PasazirOG

PasazirOG — CS2 Stats

IL76561198968074969[U:1:1007809241]Steam profile ↗✓ No bans

1,529Tracked matches43%Win rate2020Tracked since
1,999Hours in CS18Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
Premier CS Rating20,153Top 50% of 211,308 CSDB-tracked playersPink band · top ~8.3% of ranked players (population est.)
CSDB Leaderboard#79903 of 258285 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

−357Premier CS Rating · 20,510 → 20,153

Rating over time

Premier CS Rating: 20,153 +44 17 Aug – 28 Oct · 31 days played
19,32621,359peak 21,35917 Aug28 Oct
21,731Peak Premier in tracked matches
44Days played since 2026-08-17

Premier CS Rating

  • 1,206 below peak (21,359)
  • -286 over 30 days · steady
  • Next: Red band at 25,000 — 4,847 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-18
  • Purple band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches6382−19
Win rate51%60%−9pp
K/D1.081.16−0.09
Headshot %50%54%−4pp

Measured 26 Sep 2026 → 28 Oct 2026; previous 3 Sep 2026 → 26 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate53.5%48.2%50.9%above
Shot accuracy5.9%13.2%13.7%7.8% short
Kill/death ratio1.281.071.09above
Match win rate51.0%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPasazirOGFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER20,153 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim90
Positioning48
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY57–43Last 10057%Win rateLLLLLLWWWW

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · +3.0pp headshot accuracy · +68ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 32%
  • Avg reaction 591ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 28%
  • Avg reaction 567ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 26%
  • Avg reaction 533ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim9.0
Utility1.8
Positioning4.8
Opening Duels2.0
Clutch4.4

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 78% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 59% on T to 34% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning4.8
Utility1.8
Mechanics6.8
Opening Duels4.2
Win Impact2.8

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time535ms+20ms
first ⅓ avg 515ms → last ⅓ avg 535ms
Headshot accuracy25.9%−0.3%
first ⅓ avg 26.2% → last ⅓ avg 25.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–9 · dust2, 17 Aug →
62%Best headshot accuracy · 3–13 · dust2, 14 Oct →
375msFastest reaction time · 13–1 · mirage, 10 Sept →
13–0Biggest win · mirage, 23 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
L6Current streak
3–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 74% over 19nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B3317–1652%0.02
mirageS1914–574%0.02
anubisS1510–567%0.01
cacheA127–558%0.01
infernoA106–460%0.01
nukeD61–517%-0.04
ancientC52–340%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

56,536Lifetime kills
1.28K/D · Top 25% of Level 9 players
2,694Matches
51.0%Match win rate · Top 25% of Level 9 players
53.5%Headshot % · Top 50% of Level 9 players
5.9%Shot accuracy
8,109MVPs
996Hours (in match)
4,138Bombs planted
704Bombs defused

Most-used weapons

Lifetime map wins

8,826dust2
1,295inferno
1,032nuke
871vertigo
375office
219train
97cbble
23safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

