  • Light Blue band first seen 2026-09-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate39.7%45.7%46.8%7.2% short
Shot accuracy17.8%12.7%13.0%above
Kill/death ratio1.021.051.060.04 short
Match win rate41.2%45.7%46.3%5.1% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTrafish ScottFACEITLevel 7 · 1,350 ELOSTANDINGTop 42.3% of rankedPREMIER14,811 · Blue bandPEAK ELO1,350csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning44
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY49–47–4Last 10049%Win rateWLLWLWLLWL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +4.1pp headshot accuracy · +37ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 24%
  • Avg reaction 614ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 26%
  • Avg reaction 617ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 598ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.8 against its own average).

Aim6.1
Utility4.8
Positioning4.4
Opening Duels2.7
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 90% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.4
Utility4.8
Mechanics4.9
Opening Duels1.1
Win Impact4.4

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time614ms−27ms
first ⅓ avg 641ms → last ⅓ avg 614ms
Headshot accuracy20.9%+2.5%
first ⅓ avg 18.5% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–9 · ancient, 20 Feb →
44%Best headshot accuracy · 11–13 · dust2, 30 Mar →
430msFastest reaction time · 7–13 · mirage, 22 Apr →
13–1Biggest win · ancient, 26 Mar →

Across the last 100 tracked matches.

Highlights

9Longest win streak
7–9In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 62% over 13vertigoWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC3013–1743%-0.00
ancientB157–847%-0.01
nukeA138–562%0.01
dust2B115–645%0.01
infernoC94–544%-0.01
overpassA53–260%0.01
vertigoC52–340%0.02
anubis—43–175%0.05
cache_b—21–150%0.00
warden—10–10%0.00
poseidon—11–0100%0.05
italy—11–0100%-0.04
office—10–10%-0.07
stronghold—11–0100%0.07
alpine—10–10%-0.05

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,573Lifetime kills
1.02K/D
1,940Matches
41.2%Match win rate
39.7%Headshot %
17.8%Shot accuracy · Top 25% of Level 7 players
4,101MVPs
492Hours (in match)
1,632Bombs planted
326Bombs defused

Most-used weapons

Lifetime map wins

1,848inferno
1,428nuke
974dust2
400lake
228train
142vertigo
87cbble
51office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

49Matches
49%Win rate
0.94Avg K/D
68.9ADR
44%Headshot %

Clutches & streaks

40%1v1 clutch win
22%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1225%0.7614.1
Nuke888%0.9814.4
Ancient683%1.2516.3
Dust2540%1.0818.4
Anubis250%1.2018.0
Overpass10%0.8916.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
34.7%Accuracy (enemy spotted)
37.1%Spray accuracy
72.2%Counter-strafing
11.6°Preaim
613msReaction time
29.9%T opening success
38.8%CT opening success
0.44Enemies flashed / flash
5.9%Flash assists
8.02HE damage / grenade
12.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4371 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.8935% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–30.0532%23 Apr →
inferno10–130.0326%23 Apr →
inferno0–13-0.0825%22 Apr →
mirage13–50.0430%22 Apr →
mirage7–13-0.037%22 Apr →
nuke13–40.0820%22 Apr →
dust21–13-0.0438%16 Apr →
mirage9–13-0.0820%16 Apr →
ancient13–11-0.0423%15 Apr →
dust210–130.0742%15 Apr →
mirage8–130.0323%12 Apr →
dust211–130.0944%30 Mar →
inferno15–15-0.0135%30 Mar →
ancient13–10.039%26 Mar →
nuke13–110.0218%20 Mar →
anubis13–30.0817%20 Mar →
mirage13–4-0.0219%19 Mar →
nuke6–13-0.0428%18 Mar →
inferno5–13-0.0310%17 Mar →
ancient13–5-0.0121%17 Mar →
nuke13–80.0625%16 Mar →
mirage15–150.0116%16 Mar →
mirage13–16-0.0117%14 Mar →
nuke13–20.0521%13 Mar →
inferno13–80.0216%13 Mar →
mirage3–13-0.0020%13 Mar →
dust211–13-0.0213%13 Mar →
inferno15–15-0.0118%12 Mar →
overpass13–30.057%12 Mar →
ancient9–13-0.0415%12 Mar →
overpass13–6-0.0313%12 Mar →
mirage8–13-0.0010%10 Mar →
mirage13–100.0214%9 Mar →
mirage2–13-0.0119%9 Mar →
warden3–130.0016%7 Mar →
mirage5–13-0.0116%7 Mar →
poseidon9–60.0529%7 Mar →
ancient8–13-0.0810%7 Mar →
overpass11–13-0.0219%6 Mar →
mirage5–13-0.0533%5 Mar →
ancient5–13-0.0435%4 Mar →
inferno13–9-0.0311%4 Mar →
nuke11–130.0131%4 Mar →
mirage10–13-0.0320%3 Mar →
ancient13–6-0.0510%3 Mar →
anubis11–13-0.009%3 Mar →
ancient7–13-0.019%3 Mar →
mirage5–13-0.0615%3 Mar →
mirage16–120.0420%3 Mar →
inferno13–60.0219%2 Mar →
mirage7–13-0.0324%2 Mar →
anubis13–60.0819%2 Mar →
nuke10–13-0.0222%2 Mar →
mirage13–9-0.0121%1 Mar →
mirage13–50.0524%28 Feb →
ancient8–13-0.0312%28 Feb →
dust213–60.0419%28 Feb →
nuke13–6-0.0016%28 Feb →
ancient11–13-0.0512%27 Feb →
overpass13–20.0823%27 Feb →
dust213–70.0218%27 Feb →
vertigo17–190.0934%26 Feb →
overpass10–13-0.0514%26 Feb →
ancient13–60.0119%26 Feb →
dust213–9-0.0029%26 Feb →
mirage15–150.0031%25 Feb →
cache_b6–13-0.0211%25 Feb →
nuke13–60.0324%25 Feb →
italy13–11-0.040%25 Feb →
mirage13–90.0816%24 Feb →
inferno13–70.0418%24 Feb →
mirage13–100.0521%24 Feb →
vertigo10–30.0530%24 Feb →
dust213–70.0425%24 Feb →
mirage13–10-0.0324%23 Feb →
nuke16–140.0225%23 Feb →
ancient11–13-0.0623%23 Feb →
office6–13-0.0714%23 Feb →
stronghold13–50.0717%23 Feb →
cache_b13–70.0235%22 Feb →
ancient13–110.0714%22 Feb →
alpine6–13-0.0521%21 Feb →
ancient10–13-0.0018%21 Feb →
mirage13–60.0319%21 Feb →
vertigo6–130.0322%21 Feb →
vertigo13–110.0313%21 Feb →
dust213–11-0.070%21 Feb →
mirage10–13-0.0211%21 Feb →
mirage13–30.0418%21 Feb →
nuke1–13-0.0725%20 Feb →
dust22–13-0.0111%20 Feb →
ancient13–90.1018%20 Feb →
dust27–130.0538%20 Feb →
anubis13–70.038%20 Feb →
nuke13–50.0426%19 Feb →
mirage13–5-0.0512%18 Feb →
vertigo12–16-0.0817%18 Feb →
nuke14–16-0.0121%18 Feb →
mirage6–130.0114%18 Feb →
mirage10–13-0.0914%18 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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