275Matches
53%Win rate
1.32Avg K/D
86.7ADR
50%Headshot %

Clutches & streaks

42%1v1 clutch win
23%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Dust28856%1.3820.1
Mirage7462%1.4317.8
Anubis3847%1.1716.6
Cache3250%1.4419.1
Ancient1735%0.8814.4
Inferno850%1.1615.9
Nuke825%1.1620.1
Overpass683%1.5018.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.9%Headshot accuracy
35.7%Accuracy (enemy spotted)
42.8%Spray accuracy
80.8%Counter-strafing
7.3°Preaim
540msReaction time
59.4%T opening success
33.9%CT opening success
0.16Enemies flashed / flash
5.5%Flash assists
9.26HE damage / grenade
0.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1644 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.9187% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke4–13-0.0832%28 Oct →
cache7–13-0.0855%25 Oct →
dust26–130.0129%24 Oct →
inferno3–130.0120%23 Oct →
mirage3–13-0.1025%23 Oct →
nuke7–13-0.0928%23 Oct →
inferno13–4-0.0124%23 Oct →
cache13–100.0527%22 Oct →
dust213–90.0725%22 Oct →
mirage13–70.0014%21 Oct →
cache13–60.0231%20 Oct →
nuke13–20.1126%20 Oct →
inferno5–13-0.0617%17 Oct →
inferno5–13-0.0724%17 Oct →
mirage13–40.0531%17 Oct →
dust28–130.0215%15 Oct →
inferno13–10.105%15 Oct →
dust27–13-0.0221%14 Oct →
inferno13–110.0319%14 Oct →
dust23–130.0062%14 Oct →
anubis5–13-0.0813%12 Oct →
anubis3–100.0535%10 Oct →
mirage5–13-0.0424%8 Oct →
cache6–130.0024%8 Oct →
dust213–4-0.0233%7 Oct →
mirage13–60.0120%7 Oct →
dust27–130.0421%7 Oct →
nuke5–13-0.0544%2 Oct →
dust213–60.0920%1 Oct →
dust213–100.0122%30 Sept →
anubis13–6-0.0223%30 Sept →
anubis13–20.1318%26 Sept →
cache13–9-0.0528%26 Sept →
ancient11–130.0134%24 Sept →
mirage13–50.0624%23 Sept →
mirage13–00.1137%23 Sept →
anubis11–130.0718%23 Sept →
dust214–160.0228%23 Sept →
ancient16–130.0520%22 Sept →
nuke5–13-0.1150%21 Sept →
inferno5–130.0356%21 Sept →
anubis13–70.0823%20 Sept →
mirage13–40.0730%19 Sept →
mirage13–16-0.0013%18 Sept →
dust29–13-0.0456%16 Sept →
dust28–13-0.0517%14 Sept →
anubis16–19-0.0615%14 Sept →
dust213–70.1157%14 Sept →
anubis13–9-0.0422%14 Sept →
dust211–13-0.0130%13 Sept →
cache16–130.0225%11 Sept →
anubis13–6-0.0027%10 Sept →
mirage13–10.0726%10 Sept →
mirage13–30.0835%9 Sept →
dust213–50.0328%9 Sept →
dust213–20.0735%9 Sept →
mirage13–11-0.0427%8 Sept →
dust213–7-0.0346%8 Sept →
dust213–60.0428%7 Sept →
ancient11–13-0.0421%7 Sept →
anubis13–11-0.0232%7 Sept →
dust213–90.0222%6 Sept →
mirage13–30.0641%6 Sept →
dust26–13-0.0942%6 Sept →
inferno16–130.0431%6 Sept →
dust20–13-0.0435%6 Sept →
ancient5–13-0.0837%5 Sept →
dust213–80.0430%5 Sept →
anubis13–30.0322%5 Sept →
dust213–70.1131%5 Sept →
inferno13–10.0727%5 Sept →
mirage13–30.0430%3 Sept →
dust213–70.0621%3 Sept →
anubis4–13-0.0519%2 Sept →
cache13–20.0138%23 Aug →
mirage7–13-0.0028%23 Aug →
inferno13–70.0121%23 Aug →
cache13–20.1025%23 Aug →
dust213–60.0227%23 Aug →
dust213–16-0.0423%23 Aug →
cache6–13-0.0134%23 Aug →
dust211–130.0429%22 Aug →
mirage13–80.0639%22 Aug →
dust213–9-0.0013%22 Aug →
anubis13–10-0.0410%22 Aug →
dust23–13-0.1033%21 Aug →
dust24–13-0.0624%20 Aug →
ancient13–10-0.0119%20 Aug →
dust213–10.0938%20 Aug →
nuke7–13-0.0024%20 Aug →
anubis13–30.0116%20 Aug →
cache10–130.0017%20 Aug →
cache13–10.0828%19 Aug →
anubis13–30.0521%19 Aug →
mirage13–10-0.0325%19 Aug →
dust29–130.0215%18 Aug →
mirage9–13-0.0133%18 Aug →
cache3–130.0331%18 Aug →
mirage13–10.0144%17 Aug →
dust213–90.1530%17 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.